
Node production simulator. Purchase nodes to produce resources, so you can advance in the technology tree and build yourself a large production line. This game will satisfy your need for incremental simulators with the large amount of content.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
単語一つで説明すれば「地味」あるいは「平凡」、「だるい」 (貯まるまでじーっと待ちながら)ノードを作って素材を集め、いくつかのノードを繋げて上位素材を生産して、新しいノードを解禁していくだけのゲーム 数字が増えるのを見ながら待つことしかできないので、じっとしてられない人には向いてない放置ゲーム(そこそこノードから素材取集とかマニュアル入力が必要なので完全放置とはいかない) 安いのはいいんだけど、他にマシなゲーム多いでしょ・・
po pár minutách hraní se zamkne pohled a nejde s ním vůbec hýbat! určitě nedoporučuju hrát minimálně do té doby, než chybu opraví.
Incredible game. Don't mind the negative reviews. I'm only 36 hours in -I haven't finished all unlocks yet- but it's definitely my favorite in the genre. It's very simple to get into. There's a very fulfilling elegance to arranging the nodes however you want. Sometimes keyboard commands stop working, but the developer is aware, and you just restart the game. It opens very quickly.
Allready an amazing journy, 'Easy to learn, hard to master' if you ask me. It starts with, 'This needs more gras and this needs more stone' very easy. Copy paste all nodes a few times and you are bathing in those recources, that you now spend on the next level... But then the fun starts... The next node not only needs the previous one, but also another that needs to be researched at another part of the research tree... Let's go down that rabbithole then... It's going to be overwhelming at times, for me at least, but because of all these games I did learn to focus and cut a problem into smaller steps. 'Play the game' was one of the best advices I ever heard, and the recourses are infinite so... Thanks to the Glidercat channel who found this gem and made a good long vid about it. The Dev is working hard to improve this game and is active in the Discord as well <3 Cheers from Holland, Jake. ;-)
It's alright. Lot of interface issues and things like changing the resolution blew up the client. Tons of typos, someone needs to proof read all of the text. Most of the supply chains felt like reskins, I wasnt even interested in looking at the talents I was unlocking just kinda blindly clicking to see if I could afford it. If they implemented steam achievements, I would probably come back to perfect game it. For now, I could refund it based on play time, but I dont plan to. Whatever that means to you.
Some minor bugs are still in the game, resolution and UI scale could use the fix, but the gameplay is simple, yet catchy.
Stunning arrary of UI issues, escape button doesn't work on all screens. No offline progress, so you can't play anything else while this is running. I like the node idea, and most of the implementation here is neat, but it just needs so much more work to call it "done."
:)
Edit: Updating to negative based on inactivity of developer. Understandable if they have other things going on, but really wish they had time to build in some cool features to this game, it has a nice base. --- Overall I would say I like this game. It's very pure: build up nodes, connect them together, progress through more complex recipes, advance through a big tech tree. This does feel like an early access game that needs some QOL features before it will feel like a "complete" game. The developer seems very active though, so hopefully it will get there soon. Things I would like to see changed: - The font isn't great. It's hard to read. It feels like it was chosen for the aesthetic over legibility. - "Smart" upgrade to next increment of 10. Right now to keep nodes at whole numbers you have to upgrade at x1 9 times before switching to x10 upgrades. - Auto collection of items, perhaps as a special node that you must purchase and export to. - Auto export/balancing. Right now as your production modifies increase it takes an extreme amount of micro-managing to not waste resources. Either you max export everything and waste resources, or you have to micromanage an unreasonable amount.
После престижа пропали все значения, даже нельзя купить нечего так как нет нодов и ресурсов на ноды! Сырая игра
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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