
NONEWORLD is a cute RPG set in a dying world. You are a Princess from another world, accompanied by an omnipresent Cheshire Cat. Only you and your allies can return the Princess home safely.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

NONEWORLD is a turn-based RPG adventure set in a strange dying universe.
As a Princess from another world, you awaken in a forgotten castle. Your past now only a fading memory.
Join forces with fruity colored allies, fight horrifying foes and destroy a lot of farmland in your journey to return home.

Dive into a strange hand-drawn world with an intriguing narrative. Interact with the environment to discover new information to document in the Tome of Knowledge.

Experience three immersive story chapters packed with unique gameplay systems and characters; each chapter requires roughly an hour or more to complete.

Fight alongside Mayday, Cloud and Ophelia in your journey to return home. Each with a distinct, lovable personality with an important connection to the Princess.

Master a unique turn-based battle system. Carefully manage your party resources to combine Energy and Revenge abilities to slay a roster of manifestations. 
Explore diverse environments, complete side quests and gather items to forge powerful gear sets. Leave no stone unturned to find the coveted Shadow Weapon.

Play through the story on several difficulty options, including Irregularis: where saving is disabled and checkpoints are disabled. Once you die, that's it.

Hunt down rare and hidden story Achievements with an always-offline progress system.
...What's not to love?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Reviews
A fun, short adventure with strong Alice in Wonderland vibes set in a striking monochrome world. Every corner hides eerie manifestations that keep exploration interesting, and multiple playthroughs are rewarding thanks to special achievements that gradually reveal more of the world's lore. A memorable indie experience that rides the line of cutesy and uncanny with plenty of mystery packed into a compact journey.
If you're a fan of JRPGs, check out NONEWORLD. I normally stray away from RPGMaker games unless they really stand out (I like them, there's just so many!). NONEWORLD was just so strange and surreal, and the story trickled through exploration, it kept me interested. Combat features unusual revenge mechanics. For more niche curation, follow me at: https://store.steampowered.com/curator/27440015-CSH-Picone/ Want more honest niche & indie reviews? Check out: https://www.cshpicone.com/gaming
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
NONEWORLD instantly reminds you of OMORI, but has its own personality. This game's art style is sublime and I think its soundtrack is really good as well. Sadly, this game left me a bittersweet aftertaste. Even though I enjoyed the combat, you can complete the game playing brainless. The exploration is pretty linear too and I'm not very passionate about the characters. Their dialogues feel empty and you don't really get attached to them. The story is either too confusing or too simple it slips away easily. You could give it a try yourself and see if this game suits you better than it did with me. Although, what I really recommend is to keep an eye in Millie's future projects.
Been playing for a few hours now, and its a pretty interesting game. (Haven't finished yet, to be clear) Pros: - Great atmosphere. The feeling of "There is something wrong here" saturates everything, including your character. The overarching theme of recovering memories makes me feel like I'm living through a mystery novel and I'm waiting for the pieces to all fall into place in my head. I'm excited to reach the end. - There's some pretty funny jokes scattered around your adventure. I've definitely laughed a few times which helps keep the aforementioned "something is wrong" feeling from being overwhelming. - The difficulty seems to be scaling pretty well as the game goes on. The berries are a great mechanic, and important/useful items are spaced along the adventure so you don't run out but also don't end up with too many. Battles can be both tough and easy depending on how well you learn to use your abilities. Cons: - There's several times where you're forced to go to the next area as soon as you enter a certain room, with no way to go back. Unfortunately, there's no real way to know you're entering said room until its too late, so I've missed a couple things by accidentally progressing down the correct path. Possibly will get more chances as I get further in the game, but I'm not sure yet. - Still has some bugs. I've clipped out of bounds three times already. twice because a wall didn't actually have a barrier attached to it, and once due to a room exit with an awkwardly placed loading trigger. I also ended up soft-locking myself at one point and having to force quit the game losing progress. Overall, I'm having a great time. This is the first time I bought a game off the "just released" list and I think I found a good one :D
Overall a really good game! It's cute, I love the atmosphere and music, and its all around a good time. It could definitely use some polish tho, inputs have sudden sticky keys issues and general input lag sometimes. 8/10
A very intriguing rpg in a beautiful world. Each of the characters is very memorable, each with their own track in the OST. The combat has a lot of depth, especially towards the end of the game. The biggest standout was the music, the songs for CloudSmasher and Mayday are on my daily playlists. Definitely would reccomend this game
Juego corto, simple pero bonito, sinceramente da vibras de Omori pero más allá del genero y la estética, no comparten nada más, un juego indie más que aceptable y por el precio que tiene, está bien. Aunque más que un juego, diria que es una experiencia corta.
TLDR: NONEWORLD is a pretty short and sweet RPG Maker game! I would highly recommend it if you're looking for a neat 4-5 hour RPG. If you're not into RPG Battles then there's an "Easy" option to choose from- some of the battles can be a bit difficult on the normal setting so would recommend that option at the start of the game if you're just looking for an exploration / story experience. I think a lot of people might look at this game and go "Oh this is just copying OMORI right?" Not really? For starters this is way shorter. The art style might be similar but I think it's different enough that it stands on its own. There's definitely more emphasize on black and white color assets rather than full color. The story isn't really spelled out and by the end of it you'll probably be left with more questions than answers. It's pretty up to interpretation on what the story is in my view. The combat's pretty straight forward even though it may not look like it at first. It's actually kinda impressive the amount of skills you have to use even though the amount of battles is like, 10 ish? They make up for that by making the encounters pretty tough, especially at the beginning. My favorite thing about this game is just the vibe. The black and white details stick out enough and you really get the sense you're in this lonely ruined world (or dream? Afterlife? I'm not sure) There's a book that explains a bunch of lore for the things that you see and it just got me invested in the world. The music is just this distorted jumble of sounds and noises during battle which gives this eerie vibe to them. But when you're exploring it's kinda the same thing where it's a pretty peaceful, chill song but there's all these weird ambient noises in the background of it that never quite relaxes you. I could go on and on but I think NONEWORLD is a game that you should just try for yourself if it even looks remotely interesting. The price is pretty low and it's only about 4-5 hours so it's not much of a time sink for an RPG. Anyway, looking forward to seeing what the dev puts out next!
a good game with an interesting setting, only real complaint would be that you can't increase the screen size to fill up the monitor when playing but that's really only personal preference.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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| $152.5K | 445 | 95% | $19.99 |
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