
A call leads you to an abandoned theme park. Now you’re not leaving until you know what really happened in the infamous theme park.
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About
NOWHERE TO GO
(Buying the game only gives the base chapter 1)
"Nowhere to Go" is a narrative-driven horror game that blends stealth, puzzles, and atmospheric exploration.

A routine call leads you to Home Forest, a once-beloved theme park that now stands abandoned and forgotten. As a police officer sent to investigate a late-night disturbance, you quickly realize something is deeply wrong. What starts as a simple check spirals into a dark mystery you must.
You play as a police officer sent to investigate a disturbance at Home Forest, a theme park that recently closed its gates. What starts as a simple check turns into something deeper. A mystery you must solve, you’ll meet many monsters, but maybe in the depths a friendly face will meet you.
Your journey will take you deep into the heart of the park, where each puzzle reveals a new piece of the truth. No two challenges are the same, and survival means staying quiet, thinking fast, and watching your back. Amid the horror, you may even find an unexpected ally—someone, or something, that remembers what Home Forest used to be.
Home Forest was once a beloved family theme park, built on the success of the hit cartoon Forest Companionship. The show preached kindness, friendship, and growing up together
But as any story goes something went wrong.
now it’s your job to uncover what horrible experiments went on in Home Forest and defeat every monster that comes in your path.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Yeesh. Before i say anything i want to clarify that i understand that game developing isn't easy especially with such a small team where the majority is in Voice Cast. So here is everything i have to say about this game. Now first thing i noticed is how this game is very heavily inspired by Poppy Playtime and Indigo Park. The entrance with the Park Owner and his mascot statue out of gold aswell as the music and that one cutout is clear that they wanted to take this game to this direction. Nothing wrong with taking inspiration, but how you do it can risk other players calling it lazy. Also the pause menu is buggy as you can't use the resume and leave button. The boss fights are clunky and very simplistic, it's holding the game back ALOT. The puzzle with the 4 buttons is really poorly made, the fact you have to use 1, 2, 3 and 4 instead of using your mouse to click on it is confusing. If i hadn't figured it out by pressing random buttons on my keyboard, i wold've written this game off as a unplayable game, refunded it and called it the day. Now something i love doing in games going out of bounds or in places where i shouldn't be by glitching. BUT you can go out of bounds in this game by walls that are either missing or doors/walls that have no collision and this is unprofessional. I'm not complaining about this because i love exploring the outside of the map but people will. I don't know it this is intentional but the start cutscene where scrappy or what he was called again was forced to smile aswell as the intro when you boot up the game was stretched horizonzally. It gave me a little bit of a headache but it's just a small headache so i don't care. Personally i don't like the artstyle of the drawn characters but this is my personal taste and a nitpick and the artist behind it can claim it's their artstyle and it's intended. Now i don't want the artist to give up, infact i want them to improve. Though it's their preference. To the previos point, i feel like a theme park wouldn't use this artstyle and would try to go a more professional artstyle one that indigo park nails perfectly. Also this one poster with the rules on it. Change the "No Bad Words" to "No Swearing". This is closer to something a company would use. The lighting. The enviorment is too dark and the flashlight is too bright. Make it so that the place is dark enough that it's hard to see details but you can point out sillhouettes and the flashlight doesn't turn posters into the Holy Rectangle. Now to a more positive note, the 3D models of the characters are decent and the enviorement is pretty good. And for the music, i don't know they seem familiar like i already heard them before but otherwise they are really good. --- I'm gonna refund it because i genuinely didn't enjoy the game due to being in some spaces too corny, too boring, too confusing and too messy.
I'd rate it an 8/10. The graphics and story can be a little cheesy at times, but for only $4.99, it's a solid game that's well worth checking out. :3
im disappointed in nowhere to go, its poorly optimized its barely tells u what to do, its and it was longer than it needed to be, the story fine the gameplay is junky its just eh, don't get me wrong its a nice game i really do love the environment and story is good and i recommend ill cut it some slack for it being poorly be optimized after all it was released 2 days ago i also do hate the fact u just get tp i was walking by the treehouse and i randomly got tp into it
I think that this game is pretty good but there are a few things that could be tweaked like animations. There is also a bit of a bug during one of the chase sequences but I think that might of just been my copy idk. This game ran very well with my pc build and I think that its pretty well optimized. I enjoyed it so much that I'm actually featuring it or featured it in one of my videos on my channel depending on when yall read this. Id give this game a 8.5/10 its good but with a few tweaks it could be perfect
配信でプレイさせていただきました。 操作に若干難ありな部分もありますが、ご愛敬化と思います。 内容は短いですがそれなりに面白かったです。 特に大きなバグもなくそれなりに楽しかったのでおすすめにしておきます。
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