
Carve your way with fire and steel to find out what secrets lie beyond the Mist in this intense 2-hour-long action-platformer game. Get ready to wield the flames and burn everything!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Aug 28 → 10.71/day in the week after.
About
Nocturnal is an action game where you play as Ardeshir, a soldier of the Enduring Flame, returning to his homeland, Nahran, after many years of absence.
Following the appearance of a mysterious Mist, the island has recently fallen into chaos, and Ardeshir must wield his flaming sword and use powerful abilities to confront its mysteries and free Nahran.
Repel a dynamically generated Mist that reacts to the flames of your sword.
Carry your flames across Nahran: your blade can also ignite the environment, activate mechanisms, and even destroy creatures born from the Mist.
Defeat enemies and explore the environment to collect ash, which can be offered to Phoenix statues. You'll gain new skills and bonuses vital for your survival.
Explore a compact island offering a streamlined experience centered around a singular concept. (game length: around 3 hours)
Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.99 | 5.1Kreviews | 94% | — | $1.7M |
| $19.99 | 79ratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 729 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its good i guess
非常棒的一款游戏,我很少写游戏评价,这个游戏一下就吸引到我,玩法很有趣,画风也不错,后期打斗很爽
Muy entretenido
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Traditional Chinese, Japanese
| $19.99 |
| 32ratings |
| 84% |
| — |
| not modelled |
| $16.99 | — | — | — | not modelled |
| $5.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 731 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
=======大小=======☐ 可忽略不计☐ 百兆小游戏✓ 1-5 G☐ 5-10 G☐ 10-20 G☐ 20-50 G☐ 50-100 G☐ 100-200 G☐ GMOD=======图像=======☐ 无法和现实区分☐ 赏心悦目✓ 很美丽☐ 一般☐ 不怎么样☐ 别盯着看太久☐ 像素党秒天秒地!☐ 画图.exe=======游戏体验=======☐ 完美!!!✓ 不错!☐ 普普通通☐ 不怎么样☐ 盯着墙看都比玩它强☐ 锻炼你的精神抗打击能力=======声音效果=======☐ 耳朵怀孕☐ 酒吧蹦迪☐ 感动人心✓ 还不错☐ 8-bit音乐☐ 一般☐ 不咋样☐ 耳朵流产☐ 音乐?什么音乐?=======受众群体=======✓ 儿童✓ 青少年✓ 成人☐ 仅限成人=======配置要求=======☐ 能玩扫雷的电脑都能玩☐ 入门配置✓ 一般配置☐ 进阶级配置☐ 发烧级配置☐ 神威•太湖之光=======优化=======☐ 流畅丝滑✓ 还行☐ 有点小卡☐ 卡出翔☐ 水冷机箱冒烟=======难度=======☐ 点点点突突突炸炸炸☐ 轻松愉快☐ 得动动脑子✓ 上手快精通难☐ 烧脑=======游戏寿命=======☐ 玩完还能退款✓ 2-4小时 ☐ 5-10小时☐ 10-30小时☐ 30-50小时☐ 50-100小时☐ GMOD☐ 我觉得我能比它先去世=======游戏粘性=======☐ 可能不会完全通关(RPG机制降低流畅度,场景重复性极高)☐ 通关一次(玩着还可以的游戏)✓ 通关2-5次(很不错的游戏)☐ 通关5-10次(这游戏我他妈玩爆!)☐ 通关10-20次(你出不出3?嗯?我就问你出不出三?)☐ 通关20-50次(死忠粉专属选项)☐ 通关∞次(????)☐ Rogue类游戏,爱玩多少次玩多少次=======操作=======☐ 你家的宠物也能玩✓ 简单☐ 中等☐ 困难☐ 反人类☐ 黑魂=======肝=======✓ 护肝☐ 如果你想玩出点花样☐ 肝与不肝并不影响剧情☐ 每关必肝☐ 肝痛☐ 必须24小时全天候地肝=======肾=======✓ 护肾☐ 需要短暂休息了☐ 需要休息一段时间了☐ 每关必冲☐ 肾痛☐ 一时手冲一时爽,一直手冲一直爽=======故事情节=======☐ 故事?什么故事?☐ 文字或语音剧情☐ 平庸✓ 还行☐ 精彩☐ 可以作为你的第二人生=======语种=======☐ 你信不信我会八国语言?☐ 基础英文☐ 可以打汉化MOD或补丁✓ 自带汉化!=======价格=======☐ 免费游玩!☐ 业界良心!☐ 值这个价✓ 如果你有点闲钱的话可以一试☐ 不推荐原价入☐ 信仰无价=======游戏整体评分=======☐ ?- ?分(暂时无法评定分数)☐ 0-10分(垃圾游戏、差评)☐ 10-30分(完完全全的不及格)☐ 30-50分(总体不是很和谐,但是买来当笑话看应该不是什么大问题)☐ 50-65分(勉强及格,算是个游戏)☐ 65-80分(算是个不错的游戏了)✓ 80-95分(无论从哪个角度来看都非常不错)☐ 95-100分(这游戏牛逼!)☐ 100-100+分(完全超出预定水准,无论从哪方面看都是精品)☐ ∞分(死忠舔狗专属评分)=======Bug=======☐ 几乎没有✓ 少量☐ bug令人烦恼☐ 育碧☐ 模拟山羊
A surprisingly fun but short sidescroller.
