
NTE is a supernatural urban open-world RPG developed by Hotta Studio. Your story begins in Hethereau as an unlicensed anomaly hunter. Team up with a diverse cast of companions, each with unique abilities, to unravel the city's mysteries.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
NTE is a supernatural open-world RPG developed by Hotta Studio. The story begins in the city of Hethereau, where you play as its first "unlicensed" Anomaly Hunter. You'll join the crew at Eibon, a rundown antique shop that keeps the lights on by taking Anomaly commissions from anyone willing to pay. Alongside a diverse cast of extraordinary companions, you'll unravel urban mysteries, ride out adventures full of laughs and heartbreak, and write your own stories in the neon-lit streets.
Welcome to the first stop in your appraisal career—Hethereau, a sprawling and vibrant metropolis!
In the crowded halls of the Bureau of Anomaly Control, hopeful Oddities queue up for resident permits, while over at the train station, an Esper commuter snaps his fingers to clean his work suit on the fly. Down one block, a chaotic chase after Danzaburou is spiraling out of control; while across the street, a vacationing silver-gloved Butler is shooting the breeze with the owner of a second-hand electronics shop. Everywhere you look, there's no shortage of intriguingly "abnormal" scenes.
Want to dive deeper into a world where humans and the supernatural coexist? Start your journey in Hethereau to see it for yourself. The lively and quirky daily life here is a grand adventure in itself.
Today's Top Story: Rumors are swirling about a mysterious pawnshop that only appears on the night of the full moon. What would you trade for a wish?
Breaking News: Taygedo's romance crisis! Romance and impulse, heartbreak and missed chances—Miss Tako, the object of a secret crush, is about to leave Hethereau with her guarantor. How will the lovestruck otter get his feelings across before it's too late?
Reliable Insider Tip: Film Orbit Studio is back in business! Members of the Eibon Antique Shop get exclusive discounts!
Weather Update: The Anomaly Rainman is entering an active phase—don't forget your rain gear on the way out!
That wraps up today's 10AM broadcast. Stay tuned for mysterious Anomalies, unbreakable "Oaths," and the ever-growing shadow of the colossal "Circle" organization, looming larger in the fragmented echoes of "Prophecies"...
Explore hidden shops tucked away in back alleys and meet their enigmatic owners, along with absurdly overpowered bodyguards, "jack-of-all-trades" robotic butlers, troublemakers who can't help finding problems, and TV-headed repairmen with some very curious eating habits.
As part of the Eibon crew, you'll never be short on energetic companions for the road ahead.
Expand your social circle starting from the bustling Hankaku Street! Meet members from different factions and add them as "Bagel" friends!
From the tight-knit neighborhood of street shops to the city's unique hunter organizations, countless side stories await—ready for you to make friends and forge bonds across every corner of Hethereau.
Explore the city on your own terms—stick to familiar routines or shake things up.
Customize your ride and tear through the city streets, or hop on the Ghost Train to cut through Anomaly space and arrive in a flash.
In your downtime, swing by the old shops on Hankaku Street to browse their secret seasonal stock, or buy a cozy little home and deck it out to your liking.
Go at your own pace, follow your instincts, and let Hethereau reward you with colorful days worth remembering.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 6.7Kreviews | 83% | — | $0 |
| Free | 26.2Kratings | 84% | — | not modelled |
Engagement
Reviews
Themes across 2844 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
이환하다가 다른 가챠겜 하니까 픽뚫 역체감 오짐
This is a good game. I highly recommend. Aside from top tier visual and gameplay, I want to emphasize that the dev team of NTE is the most player friendly I've seen so far. They fix issues very quickly. They actually listen to player feedback and make adjustments to the game accordingly.
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Latest in each market: best MX #38, worst RU #100 · 12 markets collected
US · last 30 days
Genres
Stats
Languages: English*, French, German, Spanish - Spain, Russian, Japanese*, Simplified Chinese*, Korean*, Traditional Chinese*languages with full audio support
| Free | — | 93% | #65 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
NTE Is what i would call a lifestyle game overall, My experience im often staying in first person view a lot and it prioritizes to not take you out of immersion unless it must, typically for combat and that is fine, and after you are done it puts you straight back into first person. And at that point im free to scale walls in first person and walk to the nearest bus stop, to get on the bus, sit down, watch the world go by and my next stop is wherever im grinding next, and thats probably where it excells for me. Grinding characters is fun here and does not feel sweaty, because your fons, (standard form of credits) are not (technically rarely) used in upgrading your characters, so that separates most of the lifestyle part of the game to actually be the end game content, as the stamina system (separate from the pixel system for character upgrades) is a weekly thing, and its just fun to do x boss then go and do something completely different because you set the pace for the game. As it stands NTE is a glimpse of the platform its trying to provide, and many say its on the right track already, me included, and its what every other game should aim to do in some capacity, Im not saying NTE has the best of anything really, Its the fact the package has many systems that function well for what it intends to be and are functional, unlike many games that have too many systems that are always disposed of and its less likely to happen here. Combat is actually better than i thought, as expected a 2 button focus with ultimate skills and switching combos but later with grinding and bosses the dodge parry mechanics are solid and tactile, i dont feel the system has cheated me if i missed my move, the sound cue is easy to get used to and there is a visual for that also. Story drags a bit, as expected, but the characters have so much enthusiasm for their cast so thats really good to see, scenes often feel lively in vocal dynamics and on screen. I dont know how else to explain NTE other than if you ever knew when you were young and played a 100% completed save of whatever your favorite open world was back in the day just to chill out? Well thats much of the experience here and you just find things to do.
