
Go bumper to bumper with intelligent rivals racers in Formula car racing simulator.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Not recommend well, unless you want your 15 minutes of fun! This is a bad game even for the cheapest android device!
WAAAAAY more fun than it has any right to be.... I was saved by my steam controller here (even though you can use Big picture to remap an XBONE controller), because sadly this little gem has no controller support. The game also has to be CLOSED using windows or the steam overlay, big picture made this a non-issue. (Thanks Lord Gaben) All this aside, this game is fun, don't expect POLISH, but you certainly get a fun racing experience. Hope fully down the line, the races get a bit longer. The "Shooting" mode makes no sense, therefore, I love. Well worth a few bucks, for a fun time killer.
genial juego, si te lo regalan, claro xDD, el juego es la risa. Desde el modo carreras de toda la vida pasando por un modo similar al que tenia need for speed hot pursuit, otro similar al del wipeout y uno con cuchillas bastante dificil. El juego es divertido, la pena es que se quema demasiado de prisa, lo unico que le falta es un modo multiplayer para que se animase mas
It doesn't matter if it's fair.. as long as you win! Race with high speed and bump against other cars to make them crash, or shoot them until they explode! Cheap race game with a fun twist. https://youtu.be/FGRVofGfvPM
Formula Car Racing Simulator is a mobile app that's been dumped on Steam as if it was a real PC game (it's not)... it's a cash grab from greedy mobile devs. The game is an extremely dumbed down F1 racing minigame slapped together with a bunch of uncredited Unity Asset Store packs. In fact this is so badly done it still has the mobile app controls displaying on the screen! And since when do F1 cars have a NOS boost? I guess the "developers" forgot to take that out of the asset pack they ripped off. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. Because this is a mobile app, it carries a number of deliberate design deficiencies. Compromises were made to cater to the iPhones that the game was designed for. These are unfortunate handicaps and limitations that PC gamers shouldn't be forced to accept, but it's evident that PC was an afterthought for the iPhone developers who are to blame for this. The game is deficient as a result of these choices, and would have been so much better without the handicaps that designing games for mobile phones forces upon a game. Once more, mobile devs have made gaming worse for everyone. I didn't spend thousands on building a gaming rig just so I could pretend it's an iPhone. These technical defects push this game below acceptable standards for any modern PC game. The game contains stock/store assets and other packages, but the "developer" here hasn't credited the people who actually did the work for the game. While this isn't necessarily against the license for the use of those assets, claiming the work of others as your own is highly unethical. Gamers should be made aware when a developer behaves unethically, as buying games from unethical developers puts the gamers money at risk. Once more we see greedy mobile devs trying to scam PC gamers. On Steam, this is $1 USD, on app stores, it's free. Mobile devs must learn PC gamers are not here to be gouged, and can't be expected to pay a premium for a free mobile game just because it's been lazily dumped on Steam. This is unacceptable disrespect for PC gamers. Because this can be played free elsewhere, and because of the other defects, it's impossible to recommend. Who do they think we are?
Stars received: 0.4/10 _ Note: v.6 [0.0 to 1] = personal impressions [0.2] Controls & Training & Help [0] Menu & Settings [0.1] Sound & Music [0.1] Graphics [0] Game Design [0] Game Story [0] Game Content [0] Completion time (level/game)? [0] is it Enjoyable & Fun? [0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again) [0] BONUS point: Multi-Player related [0] BONUS point: Review for VR [N] - if Registration is required with providing PII [No = Categorical] - is it acceptable to Play the Game in 2023+ ? Game description key-points: This Gamash, an awful design and and even worse visual design for a racing content Overview: bugged and horrible controls and handling of the car, on top of the ridiculous collision system xD
This is the worst game in the history of games maybe ever
Became a f1 driver after playing this game.
♥♥♥♥
[h1]Описание:[/h1] Треш гоночки на коротких дистанциях... Едем, обгоняем соперников, приходит в тройке призеров и открываем новую трассу. 6 трасс откатал и в принципе норм. Есть еще разные режимы типо погоня и т.п. Вот среди режимов понравилось где стрелять можно в машинки впереди. Для треша играбельно. [h1]Оценка: 5/10[/h1] [h1]Послесловие:[/h1] Если вам понравился этот обзор добро пожаловать в группу http://steamcommunity.com/groups/uojer - тут вы сможете увидеть рекомендованные мною игры, другие обзоры, а также просто пообщаться в хорошей компании.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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