Backlogged
Voto personale: 70/100 | Data di completamento: 29/07/2026 Nocturnal costruisce tutta la propria identità attorno a un’idea semplice ma efficace: il fuoco non è soltanto un’arma, ma l’unica difesa contro una Nebbia capace di divorare ogni cosa. Questa meccanica lega combattimento, platforming, esplorazione e atmosfera con una coerenza rara per un progetto così contenuto. Il problema è che il viaggio di Ardeshir dura appena due ore e termina proprio quando sistemi, personaggi e ambientazione sembrano finalmente pronti a svilupparsi. Il risultato è un action platform piacevole e artisticamente riuscito, ma più vicino a un promettente prologo che a un’avventura pienamente compiuta. 🟩 PUNTI FORTI ● Il fuoco rappresenta il cuore dell’intera esperienza: serve per combattere, illuminare gli ambienti, attivare elementi dello scenario e sopravvivere nella Nebbia, mantenendo una pressione costante senza diventare frustrante. ● La direzione artistica dona al gioco un’identità precisa. Il contrasto tra il calore delle fiamme e l’oscurità innaturale della Nebbia crea un’atmosfera malinconica e immediatamente riconoscibile. ● Controlli precisi, buone sezioni platform e una notevole stabilità tecnica rendono il viaggio piacevole fino alla conclusione, senza bug o problemi capaci di ostacolare l’esperienza. 🟥 PUNTI DEBOLI ● Le circa due ore necessarie per completare l’avventura rappresentano il limite più evidente: il gioco termina prima che le sue idee possano evolversi in situazioni realmente complesse o sorprendenti. ● Combattimento e progressione restano troppo superficiali. Nemici e boss raramente richiedono di sfruttare parate, schivate e abilità, mentre molti potenziamenti si limitano a incrementi passivi poco incisivi. ● Storia, protagonisti e ambientazione possiedono buone fondamenta, ma ricevono pochissimo spazio. Ardeshir, Arsia e la natura della Nebbia vengono appena accennati, riducendo la forza emotiva del finale. 🔷 CONCLUSIONE Nocturnal è un action platform breve ma dotato di una personalità autentica. L’utilizzo del fuoco come arma, luce e protezione unisce efficacemente gameplay e atmosfera, mentre lo stile disegnato a mano valorizza un mondo oscuro che avrebbe meritato di essere esplorato molto più a lungo. Il problema è che quasi ogni elemento rimane allo stato iniziale: combattimento, progressione, level design e narrazione mostrano del potenziale senza avere il tempo necessario per esprimerlo. Le due ore trascorse sull’isola scorrono con piacere, ma quando arrivano i titoli di coda resta soprattutto la sensazione di aver assistito all’introduzione di un progetto ben più ambizioso. Voto personale: 70/100 | Data di completamento: 29/07/2026
hat mir super gefallen
Juego entretenido, cortito, facil de pasar y facil de platinar, recomendado si te gustan los juegos que se pasan en 1 solo rato
还不错,两三个小时就能打完,难度不高,存档点也很多,死了没惩罚,也不用跑很远。 火焰剑用技能打起来还挺帅的,手感时好时坏不过影响不大。 收集品都挺好找的,就算有漏的通关后也可以选择区域再进入并且会显示是哪个区域没收集到。 全成就也很简单。 这个体量原价太贵了,打折或者白嫖还是很值的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4K | 27 | 70% | $16.99 | |
| $7.1K | 41 | 63% | $6.99 | |
| $6.5K | 35 | 57% | $9.99 | |
| $4.1K | 9 | 89% | $19.99 | |
| $1.8K | 11 | 64% | $7.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 10.4K | 86% | $9.99 | |
| $1.7M | 3.5K | 83% | $19.99 | |
| $1.7M | 4.7K | 89% | $14.99 | |
| $1.7M | 2.8K | 84% | $29.99 | |
| $1.7M | 16.8K | 94% | $4.99 | |
| $1.7M | 4.1K | 94% | $14.99 |