
You are a bouncer at an exclusive club. The requirements are shallow as you expect but the money is good and the desperate ones bribe. The pretty get in, and the money machines need to show they can front. No fake designer shoes allowed. It's a big club and you ain't in it.
Modeled estimate, not a reported figure. How we estimate →
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About
This game is about vibe checks and judging who is worthy. A process we do every human interaction. The overall feeling of this game is to go with the flow while having fun scanning and judging people. You will also feel a power trip excluding people to make up for all the times irl you were excluded or rejected, gamers.
You are a club bouncer in the most exclusive club in the city. Just let the cool people in. Your boss doesn't like most of the crowd but they need the best of the masses to make money. You will occasionally meet interesting characters and unlock new lore and dialogue as the game progresses.
Vibe checks, ID Checks, and x-rays are your medium. Scan your guests and see if they are worthy for the club's reputation. Based on your aura/character type, you will get funny and interesting scans of some of the club guests. Some may have an invalid ID, others may carry contraband. You can still let them in. Apparently your club needs a lot of pretty people and money machines/simps to keep the lights on.
Occasionally you will have to deal with problems. Thankfully, you can remove them from existence, but it could take a lot of unnecessary energy. You can also take bribes for your self-interest. There are likely consequences, as hitting or killing denied guests causes stress, which depletes health.
Unlock upgrades or sustenance, like real life! But watch yourself...you could end up self-sabotaging by drinking too much. Thankfully you have an attractive migrant barkeeper will keep you in check. When he wants to...
This is about atmosphere, mood, kickass beats, and talking with your coworkers. They talk like regular people, use slang, and may even give you dating advice. Among other things.
Additional Features
3 separate Auras(Touch, Servile, and Mysterious) with different passive effects and dialogues
4 recurring staff members/NPCs to develop relationships with (professional)
Reactive Scan System
A story behind the facade of superficial capitalism
Signature Jeistar Original Soundtrack
While this game is full of insults, burns, and other toxic expressions, the developer highly, highly, highly, discourages being a judgmental prick in real life. Definitely not worth it. As usual, this game is a labor of love with ADHD-infused mechanics.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
if u like judging people based off appearances, this is perfect for u. use ur freaky cyborg scanner powers to see if that cutie is actually cute or if she's just trying to distract u from the drugs in her back pocket. or don't. this game is based heavily around the commentary of the potential customers u may let into the club. lots of reading. easy to roleplay and "become" the character ur playing. the gameplay loop is satisfying for me. i like learning little tidbits about my coworkers and boss the more that i go on. love jeistars games. classic jeistar w
a fun hectic game, definitely more focused on creating an aesthetic and a setting more than the actual gameplay, but if you're drawn in by the aesthetic, its definitely worth checking out!
No Entry is a bouncer simulator, with some interesting mechanics. You're given class structure, powers, goals, the equivalent of survival games with its energy, stress and health management and a setting screaming Anime Noir (and most notably, Serial Experiment Lain) in every aspect. [b]Gameplay:[/b] Most of your time in [i]No Entry[/i] is spent outside the gates of the club. You decide to let people in or out. You have quotas to meet, and your scanning ability lets you see who's worthy of stepping into its exclusive grounds. The loop is fascinating but difficult. Management of your resources can become stressful as your targets may seem unassuming, or not even have a correct ID, but end up being marked as VIP. Or, they'll come in an entourage with one messy person with knock-offs while the others are ballers with a VIP in the midst. It becomes a complicated game of guess, and each scan continues to drain your energy. Denying your line may also include divas who refuse to leave, causing you to stress out until you expend even more energy to give them the one-two. Ironically, this is where I failed most often. I wanted to see all the dossiers before I let people in, lose energy, and have to punch groups because they continue to ignore me denying them entry. It happens so often that it was more wasteful to keep denying them than to punch them. This also leads to the other problem of energy not replenishing much during breaks or between, [i]what I assume[/i], days. [b]Story:[/b] There is dark, almost dystopian story. Core exchanges happen in the beginning of the day, during break and should you choose to go to the bar. However, I haven't gotten far enough to witness all of it, but the bits I did SCREAM Serial Experiment Lain. If you haven't seen it, you may not get the reference but visually, the game feels like it's harkening us back to the 2000s dance club era. [b]Verdict:[/b] No Entry is promising for those who have the patience to learn the mechanics and the nuances of resource management. The story is intriguing enough to draw you back to keep trying, but it can also make for frustration. So, most definitely a game to take on stride and take breaks form, but definitely worth it.
