
NTE is a supernatural urban open-world RPG developed by Hotta Studio. Your story begins in Hethereau as an unlicensed anomaly hunter. Team up with a diverse cast of companions, each with unique abilities, to unravel the city's mysteries.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
NTE is a supernatural open-world RPG developed by Hotta Studio. The story begins in the city of Hethereau, where you play as its first "unlicensed" Anomaly Hunter. You'll join the crew at Eibon, a rundown antique shop that keeps the lights on by taking Anomaly commissions from anyone willing to pay. Alongside a diverse cast of extraordinary companions, you'll unravel urban mysteries, ride out adventures full of laughs and heartbreak, and write your own stories in the neon-lit streets.
◆ Strange City, Strange Adventures
Welcome to the first stop in your appraisal career—Hethereau, a sprawling and vibrant metropolis!
In the crowded halls of the Bureau of Anomaly Control, hopeful Oddities queue up for resident permits, while over at the train station, an Esper commuter snaps his fingers to clean his work suit on the fly. Down one block, a chaotic chase after Danzaburou is spiraling out of control; while across the street, a vacationing silver-gloved Butler is shooting the breeze with the owner of a second-hand electronics shop. Everywhere you look, there's no shortage of intriguingly "abnormal" scenes.
Want to dive deeper into a world where humans and the supernatural coexist? Start your journey in Hethereau to see it for yourself. The lively and quirky daily life here is a grand adventure in itself.
◆ Interesting Stories, Lighthearted Connections
Today's Top Story: Rumors are swirling about a mysterious pawnshop that only appears on the night of the full moon. What would you trade for a wish?
Breaking News: Taygedo's romance crisis! Romance and impulse, heartbreak and missed chances—Miss Tako, the object of a secret crush, is about to leave Hethereau with her guarantor. How will the lovestruck otter get his feelings across before it's too late?
Reliable Insider Tip: Film Orbit Studio is back in business! Members of the Eibon Antique Shop get exclusive discounts!
Weather Update: The Anomaly Rainman is entering an active phase—don't forget your rain gear on the way out!
That wraps up today's 10AM broadcast. Stay tuned for mysterious Anomalies, unbreakable "Oaths," and the ever-growing shadow of the colossal "Circle" organization, looming larger in the fragmented echoes of "Prophecies"...
◆ Encounters and Bonds
Explore hidden shops tucked away in back alleys and meet their enigmatic owners, along with absurdly overpowered bodyguards, "jack-of-all-trades" robotic butlers, troublemakers who can't help finding problems, and TV-headed repairmen with some very curious eating habits.
As part of the Eibon crew, you'll never be short on energetic companions for the road ahead.
Expand your social circle starting from the bustling Hankaku Street! Meet members from different factions and add them as "Bagel" friends!
From the tight-knit neighborhood of street shops to the city's unique hunter organizations, countless side stories await—ready for you to make friends and forge bonds across every corner of Hethereau.
◆ Customize Your Urban Lifestyle
Explore the city on your own terms—stick to familiar routines or shake things up.
Customize your ride and tear through the city streets, or hop on the Ghost Train to cut through Anomaly space and arrive in a flash.
In your downtime, swing by the old shops on Hankaku Street to browse their secret seasonal stock, or buy a cozy little home and deck it out to your liking.
Go at your own pace, follow your instincts, and let Hethereau reward you with colorful days worth remembering.
Engagement
Reviews
Themes across 396 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
LIterally the best gacha in all aspects.
NTE is a game that really stands out in a crowded genre, offering a unique blend of engaging gameplay, strong artistic direction, and exciting collaborations. From the moment I started playing, it was clear that a lot of thought and creativity went into its design. Im very glad i downloaded the game as soon as it launched outside of steam aswell and im looking forward to the upcoming updates, characters and collabs.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Genres
Stats
Languages: English*, French, German, Spanish - Spain, Russian, Japanese*, Simplified Chinese*, Korean*, Traditional Chinese*languages with full audio support
Hours played at review time, across 398 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just kind of feels like a worse, and far less engaging, Endfield and unfortunately they both suffer from sluggish vertical camera movement, too. The city stamina system is infuriating as it resets weekly so it's super easy to eat through then uses the same materials you use to buy things to do pulls to replenish and they introduced an event that doubles the usage of them so it felt even worse. Vehicle handling isn't great. It feels like the first second of a turn is one speed then it feels like it abruptly turns. That might be a keyboard and mouse issue, though. Climbing is sluggish and painful even compared to the slow pace of being on foot and there's plenty to find on high places. Movement automatically hops fences and other barriers, which will drop you down immense heights if you're doing jumping puzzles on a certain sky scraper trying to get all the fast travel points, for example. It's great for normal traversal, but when it's bad, it's extremely frustrating. There's also a stamina system, but it feels so tacked on because I don't think I've ever seen the bar empty. Combat is mostly click the left mouse button, a lot, then occasionally press your skill and once in a while you'll have your ultimate. They have a system where you can switch from one character to another when a gauge is filled to do a special move, but it's dependent on character attributes. The big gripe there is that any indication for it is very subtle during combat, to me anyway. These games are generally built for a smaller screen, like a phone, which doesn't lend itself to good UX on a larger screen sometimes. I have also fallen off of buildings because some attacks launch you backwards and then just drop you and it's hard for me to gauge where you'll land. I've also pushed enemies so far outside of areas they've reset the encounter because knockback is kind of insane sometimes. It might help if the characters were more enjoyable to be around, but I'm not a fan of large swaths of them and literally don't care if I ever see them again. On the topic of characters and story, Taygedo is pretty annoying. Not at a personal level, but he just says his name all the time where other Oddities I've encountered actually talk. With words. That you hear. There are a few times that the cutscene just ended his subtitles abruptly and I couldn't even read them all. If they don't care enough about there story to even do this in a chapter focused on him... Why should I care about the game? The exploration has been a lot of fun, despite the walking and climbing speed. Lots of stuff to run around and see or do. There are hidden quests if you talk to people, which is pretty cool to see, and fights all over the place. There is also a special tool to find some of the secret items you can place down and see in an area, which is a nice quality of life feature. I'm not a fan of managing the shop, though, because you have to spend well over 300 stamina to get to my next level and the minigame is extremely boring and time consuming. Also, there's a police system for some reason, but it generally isn't something you'll even notice or interact with even if you're being a really poor driver. It just feels tacked on like the stamina system. All-in-all I'd say there are other gatcha games, let alone other styles of games, you might enjoy that do essentially everything better so there's little point in trying this if you haven't gone and tried those ones yet.
Bello il mondo di gioco, le attivita' ed i personaggi. Uno dei giochi gatcha che mi ha preso di piu'. Giocato dal D1 su launcher dedicato ed ora su steam. Me la cavo tranquillamente con l'inglese, ma rimarrei piacevolmente sorpreso se, in futuro, inserissero la traduzione italiana, almeno nei sottotitoli, cosi' da raggiungere ulteriori giocatori.
치즈야 사랑해
Шикарный туз! Редко такое увидишь, ставлю лосяру👍
pretty cool fighting style
Pretty good game (but of course it comes with all gacha stuff attached: spend responsibly, don't try to get all characters and their weapons as F2P, make peace with the fact that stamina exists and this isn't going to be your main game, yadda yadda yadda). Voiceover is quite good, both English and Japanese, the city is beautiful, combat is your traditional swapslop but it does its job, story is quite fun and is scratching an SCP itch.
I came.I got a cat wife. I left.
이상현상이 많은 킹갓 게임입니다. 자, 어서 여러분도 대이환 합시다!
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.