
Nova Drift distills the mechanical depth and strategy of an ARPG into classic arcade space combat. Control an endlessly evolving bio-mechanical ship, face legions of strange and deadly foes, and ride the wake of a dying star across the void.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 9 → 3.86/day in the week after.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.11−66% | 13Kreviews | 96% | — | $1.6M |
| $12.05−33% | 72ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Plays very well on steam deck The space whale is real
A really solid, arcadey rouge-like. The customization is interesting to experiment with and makes different builds feel and play very differently from each other while still keeping that crunchy game feel that makes it so satisfying. It’s the spiritual successor to asteroids.
Nova Drift is a wonderful shooter, reminiscent of Asteroids and Galaga, but with powerups that allow every run to have a different build. * Let your minions run rampage with all your shields and weapons while you just dodge. * Fill the screen with homing missiles that spawn more homing missiles * Become a blazing comet, burning yourself and everything around you * Jedi your way through the enemies, bouncing their projectiles back at them with your sword There are so many viable builds that it's possible to have hours of fun with just the base game. But then you layer on the other modes, like endless, the new daily challenge, chaos mods, etc... I generally play a few runs a week, and have for the past two years, and I still love this game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 23 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Russian, Simplified Chinese, Traditional Chinese, Japanese, Polish, Portuguese - Brazil, Korean, Spanish - Spain, German
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a good one!
Really fun! Lots of action and many different upgrade strategies
[h1][b]弹幕美学与构筑的魅力[/b][/h1] 作为一款更新了多年的作品,《新星漂移》带来的体验是相当独特的,大部分玩家初上手时很可能都不习惯这套奇怪的操作,待熟悉后便会被其出色的构筑和爽快感征服,好评如潮可不是说说玩的。 本作是一款太空风格的弹幕Rogue游戏,其在有限区域内不断迎战敌人不断构筑的玩法,与如今扔出去一板砖能砸到一片的类幸存者游戏有着诸多相似之处,不过别忘了本作的发售时间比这类游戏的鼻祖《吸血鬼幸存者》还要更早。 玩家操控的是一只小小的战机,与如今流行的WASD操控方式不同,本作的操控很特别,鼠标负责战机的旋转,左键向前飞行,这个飞行拥有加速度,持续飞行的话速度会越来越快,停下时也会有惯性效果,因此初上手尽量不要持续飞行,以免失控。 游戏的战斗区域仅一屏大小,也就是说没有卷轴效果,不过游戏做了个无限空间的设定,战机从空间一边飞出后会从另一边飞入,这样一来巧妙的增加了行动空间和操作上限,利用这一点也可以规避多数敌人的输出。 本作的构筑分为武器、机身、护盾和模块。 其中武器有常规弹幕、榴弹、轨道炮、脉冲、导弹等各种类型,手感各不一样,机身和护盾则能提供各类能力,诸如增强武器、护盾、隐身、对超近范围敌人造成伤害、反弹弹幕等。 模块则是构筑的重点,其能从各个方面增强或是改变战机的输出威力和模式,比如增加伤害、射速、弹幕数量、弹幕飞行速度、附加爆炸、追踪效果、获得无人机等。 这些内容组合到一起便能搭配出各式爽快的构筑了,可以密集的弹幕取胜,也可强化单发炮弹打造成狙击模式,更可以专注于无人机享受自动战斗的乐趣。 整体来说是非常不错的一款游戏,庞大且丰富的构筑库支持玩家不断尝试新套路,既有爽度也有深度,只要能接受推进操控玩法,那么一定会爱上这部作品。 [quote] 执笔勾墨色,挥毫著文章;阳春布德泽,璞玉生光辉 欢迎关注[url=https://store.steampowered.com/curator/44174077/]吟遊诗人的手札[/url],书游戏特色,写游戏魅力 [/quote]
It's pretty good
just one of the most fun games ive ever played whether you want to try billion of combinations for new builds or perfect one build to its peak this game can give it to you
fun game
This review is more of a mixed review. It's a good game with good mechanics and graphics. I was excited to play it seeing the preview. However, I beat it around my 5th or 6th attempt, and I always went for the same ship build as the auto aiming missiles seemed like the best weapon to go for to actually beat a run. Now that I've finished the game in under 5 hours, I'm wondering what am I supposed to do now. Beat it again but with a different ship build (that could possibly be worse, only just because I want to try something different)? Is there an endless score attack mode? I'm not even sure, to be honest. For about $10 I was expecting a more challenging game, with more bosses, but the experience was under 5 hours so it seemed like it should have been a $2-$5 game at most.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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