
A mystery visual novel following a boy who awoke in a strange building, with no recollection of where he is, how he arrived, why he’s here, or how to leave. Discover the answers to these mysteries as you search for a way out. Meet a small but colorful cast in your journey, and escape together!
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Languages: English
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игра ♥♥♥♥♥ по рисовке
xD
Норм
Takes a long time to get somewhere, but eventually does
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 29 reviews with recorded playtime.
너무 어려워요...그리고 말이 많아요 못깸.ㅠㅠㅠ
☀️
PLEASE PLEASE STOP TALKING ABOUT THE WALLS AND THE FOOD THAT IS NOT IN YOUR PLATE, WHY DO YOU HAVE TO TURN A WALK IN A HALL TO A 15 MINUTES MENTAL MONOLOGUE?! PLEASE STOP THIS MADNESS. only play it if you got the mental streght to heard the ♥♥♥♥♥♥♥ protag talk about sum concrete walls for 6 hours straight.
Intriguing story.
[h1]No Recollection — 0.5h played | 23/23 achievements | “Psychological horror” with the budget of a broken pencil[/h1] [quote][b]TL;DR[/b] — Steam Deck playable, short, multiple endings… and still not worth your time. Weak writing, ugly art, cheap audio, and the usual “wake up / amnesia / shady dorm / nobody can be trusted” routine.[/quote] [b]No Recollection[/b] is the kind of visual novel you’ve already played without playing it: you wake up somewhere you shouldn’t be, there’s a dorm vibe, a bunch of suspicious people, and the game tries to sell you a mystery with a [i]big twist[/i]. Except the “mystery” feels like a checklist, not a story. Everyone acts like they’re auditioning for “Trust Issues: The Anime”, and the whole thing leans on the classic “don’t trust anyone” loop without bringing anything new to the table. Visually, it’s rough. The character art looks like “anime style… but on a bad day” (think cheap, stiff, uneven). The backgrounds are hand-drawn in a way that doesn’t read as “artistic choice” so much as “someone tried.” I get the intention, but the result feels amateur and inconsistent, which kills immersion fast—especially in a game that relies almost entirely on atmosphere. Audio doesn’t save it either. It’s thin, forgettable, and often feels like it’s just there so the game can say it has sound. Horror needs tension; here it’s mostly silence + a couple of weak cues. Content-wise: there’s [b]some violence/gore[/b] and [b]one mild nude scene[/b], but nothing that elevates the experience. Multiple endings are the only real plus, but when the core journey isn’t enjoyable, “more endings” just means “more time in the same mess.” Bottom line: even as a freebie, I wouldn’t recommend it. There are better psychological horror VNs with stronger writing, cleaner visuals, and actual mood. [h2]QUICK SNAPSHOT[/h2] [table] [tr][th]Category[/th][th]Verdict[/th][/tr] [tr][td]Genre[/td][td]Visual novel / psychological horror[/td][/tr] [tr][td]Core hook[/td][td]Amnesia + shady dorm + distrust + twist + multiple endings[/td][/tr] [tr][td]Playtime (me)[/td][td]27 minutes[/td][/tr] [tr][td]Achievements[/td][td]23/23[/td][/tr] [tr][td]Steam Deck[/td][td]Playable[/td][/tr] [tr][td]Mature content[/td][td]Yes — Violence/Gore, Mild Nudity[/td][/tr] [tr][td]Buy advice[/td][td]Skip. Even if it’s free.[/td][/tr] [tr][td]Recommendation[/td][td]Not Recommended[/td][/tr] [/table] [h2]RATINGS[/h2] [table] [tr][th]Category[/th][th]Score[/th][/tr] [tr][td]Overall[/td][td]★★☆☆☆[/td][/tr] [tr][td]Story / Emotion[/td][td]★★☆☆☆[/td][/tr] [tr][td]Originality[/td][td]★★☆☆☆[/td][/tr] [tr][td]Gameplay[/td][td]★★★☆☆[/td][/tr] [tr][td]Art / Presentation[/td][td]★★☆☆☆[/td][/tr] [tr][td]Audio[/td][td]★★☆☆☆[/td][/tr] [tr][td]Pacing[/td][td]★★★☆☆[/td][/tr] [tr][td]Tech Polish[/td][td]★★☆☆☆[/td][/tr] [/table] Curator group: https://steamcommunity.com/groups/mexargaming [/bbcode]
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.