
Nuclear Epoch: Open-world survival mixing base building & extraction shooting. Explore with friends, raid dangerous instances for loot, but death means losing everything. Craft weapons with fully customizable stats in this post-apocalyptic wasteland.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Danish, Russian, Hungarian, Turkish, Czech +10 more
Engagement
Hours played at review time, across 118 reviews with recorded playtime.
Reviews
Themes across 118 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Es gibt viel zu wenig Inhalte, man kann nichts wirklich tun in der Open World, sollte das Game weitere Sachen wie Quests, einen Leitfaden oder weitere Schwierigkeiten in der Overworld und einen Nutzen, außer das Bauen einer Basis bringen, kann man sich das Game anschauen.
There is SO much to do. Not just shooting, but the overworld contains adventure, and the raids are BIG ! The quest system always means that you have something to aim for.
бессмысленный кусок дерьма который не должен существовать)
Needs polish, but is extremely fun. I love it. I cant wait for more!
Surpringly great depth and value! Definitely worth every cent.
шикарная игра . команда разработчиков - Цари !!!! новое , свежее, интересное
La verdad, después de unas horas de juego, la experiencia me está pareciendo espectacular. El tiempo se me pasa volando entre la exploración, los tiroteos y las vueltas a la base para fabricar mejores armas. Incluso al adentrarme en zonas peligrosas, el juego no me ha parecido injusto: la tensión viene sobre todo del riesgo de perder el botín, y funciona muy bien. Aún me falta probar el contenido más avanzado, pero por ahora lo recomiendo mucho. Eso sí, hay algunos bugs que pueden dejarte atascado en el escenario; lo que me funciona es moverme o saltar para salir. Espero que lo parcheen, aunque no me ha impedido disfrutar de los combates.
Franchement, après quelques heures, l’expérience me paraît spectaculaire. Le temps passe très vite entre l’exploration, les fusillades et les retours à la base pour fabriquer de meilleures armes. Même quand on part dans des zones dangereuses, le jeu ne m’a pas semblé injuste : la tension vient surtout du risque de perdre son butin, et ça marche vraiment bien. Je dois encore voir le contenu plus avancé, mais pour l’instant je le recommande beaucoup. Par contre, il faut dire qu’il y a quelques bugs où l’on peut rester coincé dans le décor ; la solution que j’utilise est de bouger ou sauter pour se dégager. J’espère que ce sera patché, même si ça ne m’a pas vraiment empêché de profiter des combats.
This game? Absolute slop, but good slop. This is the game that calls me bubba and makes me feel special weven though all I did was open up a pickle jar for it. It massages my cookie dough sad 40 year old arms and tells me how big I am. I know it's lying, but the game is loyal. We subside on ramen and steakums, our house we live in smells of beer, dogs, and a side of cigarettes. We have no central air so we crack open our dusty ass windows to let some of that stank out while we're on the couch playing this addicting slop of recycled unreal assets. But I am happy. I am..... happy.
Cool shooting - craft game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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