
Step back into the shoes of Asset 1080, the intelligence agency's top cleaner. Puzzle your way through 14 unique locations, devising clever ways to hide all evidence of your employer's deadly actions. Get in, get out, and leave no bodies behind.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Portuguese - Brazil, Russian, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great point&click game, with nice story, and funny achievements
好玩到我可以忽视手搓热气球和bug 这个系列接着再出下一个新游戏可以吗我什么都会做的
I like this series.
이 시리즈는 계속 되어야 한다
Super, tak jak poprzednie. Idealna na wieczór do pogrania.
Excellent puzzle game.
To call some of the logic in this game "moon logic" is an understatement.
I don't usually go for point-and-clicks, but this series is pretty good! The puzzles aren't egregiously difficult, and 1080's attitude towards the whole thing is perfect. The voice lines could use some work though. The biggest problems I have with it are in AIRLIFT and MANIFEST. Mild spoilers incoming. AIRLIFT: [spoiler] Messages sent from Castillo's phone don't properly register as deleted, making it very difficult if not impossible to get a perfect score [/spoiler] MANIFEST: [spoiler] The container ID is mismatched. 9147 is printed on the container, but the computer says 9417. [/spoiler]
시체처리하고 사건은폐하는 게임 마지막작품 여전히 이놈의 암살자들은 안들켜야한다니까 안들킬수가 없는 곳에 죽이고 내 일아니다 하고 그냥간단말인가 어차피 다 내 일이다. 여전히 이게 안들킨다고 싶은 시체은폐와 진짜 일하다가 사이코패스 됐나 싶은건 여전해서 좋았다. 그래서 헤매긴했지만 그래도 1,2편하고 다르게 들켜서 민간인도 죽여서 시체2구처리한다던가 아예 생존시키는 루트도 넣는듯 새로운 시도는 맘에 들었다. 1편은 생물병기만드는 조직암살 2편은 배신한 놈들 처리 3편은 암호화폐범죄처리라서 뭐지 싶다. 갑자기 스케일이 작아진듯 1,2편 오마주도 있고 반가운 이름이나 전시리즈 다등장하는 이벤트도 좋았다. 이제 1080도 편히 쉬고 언젠가 다시 만났으면..
Dumb and junky, which I mean that as a [i]huge[/i] compliment. [i]Nobodies: Silent Blood[/i] has the production value of a sub-standard hidden object game, but it's sick and twisted in a surprisingly dry and intentional way. There's not a lot of competition in the stealth/corpse-removal/comedy/adventure space, but even if there were, this one would be a delight. So many moments that had me thinking, "Oh, really? I was kidding when I clicked that, but we're really doing this, huh? Right on, Agent Gravel Voice. You's a straight freak, for real. Love it, babe." The leaps in logic are occasionally a bit much, and there are irritating interface issues, but on the whole, I really dug it, so much so that as soon as I finished, I played the whole thing again, seeking out all of the alternate routes and optional gags teased by the Achievements list. I've not yet played the other games in the [i]Nobodies[/i] trilogy, but after taking a chance on [i]Silent Blood[/i], I can assure you, that's not going to be the case for long.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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