
It’s every ninja for themselves in the ultimate battle for the Jade Katana! Fight alone, team up or take on friends in brutal arena-based combat where the mighty prevail and the weak pay the ultimate price: death and dishonour!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Portuguese - Portugal, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
good ♥♥♥♥
Bought it for the switch, wanted it for steam as well! Fast paced game that kind of reminds me of broforce but more slaughtering! :) Do buy!
Trash
This is a very lazy low effort console ported single screen 2D retro pixel brawler with a ninja theme. Fight other players and NPC mobs through a variety of retro pixel levels and remember why gaming progressed beyond the 1990s, and wonder why nobody told Rising Star Games. Retro pixel "art" being used as a substitute for contemporary graphics is enough to disqualify this, but there's also console peasant control prompts, fixed resolution, fixed controls, and a crazy $21.50 price tag for lazy retro pixel shovelware. That gets you games like Yakuza 0 or Mortal Kombat 11, so it's insane to consider this game over the competition.
Bitmap Bureau - common this is like a mini game released as a full game...
Best game ever !
1,《忍者争霸战》严格意义上来讲算是一款超级复古的硬核向ARPG游戏。复古到什么程度呢?就是剧情只有简单的几幅漫画、几句话,其他的全靠玩家自己去猜。与之相对应的忍者争霸战这款游戏的游戏界面采用了复古的像素风格,在那模模糊糊的马赛克上能让我们渐渐的回忆起儿时玩fc游戏时的快感! 2,一触即死的超高游戏难度。在玩儿这款游戏时,笔者无时不刻无刻的不处在被游戏虐的情境下。跑快一点儿一不小心撞到敌人身上死掉,使用技能闪退,一不小心退到了敌人跟前儿死掉!凡此种种,反正感觉自己像是在玩黑魂一样,我都在怀疑我是一个抖m了!但是就是在这重重的磨难下,却让我不禁想起了小时候玩魂斗罗1命通关的场景。那个时候因为游戏少,游戏难度大,只能通过一遍又一遍的刷游戏才能提高游戏的技能,最后一命通关。所以那个时候玩的游戏印象都非常的深刻,也觉得非常的经典。而忍者争霸战这款游戏,恰恰让我回忆起了当时的感觉,让我感觉自己又变得热血沸腾了,充满了战斗的欲望。 3,鲜血狂飙。本作击杀敌人时的血液溅射效果做的还是十分逼真的,看起来就像是血液溅射在摄像头上,然后像流水一样向下流动。当杀的敌人很多时,看那满屏的鲜红确实觉得很爽。当然了,这也许会让人感到很不适应,所以本作很贴心的提供了屏蔽血液溅射效果的功能。功能打开后,在玩游戏,感觉就像是在玩一款普通的游戏一样,不会再让人感觉到不适应。 4,在游戏玩法上来看,本作采用了非常常规的忍者套路。攻击基本上也就是飞镖、忍刀再加上疾跑。所以在对角色操控方面还是非常简单的,很容易上手。但是如果仅仅如此的话,那本作也只能算是一款低端的,粗制滥造的游戏了。所以本作还提供了各种的工具,比如卷轴可以提供生命,飞镖可以增加自己的飞镖数量,枪械,则可以获得手枪暂时使用。凡此种种,无形间把整个游戏的逼格提升了一个档次。 5,游戏的上手非常简单,还有另外一个原因,那就是游戏的场景非常简单。因为本作只有一张地图。而你要做的也非常简单,就是在这一张地图的三层里,不停的跑,然后杀掉出现的敌人。拾取随机出现的宝箱获得道具,提升自己的能力让自己变得更强,以便走得更远。 这种模式就像当年的赛车游戏一样,随着游戏分数的不断增加,车辆的速度也会越来越快,从而把游戏的难度逐渐加大。这就需要你有更高的技术,可以说是非常的硬核向了。 6,本作还支持多人本地联机。这是一个非常有用的功能,拥有这个功能你就可以和小伙伴一起自由痛快的战斗了。但是唯一遗憾的就是本作不提供多人在线联网游玩,希望后期会加上。 下面说一下本作暴露出来的缺点。 1,游戏逻辑混乱,主页按钮位置不合理。从本作的立意上来说,本作开发的初衷是想还原城一款上世纪的经典动作游戏的模式。但是可能有些操之过急了,导致了本作在逻辑上产生了很大的混乱,这让玩家进入游戏后感到非常的迷惑不解。 2,游戏的按键设置极其不合理,这让玩家在游玩的时候感到非常的困难。比如把跳跃键设置在了常用的技能按键的位置上,所以这就造成了在游玩时经常是使用技能时结果却跳跃了,需要跳跃时却找不到对应的按键。然后自然而然的就被敌人弄死了,这非常打击玩家的游戏积极性。 因为上面的问题,本作急需一个更改游戏按键的功能,但是本作并不提供游戏键位的更改功能;同时在进入游戏后,(使用键盘的玩家)玩家也看不到相应键位的提示。这在游戏的初期非常的使玩家生气,而笔者在测试时也是通过逐渐的摸索,才掌握了游戏按键的规律。这一点希望开发组必须改进。 3,游戏界面的字体设计的极其的反常规(反人类),反正就是正常一般人都很难能够辨认出那些字母到底是什么(笔者的英文水平很好,不存在不认识的情况)。所以只能通过不断的测试来寻找相应的位置都是什么功能。比如笔者好不容易测试出最后一个项目是option,然而打开后又令人绝望,因为里面又是一堆看不懂的项目。还需要一个个的试过。 4,综上所述,这款游戏的质量也只能说是一般。但是却卖到48块钱的价格,个人觉得非常的不值。
玩起來好像勇者泡泡龍......同樣一碰即死、同樣很多道具、同樣地不同怪物有不同打法、同樣可以多人....... 不過泡泡龍可以遠距離攻擊,這個是近戰居多......雷XD
[url=https://store.steampowered.com/curator/8714972/] Please follow [b]TotalWar:Arena[/b] for quality reviews[/url] [h1]Good things:[/h1] I wanted to like this game. It is fun for a while but it is frustrating to play this on keyboard and I would only tell people to try this game if they have a controller. I played it only in singleplayer and I’m sure it would be much more fun to play it with friends. I like the pixelated graphic of the game. [h1]Bad things:[/h1] The game in singleplayer has some story but the whole gameplay was made for controller. There is no way to change the key bindings and no list of key bindings so I had to try every key on keyboard to see what they do. Z – jump/confirm, X – shuriken/back, C – sword/change name, V – special weapon but you can’t start the game – to start the game you need to press P as that is start – not enter not space just P. Don’t try to play this on keyboard as you will instinctively try to jump by pressing space and you will often forget where is what type of attack. For me this was the worst keyboard layout ever and it was stupid that I could not change it. Also there is no way to exit the game as there is no exit option and ESC does nothing and if you want to quit game you have to use ALT+F4. This shows that this game is a very lazy low effort console port. Also maybe it is just me but I think this game has some memory leak problems and it made my PC crash after about 2 hours. [h1]Conclusion[/h1] Short game that is more fun with friends but you should never try to play it without controller. Overall score 3.5/10
Un superbe jeu extrêmement fun ! Toutes les promesses de Bitmap Bureau sont tenues !
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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