
Explore, survive, escape as a resourceful ferret on a deadly island where robots patrol and time runs out. This 3D perspective-isometric stealth game blends infiltration, scavenging, aiding survivors, and racing against the clock in a war that was never yours.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
The island remembers the war. Abandoned trenches. Ruined depots. The skeletal remains of humanity's last stand against the machines they created. Now, only the robots remain, patrolling endlessly through the wasteland. And you—a clever ferret, an experiment designed for a war you never chose—must escape before time runs out. Not My War is a 3D top-down stealth and exploration game where tension never fades. The machines don't sleep. The clock doesn't stop.
Navigate deadly patrols using wits and gadgets. Blind sensors with flashlight bursts. Obscure vision with smoke. Create distractions with thrown objects. Hide in burrows when all else fails. Every encounter is a puzzle of sight lines, sound, and split-second decisions.
Time is your greatest enemy. The day-night cycle changes patrols and danger levels, forcing you to adapt your strategy. At night, visibility decreases and threats intensify as the clock ticks toward your deadline.
The island is littered with debris from the war. Search ruins for boat parts, gadgets, and resources. Find other survivors—forgotten experiments like you—and learn their stories through dialogue and environmental storytelling. Explore abandoned military installations to piece together how humanity fell and why you were left behind.
Every item scavenged brings escape closer, but navigating this desolate land while avoiding patrols is treacherous. Aid them with what they need. This war was never yours. But freedom is.

Made by 24-Pack Studios, in U-tad, University of Technology, Arts and Design.

Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Остался приятно удивлён, особенно учитывая, что игра бесплатная. Сюжет заставляет задуматься: ты не герой, а обычный человек, которого война затянула в водоворот событий, и нужно просто выжить. Геймплей местами сыроват, враги иногда тупят, а стелс работает через раз, но атмосфера безвыходности и отчаяния передана отлично. Графика и звук на троечку, но для инди-проекта вполне терпимо, а короткая продолжительность (часа 3-4) не даёт заскучать. В общем, если ищете бесплатный хоррор-экшен с душой, смело скачивайте, не пожалеете, но к багам будьте готовы. ░░░▄▄░░░░░░░░░░░▄▄░░░░░ ░░░█░▀▄░░░░░░░▄▀░█░░░░░ ░░░█░░░▀█▀▀▀▀█░░░█░░░░░ ░░▄▀░░░░▀░░░░░░░░░█░░░░ ░░█░░░░░░░░░░░░░░░░█░░░ ░▄▀░░░░░▄▄░░░░██░▄▄░█░░ ░█░░░▀▀░▀▀░░░░░░▄░░░░█░ ░█░░░░░░▄░░░███░░█░░░█░ ░█░░░░░░░█▄▄▄█▄▄▀░░░░█░ ░█░░░░░░▀▄▀█▀▀█▀░░░░░█░ ░█░░░░░░░░▀█▄▄▀░░░░░░█░ ░█░░░░░░░░░░░░░░░░░░░█░
[h1] Action adventure game where you play as a mouse with top down view. Avoid being detected by cameras and robots. Use flash to stun them and get pass through security. Overall I guess it's ok. A bit boring to be honest. [/h1]
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
JUEGAZO 😎👍💛🌟
Love the story, got very quickly bored of the game.
Un juego bastante interesante
Un juego que parece tranquilo y sencillo al principio, pero que se va complicando a medida que vas desbloqueando el mapa. Una estética artística bonita y cuidada, un sistema de inventario entretenido y una buena historia de fondo. No se puede pedir mucho más a un juego indie como este. Muy recomendable y muy entretenido para pasar un rato jugando.
Ciekawa , krótka gierka trochę zręcznościowa, trochę pamięciowa i przygodowa. Jesteśmy małą łasiczką na wyspie pełnej maszyn, czujników, elektrycznych drzwi. Musimy jakimś sposobem oszukać tą "elektrykę" i przedostać się do miejsc, gdzie są uwięzieni nasi znajomi, oczywiście trzeba rozkminić, która droga pójść i jak oszukać maszyny, gdzie się schować, żeby nas nie zobaczyły, no a potem to już pestka. Jest kilka poziomów, kilka znajomych do uratowania i podobno każdy z tych znajomych ma dla nas jakieś zadanie, ale jak w to grałam to tego nie wiedziałam i skończyłam grę po 2 godzinach, zdziwiona, że nie mam wszystkich osiągnięć. Polecam
Кривой-косой стелс в изометрии.
I know that for someone who likes story games it will be a banger, but I prefer to play sandbox free world or shooting games so it won't be much for people like me. :(
Took me abt 2 hrs to get a 100%, I did it the hard way but you can use the assists all the way and your still gonna get all the achievements. Personally I enjoyed it, the concept is sick aswell as the design and flow of the game. Props to the devs on this one.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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