
Node production simulator. Purchase nodes to produce resources, so you can advance in the technology tree and build yourself a large production line. This game will satisfy your need for incremental simulators with the large amount of content.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Hodně chyb..
good
Agree with "I think this should have been Early Access. I am happy to check back on the game to see if it's been improved over the next few months. It's too expensive for having a broken/illegible user interface." Lots of bug needs to be fixed. 1. I always need to re-open the game once I read the guide. It couldn't be closed.
WHAT HORRIBLE STUPID IDLE GAME
Un come horas.
Très bon jeu malgré qq lag quand les ressources s'accumulent.
I just have literally no idea what to do. I know how to do, but not what to do.
Pretty good game. I did not found any, not even a minor bugs. I would appreciate the addition of achievements to the steam, because they motivate me to progress. Absolutly worth 5€. I like dried bananas, please add them to the game.
the FPS is awful in this game ... I have a beast of a rig and moving the board around is awful to look at.
I love this game. The perfect casual, idle game. Stress-free, engaging and interesting. Play for a few minutes or a few hours. Walk away and come back later with no penalty. It never feels tedious or repetitive. Always something to do, no bottlenecks or waiting for stuff to complete. Although there is no action or storyline, I fell like I'm immersed in a rich fantasy world, with dozens of delightfully named craftable objects, and beautiful artwork. To the dev team, thank you for the love you have put into this game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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