游戏做了很多不同的开场动画。每次开启游戏都能看到不同的对白和配图。游戏的艺术风格非常有特点。画面上的颗粒效果像是舞台上的巨型LED屏幕,明明是3D模型,却因为颗粒特效有了2D的感觉。音乐也很有夜店的气氛。在游戏展示界面的看板老板还有保安、酒保都非常的好看。不少俊男靓女顾客也很时髦。 游戏原始的单色扫描滤镜看的我眼睛难受。看久了虽然大脑没有什么精神上的不适,但是眼睛很累很难受。游戏中有三种性格光环的保安,分别是“奴性-紫色”、“强硬-红色”、“神秘-绿色”。他们有不同的出身、特性以人物形象。每个保安的扫描视角中看到的人物轮廓都是自己的代表色。有的顾客肤色和衣服都很黑,在扫描视角里只能看到眼睛是亮着的,身体完全融入黑暗。好在设置里能关掉这个扫描状态的颜色转换滤镜。不同的保安,得到的对话也是不一样的。但是紫色保安那里关掉滤镜之后看起来还是很紫,有点受不。所以我还是换回了绿色保安,因为那里扫描视角是全彩的。 在这个游戏中,你是高级俱乐部的保安,扫描顾客们的信息决定是否放他们进去。但是放行与否并不是白纸黑字的死规则,得根据你和俱乐部目前的数据状态来下判断。保安个人有三个数值。拒绝顾客进入夜店会使压力值轻微会上升。如果顾客拒绝离开的话,再要求他们强制离开会再加10的压力值。直接殴打顾客也可以让他们离开,这样会-15的能量,但也能消除10的压力值。每天开场前和中场休息视角可以在酒保那里买酒减压力值,但是同一种酒喝多了,会扣生命值。生命值还得买更贵的药水来补充。 夜店也有三个数值。每晚开始营业时都是50%的中间值,不管前一天的数据如何。利润值本身会随着时间不断的减少。放开销大的顾客进来可以增加利润值,反之亦然。时髦值和安全值很好理解。 初始扫描操作起来其实不太顺手。右下角会显示“已扫描:X/X”也就是目前顾客身上有几个信息点被扫描出来了。扫描出来的信息依据好坏,会有绿、黄、红的颜色标识,很方便判断。比如说像完全灾难性的气场、织物起球、假logo、携带武器、携带违禁品、假ID、伪造证件、低开销等等。能在扫描之间看到人间百态。有时候顾客的个人资料死活扫描不出来,尤其是站在右手边的时候。我就直接给人赶走了。酒保那里有更方便扫描的X光眼镜和智慧眼镜卖,可惜一开始是锁定的不能卖。解锁之后的售价也很贵,上千的。 [code] No Responsibility Review,只根据个人喜好进行评测: [url= https://store.steampowered.com/curator/36266776-NRR233] 无责任评测[/url][/code]
オススメです。 ***ざっくり遊び方*** お客さんたちをお店に入れるか入れないかを決めるゲーム! 貴方が入場させるお客さんの種類でお店の雰囲気が変わっていくよ。ついでに自分のメンタルもケアしてね。 右クリック長押し中はお客さん達をスキャンできるぞ!体のさまざまな箇所を観察して情報をゲットしていこう。 情報が大体出揃ったら、 Aキーでお客さんの入場を許可。 Dキーでお客さんの入場を 拒 否 。 お客さんが度々退去を拒否することがあるよ! そのとき貴方は再度拒否したり、ワイロを受け取って中に入れたり、手荒な手段で追い払ったりすることになります。お店の事情と自分の体調、上司や同僚の機嫌を気にかけながら、板挟みを味わおう! その日ごとの定員ノルマ達成でステージクリア。次の日がやってくるよ。 ****** とあるクラブの用心棒としてお客さんたちをチェックし、中に入れるかどうかをを決める。…そんな感じのゲームです。 エッジの利いた世界観を味わうゲームが好きな人にオススメです。 アルコール、何らかの錠剤、クラブミュージック、キラキラしてるのにどこか気だるげ…とても素晴らしいコンセプトですね! 現時点で日本語訳はありませんが、中学~高校くらいの英語ができれば問題ないと思います。 ***追記*** 音楽も良いです。作業用BGMとしてゲームを起動したまま、作業や家事をするなどもまたオススメです。 ***追記2*** お客さんを値踏みする際に出てくる短い文章は、かなりスラング的意味合いが強いものになります。 今使っているキャラクターはどのように思いを巡らすのか想像してみると良いでしょう。 ***追記3*** 細かなアップデートが行われています。リリース当初よりも遊びやすくなったと思います。おすすめです。
Now you can tell people Pools closed and get paid for it too
Game has unique blend of 6th sense intuition and management. It feels like you never in control, yet you want to understand the ways to take back control, at least temporarily. It certainly not for everyone, but if you like game's aesthetics you can give it a try and maybe like it.
I don’t really understand this game, it throws you in with no real guidance, I scanned people and the most random text boxes would appear; “Obsessed”, “Bone Structure Insane”. I would try to deny people with what I thought were considered negative traits and approving people with positive traits but I was punished for doing so, being told I’m letting in people with Fake IDs. I really tried, but this doesn’t appeal to me at all. At least the art style was unique, I can see the effort put in, hopefully a tutorial can be added. *EDIT* developer has added a tutorial!! :)
Basically the game offers a lot of things I like, the concept is awesome, the art style is top and the dialogues are really solid too. Unfortunately the current state of the game is still pretty frustrating and can quickly take away the fun. For example the scanning often doesn’t work properly, you look at your target everywhere but it barely scans anything. Because of that I quickly reach the point where I’m just annoyed, moving my camera left to right, up and down with the hope of scanning something. That already kind of ruins the experience because when the scanner works the game is actually really fun. Then the FPS, I sometimes play at around 50 fps which is absurd and there are constant short fps drops and suddenly the camera looks at the sky or at the ground. Idea, art style and everything is really great, I would really like to play and enjoy it a lot more but in its current state it unfortunately becomes frustrating and annoying pretty fast. Hope this gets fixed. P.S. You may feel like Bardock against Frieza’s army, but remember: Goku is their son and your game is yours. Keep at it, one day it’ll go Super Saiyan.
I was mostly excited for this game because the character designs are really my style and I’m interested to see how the game goes. It’s just that the pixelated overlay really throws me off and overstimulates me while playing, that even my friends that were watching said that they wouldn’t be interested to play if the game looked like this. Maybe with some fixes, it would be a great find for gamers that love this sort of art style
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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