
Recruit an ever-growing army of heroes, stack powerful upgrades, and watch the numbers go up as your forces chip away at a colossal dragon!
Modeled estimate, not a reported figure. How we estimate →
About
Welcome to the world of Now THAT'S a Big Dragon! 
Your home kingdom is in danger, and it's up to you to recruit and expand an ever-growing band of brave warriors, wizards, and all sorts of adventurers who relentlessly attack a single, gigantic dragon. The game is a numbers-driven idle experience: buy more troops, upgrade their power, automate your economy, and click the dragon yourself for bonus damage.
This game expands on the idle incremental genre while keeping its most important feature: NUMBERS... GOING... UP! ⬆️ ⬆️ ⬆️ ⬆️ ⬆️

In this game you'll find:
4 chapters to explore the mechanics and master its chapter modifiers.
Upgrades: Plenty of options to boost your actions and automation.
Multiple characters: Automation now has a face and different skills.
Multiple currencies/resources: Grow your gold, wood, iron and food.
Synergy: Different upgrades or characters affect the progress or power of other game elements.
An enemy that fights back: Protect yourself from the dragon's roar, and fire attacks.
It has an ending: Feel the relief of saving your kingdom and ending the crisis.
It has a new beginning: Revisit the game with new modifiers.
It’s time for you to pack your gear and join the adventure! 
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Portuguese - Brazil*, German*, Turkish*, Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This was a relaxing incremental game. I thought the balancing was pretty good, I didn't feel bored waiting for the next big thing in the upgrade tabs. I liked that the very first upgrade was "hold to spam-click". I've played games that make you wait longer while clicking a lot. It was nice to bypass the manual clicking so early. I enjoyed having several different modes. The initial dragon, a bigger dragon with more attacks and more events, an enemy that heals itself, and a resource management section where you have to hire farmers and crafters to maintain the basic resources for the army. The basic gameplay was the same (keep hiring people and buying upgrades), but the different modes kept it fresh. The maze felt kind of awkward. The game builds in a movement delay to help tie it into the upgrades (ie, increase walking speed). I see the vision, but it felt unresponsive and a bit frustrating to actually move around at times. It was a good way to get lots of quick cash once I upgraded some of the money stuff, though. I liked the consideration for visual/audio settings. You can mute certain sounds and cut down on screen shake for a less overstimulating experience.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
big number go down, cute graphics, pretty fun
Its fun
Short and fun! Had some points where it slows down a little but it balances out if you give it time
Decent Idler. Left it running for a day while I was working on things, periodically checking it Had a power outage, lost all my progress. Can't believe an Idler/incremental game doesn't have an auto-save timer. Not doing it all again. Uninstalled. Edit: Dev reached out and said it saved every sec. Says it may have been a glitch. Whatever the case. Not starting over. Lost too much progress for me to do it again. Maybe I'll come back to it in a year or so when all this stuff has been worked out.
it was a fairly fun time, dungeons ran like crap for me in the later levels, i sure hope it is not my pc doing this but who knows. artifacts came in when i was on the last chapter so couldnt really utilise it much but they seem super powerful. the click ones in particular wouldve helped a lot when getting the "tired fingers" achievement
It's ok, extremely light on content with the chapters after the first being the same thing with slight variations that just annoys you. Fun aside from that though!
This was an excellent little idler. While I did finish it quickly (for some idlers), I had a lot of fun with it! Definitely recommended!
Un excellent clickers !
pretty good and solid game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.7K | 95 | 85% | $4.99 | |
| $16.7K | 148 | 75% | $5.99 | |
| $1K | 11 | 36% | $2.99 | |
| $0 | 9.8K | 85% | Free | |
| $0 | 5.7K | 94% | Free | |
| $171.7K | 474 | 77% | $6.79 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.6K | 72 | 82% | $7.99 | |
| $12.6K | 55 | 71% | $8.99 | |
| $12.6K | 50 | 86% | $9.99 | |
| $12.6K | 50 | 80% | $9.99 | |
| $12.6K | 169 | 91% | $1.99 | |
| $12.6K | 535 | 80% | $1.99 |