
A story of "Venomous" Long Xiaoyun, carrying a diary of regrets, time travel to the early 21st century, as a playboy who "rides on the experience for studying abroad." With a group of "strangely shaped" volunteer teachers, leads a bunch of "rowdy" left-behind children to chase their dreams.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The story is inspired by real events in schools across multiple provinces, including Yunnan, Guangdong, Qinghai, Shandong, Guangxi, and Sichuan. It features true stories from frontline schools in cities such as Baoshan, Tengchong, Lincang, Labuleng, Weifang, Liaocheng, Babi, and Yibin. The 7 chapters span over 3 years, with each mission being engaging and grounded in reality. Over 30 characters are deeply portrayed, each with their own arc, making them vivid and lifelike.
The game features nearly 30 scenes, where almost every object can be clicked and explored. Each character in the scenes can be interacted with deeply and multiple times. Every exploration is connected to the story, providing an immersive experience that enriches the narrative. The level of exploration directly affects the progression of the story.
The game supports up to 99 save slots, offering a relaxed pace with no death experience. Players can save and load at any point in the game, allowing them to control their own pace and comfortably experience every detail of the story.
The game is not just about making choices to determine the direction of the text adventure; it also includes several fun mini-games, such as fishing, mushroom picking, crafting, and cooking. Playing these mini-games can significantly impact the plot.
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Genres
Engagement
Reviews
2024年没有武侠世界的刀光剑影,也没有恋爱故事的缠绵悱恻,而是将镜头对准乡村教育这片急需关注的领域。游戏叙事节奏舒缓平静,但是在细微处蕴含直击人心的力量,游戏结局也令人欣慰。虽然我在城市中长大,但是在游戏里我能嗅到山的味道。真是一部有独特体验的作品。
越过重山是一位支教老师以自己的经历为背景改编而来的剧情游戏。我个人作为教育从业者很喜欢这个游戏。原因如下: 1、它虚构了一个看似问题良多、实则团结的社区,这样的一个乡村团体难得的有感受到小时候村子里大家邻里之间的温情;在这样背景下发生的故事总会带着温情,且大概率走向好的结局。这对在教育行业里的我可以说是一种抚慰。这一点是非常主观的一种非常主观的感受。 2、剧情上来说,比较符合乡村的实际,但依然还是有蛮多理想化的修改,实际的乡村人性是经不起经济时代的考验的。故事本身并不复杂,走向也基本能够判断,但是碎片化的分散叙事是我蛮喜欢的,也常常让我想起在支教时候的生活。 3、玩法上并不复杂,适合休闲时候玩一下,觉得比较有趣的是场景中的互动,可能是之前玩此类游戏并不多,对于探索场景里的各个提示和剧情觉得很有意思,对于将拼图、华容道等等玩法融入里面做小副本觉得还是挺有趣的,不过可能量不是很大,一定时间后重复的游戏就感觉也没那么有趣了。 4、游戏通关之后有失落:如果真实的乡村也是这样就好了。虽然从做法上来说,面对真实乡村问题的解决思路和游戏中也大差不差,但可能不是2个小时,而是2年,20年。 5、总体除了bug的部分外,也i有很多和8090可以共鸣的年代回忆点。 总的来说,可能本身预期不高,所以游戏还是有比较多的惊喜点给到的。加油
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Hours played at review time, across 22 reviews with recorded playtime.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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