NTE hat ein faireres Ziehsystem als viele andere Gacha‑Games, und die Charakterdesigns sind wirklich beeindruckend. Trotzdem bleibt es ein Gacha‑Titel – und genau das ist der Punkt, der mich rauszieht. Dieses Gefühl, einen neuen Charakter zu sehen und sofort in die Versuchung zu geraten, wieder Geld reinzuwerfen, nur um vielleicht Glück zu haben, macht mir keinen Spaß. Deshalb habe ich beschlossen, dem Spiel den Rücken zu kehren.
На данный момент NTE - лучшая гача, это поймет даже любитель подобного жанра игр игрок. Интересный сюжет, колоритные персонажи, с уникальными механиками в непосредственно городе, например, замедление времени, бег по стенам, телепорты.. что будет дальше остается только гадать. Нет 50 на 50, сигнатурка бьется за обычную игровую валюту. Прокачка простая и легкая в понимании, драки достаточно хорошо выполнены. Свободный ГТА подробный мир выполнен годно, город красивый, бить неписей отбирать кошельки и удирать от ментов, а потом оказаться в тюрьме и сбегать из неё различными способами весьма прикольно. Физика автомобилей и мотоциклов где то на уровне 2 Saints Row, технику кстати можно кастомизировать. Дома тут покупаются от мала до велика, обустраивать их можно как душе угодно, так же приглашать персонажей и делать с ними всякое. Юмор в игре пожалуй лично меня прям радует, вот здесь есть персонаж "Тайгедо" он живая аномалия, с его выходом он не понравился игрокам из-за того что постоянно говорит одну и ту же фразу "таге тагедо" на днях вышел режим "999 ночей" это игра внутри игры типо DND, и вот там есть аксессуар, который за место стат, дает один эффект, а именно фразу "таге тайгедо" при каждом ударе персонажа на котором надет этот аксессуар :D 10 из 10
jogo mo daorinha
Très bonne prise en main, interface agréable et ludique. Très beau jeu.
llegue a un punto donde no me quedaban mas misiones que hacer, tenia todo al 100% y solo me metia a hacer las weas diarias, pero aun asi lo seguia jugando con gusto, las skins son medias caras pero esta bien, regalan muchas weas como para quejarme la vd, te quiero mucho NTE, best juego gacha ever (˵◝ ⩊ ◜˵マ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡤⠤⠤⣄⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣠⡤⠤⢤⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⢠⡤⣤⣤⡀⠀⠀⠀⠀⠀⢘⢇⠀⠀⠀⠘⠙⠢⣀⠀⠀⠀⠀⠀⢀⡖⠋⠁⠀⠀⠀⡼⠇⠀⠀⠀⠀⠀⢀⣤⣤⡦⡄⠀⠀⠀⠀ ⣴⢖⣄⠀⠸⣅⢀⣠⠇⠀⣴⢖⣄⠀⠾⠋⠁⠀⠀⠀⠀⠀⠹⣾⠏⠻⠋⢂⠟⠀⠀⠀⠀⠒⠀⠉⡗⠀⢰⣶⣦⠀⠘⢄⡀⣱⠟⠀⢠⣶⣦ ⠈⠛⠀⠀⠀⠈⠛⠁⠀⠀⠈⠛⠁⠀⠉⢲⠀⠀⠀⠀⠀⠀⣠⠟⢮⣄⡴⠛⣤⡀⠀⠀⠀⠀⠀⡞⠃⠀⠀⠛⠁⠀⠀⠀⠹⠋⠀⠀⠀⠙⠁ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠉⠙⠤⡶⠋⠙⠁⠀⠀⠙⠁⠀⠈⠉⠙⢲⢴⠟⠙⠁⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
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Классная игра, рекомендую, но я считаю, что нужно внести некие доработки и изменения, такие как: -Вход в игру и загрузка, очень хотелось бы в неё поиграть!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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