
Horror Roguelike characterized by an experimental artstyle and storytelling, strategic gameplay and deep mysteries
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 18 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99 | 1.4Kreviews | 95% | — | $249.2K |
| $4.19−40% | 78ratings | 97% | — | not modelled | |
Engagement
Reviews
Themes across 105 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tout est génial dans ce jeu, l'ambiance lourde d'amitiés où les non dits font foi, le lent basculement dans une horreur onirique, les événements glissent, et l'implacable no-skin man qui nous attend toujours. Ce jeu est une merveille, à tester absolument
a trip for sure. if u want a good way to kill time its worth the money. i wish you the best in your journey to find his skin....
Just a big fan of rogue-likes and incrementals. This one is definitely one of the progenitors of the genre (I thinks this was an itch.io jam game), so I feel its lost some appeal due to newer entries in the genre. However, its simple and sweet and surreal, which still makes it stand out amongst its peers.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian
| $6.99 |
| 37ratings |
| 98% |
| — |
| not modelled |
| $6.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 105 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Je vais laisser un like pour le soutien et la profondeur du jeu. Le jeu va loin dans ses découvertes, si on à la force de creuser on peut trouver des choses très intéressantes. Mais c'est là le gros soucis, la boucle de gameplay n'est pas du tout stimulante selon moi. C'est un rogue like, mais les runs se ressemblent trop. Les choix à faire sont peu intéressant voir parfois évidant (donc pas de choix). C'est dommage, car tout ce qu'il y a hors run est bien.
This is a very good roguelike, and initially the story is enough to keep you on the hook. But metacommentaries are played out, and this isn't a particularly good spin on the idea either. In fact it's actually quite derivative of other indie game stories, which is unfortunate. Writing a story that discusses the challenges of creating art is a safe bet. You have a lot of material to derive from. As the writer, you're not exposing much past your public persona. If the gameplay is decent, you can bet youtubers and streamers, many of whom wrongly label themselves as creatives, will want to play and promote it. Nothing this game tries to say is controversial, and actually it presents as rather self conscious. Like, there's a scene late into the save file where the game portrays a middling review of the creators games as some sort of cutting attack. Is that really a good way to internalise criticism? Is that fair to the critic, or to you as the creator? This is a really fun game to play, and there's some interesting writing going on in places. I hope that one day the creator gives us an interesting mystery to dive into, with like a real story and everything. They'd be really good at that I think.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $338.6K | 637 | 95% | $19.99 | |
| $1.2K | 6 | 83% | $7.99 | |
| — | 0 | — | — | |
| $2.7K | 21 | 90% | $4.79 | |
| $4.9M | 9.9K | 90% | $19.99 | |
| $29.1K | 140 | 95% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $249.2K | 393 | 68% | $14.99 | |
| $249.3K | 1.4K | 72% | $9.99 | |
| $249.4K | 5.2K | 94% | $2.74 | |
| $249K | 1.1K | 93% | $14.99 | |
| $249K | 2.5K | 87% | $6.99 | |
| $249.5K | 658 | 83% | $14.99 |