
Not It: Spookiest Edition is a horror-filled visual novel full of suspense and mystery where you navigate Katie through a living nightmare. Her move-in day on Halloween throws her into a centuries-old curse. Can she make it through the night? Will her new neighbors perish? Decide their fate.
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Languages: English**languages with full audio support
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Given the price tag, “Not It. Spookiest Edition” is a surprisingly ambitious little visual novel. It is fully voiced with decent voice actors and the artwork is quite good as well. The story is engaging and the protagonist is sympathetic. “Not It” is rather short though (seven play throughs took me 2,5 hours) and it contains several glitches. E.g. a character that had died in a previous scene is present in the artwork of the next scene. The number of different panels is very limited, too. Still, given the low price I would recommend buying this title.
pretty short, but to get all the achievements you have to replay the game multiple times anyway. i like the art style and the story is pretty interesting, but u get to the end of the story super quickly. i thought it was smart that u can choose if u want the normal amount of gore, or less gore, but i have played this game and even in the "normal gore" option, there wasnt really any gore. id recommend this for the price, bc it might be fun once in a while, but dont expect this to be a game that u can play for a long time, since u reach the endings so fast.
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Hours played at review time, across 31 reviews with recorded playtime.
The story may be considered a bit cliche at times, and despite the fact that this is a fairly short game, it was still quite the enjoyable experience. Every character has a unique personality, and the entire voice acting cast does a great job in their respective role. The art style and soundtrack for this game really carried the game in my opinion, as they both led to some scenes carrying some genuine weight. The art style changes drastically when the tone of the story changes, which is jarring in the best way possible; props to the artists for making CG hunting fun! The option to censor some of the gore in the story was a great way to allow a wider audience to enjoy this game. I am personally fine with gore, so I played with normal gore enabled; I can confirm that there one or two CGs that caught me off guard, but for the overwhelming majority of players, I believe that the normal gore won't be an issue at all. Still, it was thoughtful of the developers to add a "less gore" option, and I commend them for that. Throughout the story, there are minor issues with the dialogue and game in general. The first issue I noticed was with the audio mixing; Officer Mike was often much quieter than the rest of the cast, while Vinnie was a tad bit louder. These issues are easily overlooked by the player, but something for the developers to consider tweaking in this game or future games! Minor typos were present in this game, my favorite of which being dialogue from "OfficeRita." Apparently Rita got a promotion in the middle of a conversation! You go girl! Jokes aside, I was able to find about three typos or so after playing the game to 100% completion, but they were never enough to get in the way of the story in a major way. All in all, this was an incredibly enjoyable experience, and well worth the price! If you are a fan of visual novels, the supernatural, or "whodunit" stories, then this will be right up your alley! It only takes a handful of hours to complete, and even less if you only plan on going through one run (although I do NOT suggest that). I think I might just check out some other works from Snowhaven! TLDR: Good game, great art, chilling music, wonderful voice acting. The gore isn't too bad, and the "less gore" option practically turns the CGs into PGs (badum-cha).
Joseph gave me a literal headache
Way too short ...... and not the most engaging
Great voice acting, Suspenseful and entertaining. This game is Perfect for Halloween.
Meh. It was good enough for me to get to the best ending, but just barely. I like quirky little experiences like this one, but honestly, I can't in good conscience recommend this to anybody. First of all - the pace is, for the most part, lightning-fast. That means it gets to the interesting part almost immediately, but at the cost of complete lack of any buildup of tension. And if there's no tension, there's no fear. So even when "spooky" stuff starts happening and our characters get closer and closer to their (not) inevitable demise, it's not actually spooky. Even when people start dying, it doesn't really get tense - and I didn't see any shocking gore either, but that's perhaps because I simply picked routes where casualties were kept low. Of note is the fact that the game is fully voiced. Sadly, the performances are a little flat and amateurish, and rather than helping convey the terror of characters, they draw attention to their blandness. One particular character is constantly freaking out, and their performance is decent enough, but it comes off as annoying. On top of that, different characters have different volume: some are quiet, some are loud. Have you ever seen anything like that? The main character is incredibly loud, while the policeman is quiet like a whisper. Luckily there are sliders that allow you to adjust the volume of individual voices, but it doesn't completely solve the problem: the policeman was way too quiet even after some tweaks. The general plot and mystery are also nothing to write about. There is a little clever twist at the very end, but all it did is made me roll my eyes. There's a certain subplot which seems like it's a foreshadowing for something later, but it goes absolutely nowhere. Again, maybe it does in other routes, I can't say. As for the art... it's great. That's plain to see. Colourful, expressive, pleasing. Sadly, it gets bogged down by the mediocre story it happens to be in. Nothing more to say here. Ask yourself: Do you REALLY like mysteries and little visual novels? If yes, then I'd say that the mediocrity is ironically something interesting about this game, worth checking out as a curiosity if nothing else. If no, then there's nothing for you here. Big apologies to the dev for such a mean critique; there's clearly some effort put into this, which is why it's such a shame that the end product is so uninspiring. Hope that helps.
First thing I would like to praise is the voice acting. The way they spoke made me chuckle a little due to the tones they used. I felt the art was quite fitting for this kind of game too. Now as for the game, it is very short. The endings are not that varied and small choices can affect how things progress. It can be very subtle and you may need to replay through certain saves. Being a believer or a skeptic does unlock new paths, so keep that in mind if you're struggling for the 100% route. There is not really any depth in it. A situation happens and Katie needs to handle it then make it until morning. I do not want to spoil should you decide to play it for yourself. The endings are.. basically the same. It is just minor differences. I do think the 'good ending' was quite amusing with the mayor. As for the rest it would be nice if there was more story and different outcomes. At the very end there are just two outcomes that happen. The changes are within the inn that make the 'endings'. It would be nice to see some kind of relationship progression. I do not mean romantic. One route you commit a crime with a certain someone, it would be fun to see how that would play out if you did leave together. As I said the game is just very short and that's fine. If you knew what you were doing then you could complete it under 2hrs. There is just not enough content? I think having less 'endings' and more depth would have been better. I did prefer their other game with the ghost more and that too was a short game with fewer endings. There was not enough variety to this game. That does not mean some of the split paths were not good to explore though! It just had a lot of backtracking to try and find them all with hardly any changes. Its a game that doesn't really take itself seriously. I just believe the developers could have added more to it because they clearly put some passion into this. It's not a bad game. It may not be for me. As for the 'gore', it is not gory. I guess if you're a kid and new to it then yes, you could say its gore. You do not see anything graphic. The horror is very minor. At first it seemed creepy but it wore off quickly because you're busy replaying the same scenes searching for new content. I did not get the creepy CGs until the end of my playthroughs. Amusingly I was getting the better endings first. One thing I would like to mention was the credit links imbedded in the game. I did not expect that and was a little concerned about where I was being taken to. My browser did not like it and it made me feel quite anxious. I understand the intention but I did not notice the link icon until after clicking. I thought I could click anywhere to go back to the title screen, assumed it was just a normal credits screen. I also agree with one review where they stated there seemed to be an issue with it registering with your mouse input. It did not make the game unplayable though. I do struggle between recommending the game and not. I think due to the games desire for multiple endings being quite thin and the progress it takes to reach them is killing the mood, I will have to say no. This is down to personal preference and so others may really love this game. It does have some strong points but I had got into this expecting something a bit different.
I've actually enjoyed the game. It's not long, but I think the price is justified. The voice acting and the characters themselves were the biggest plus. I like how they were designed, and I especially enjoyed seeing their clashing personalities at full display under the circumstances they caught themselves in.
The writing is sooooo freaking good
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