
Noita is a magical action roguelite set in a world where every pixel is physically simulated. Fight, explore, melt, burn, freeze and evaporate your way through the procedurally generated world using spells you've created yourself.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 88.9Kreviews | 95% | — | $48.5M |
| $19.99 | 542ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1709 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
добежал до последней локи за 19 минут и умер от газа, имба ниче не сказать
神游,但新手一定要开模组玩,不然体验会非常差
Пошёл в шахту в первый раз? = меня выебали Собрал имбу палку? = меня выебали болонам Собрал имба перки? = меня выебали толпой Заебался подыхать? = сдохнешь от рандомной фигни Итог рекомендую👍
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.5M | 48.2K | 88% | $49.99 | |
| $48.4M | 54.5K | 85% | $34.99 | |
| $48.5M | 43.3K | 90% | $69.99 | |
| $48.4M | 58.8K | 96% | $24.99 | |
| $48.4M | 117.7K | 95% | $14.99 | |
| $48.6M | 60.1K | 91% | $24.99 |
Related
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Polish
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
自由度拉满了,快去玩
very possibly my favorite steam game of all time
Это игра где самый главный враг это ты сам, а финальный босс это всего лишь иллюзия конца игры, ведь на самом деле убив его ты проходишь пролог этого финского шедевра. 10 баллонов с пропаном из 10
casts a spell to ♥♥♥♥♥♥♥ implode and die is amazing game design
I have died over 100 times to different things; worms, fire, God, and a giant baby on all fours. I love it.
This is the best game ever
Do you remember the POWDER game? This is that but on steroids, it's got the powder. Its got bosses. It's got unforgiving moments when you have an insane build, then suddenly lose everything to some little turd running around w/ a shotgun, all because you weren't paying attention for 1/2 a second... This game isn't just about POWDER and making an insane wand build, It HAS LORE and SECRETS! SO MANY SECRETS!!! I had been played this for ~100 hours before I started to download/use mods, then I find out just within this week, that the map is WAAAAAAY bigger than I initially thought. I don't want to spoil anything because i'm only hitting the tip of the iceberge atm. BUT THE SECRETS ARE INSANE. if you want to get deep into the game, using the WIKI is a must. (they intended this game to have a community that shares their findings. USE THE WIKI, but only after you try beating the boss/exploring on your own...)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.