Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam: one reading a day, taken at about 15:00 UTC — a snapshot at a fixed clock time, neither a daily peak nor a daily average.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $510.6K | 819 | 39% | $17.99 | |
| approximately $204 | 1 | 100% | $4.99 | |
| approximately $266.5K | 604 | 91% | $11.99 | |
| approximately $138 | 10 | 80% | $0.89 | |
| approximately $0 | 4.3K | 76% | Free | |
| approximately $0 | 0 | — | Free |