
Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.
Modeled estimate, not a reported figure. How we estimate →
Media

About



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, French, German, Russian, Ukrainian, Portuguese - Brazil, Spanish - Latin America, Italian +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 777 reviews with recorded playtime.
Reviews
Themes across 774 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Amazing game!!
Tutto meraviglioso. Il sistema di combattimento e l'art design sono unici, la storia è bellissima e il finale vero mi ha sinceramente commosso
amazing combat
Nie jestem fanem metroidvanii, a Nine Sols skutecznie spowodowało, że chyba zaczynam nim być. Gameplay jest mega przyjemny, a zarazem mocno techniczny, podczas gry czasami warto jest się zatrzymać, żeby przemyśleć następny ruch lub atak. Walka niczym z soulslike'ów - zawiera bardzo dużo elementów parowania czy sprawnego uniku, i w zasadzie na tym głownie opierają się starcia, a w połączeniu z intuicyjnym movementem postaci, każdy pokonany wróg to spore wyzwanie i jeszcze większa przyjemność. Fabuła jest genialna, jeśli lubisz motyw w którym nie do końca wiesz, kto tak naprawdę jest zły w całej historii, to zdecydowanie powinieneś sprawdzić i przejść tą grę.... + wygląda świetnie
酣畅淋漓啊,前期超级吃屎,无数次犹豫要不要开剧情模式,但是自从逃出监狱就逐渐发育起来了,后面越来越爽,超喜欢扶蝶和易公的设计
2d只狼。铛铛铛的弹反感觉特别爽,而弹反加贴符的设计也是相当逻辑自洽。虽然地图设计平庸、换皮小怪有点多,但是boss战的设计确实让人打得心潮澎湃,特别是易公。除此之外,道教和赛博朋克的结合真的太新潮了,融合了国风美学和神话,有趣又迷人。同时剧情表现也相当好,每个boss都有漫画插图,非常风格化。蚨蝶部分竟然能做出恐游的跳脸感非常让人惊喜,风氏采用戏曲来作为背景音乐也是恰到好处。更惊喜的是羿的塑造饱满而富有魅力,和妹妹恒的故事也让人百感交集。真是一段酣畅淋漓的游戏体验。
Banger game, banger art, banger soundtrack Hard!!! I haven't really played souls-like games so this was my first. You first feel like the game is making fun of you, but then you get the hang of it, and the joy of progressing in boss battles is amazin Masterpiece
Genuinely one of the best games I've ever played, changed how I think. I just wish there was more to it but I feel like that's unfair considering how perfect the story and bossfights (especially the final one) are. Buy ts IMMEDIATELY if you like metroidvanias, it's honestly a masterpiece and I don't say that lightly.
cool
非常獨特的 類銀河惡魔城類遊戲體驗 我沒玩過隻狼 本身不習慣反擊的這種操作 一開始小怪我就各種被打頭, 前面我乾脆用閃避來打 但會發現這遊戲怪物都是各種攻擊帶踏步 導致攻擊範圍又長又大 閃避閃得掉 但超難閃 我還是繼續玩, 硬是閃閃閃 偷打偷打偷打 打到中期 大BOSS 才發現 很多招式不反不行啊 終於勉強 學著反擊 打到最終 一直卡 然後才意識到一堆招式 我還是下意識去閃 但閃避CD很長 導致追擊根本閃不掉 於是在遊戲結尾時 我才學會不要去按閃 怎麼說呢? 遊戲性來說真的很不錯 絕對有獨到之處 只是習慣閃的玩法有點痛苦 難度有點高 -- 故事性就非常強了 難得有一款類銀河惡魔城 願意好好講故事 其他都是在那邊 什麼碎片式, 結果玩完也不知道主角到底在幹嘛 為什麼要打人 還要看影片才知道, 影片中 還有許多是猜測點 最後才能勉強拼出能看的故事. 九日就相當優秀 能從故事進程中 一點一點地看到人物改變 人物情感 還有故事背景都很有次序地接漏 其他遊戲只是用碎片式 當藉口掩蓋故事說得稀巴爛, 九日證明了 類銀 也能將故事說得很有感覺! -- 最後還是得說 這遊戲幾乎是打王的遊戲, 前面還比較多關卡體驗 後面幾乎就是一直卡在打王 探索部分普普 沒有太多可以探索的 整體專注於 劇情 與 反擊操作 !!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Mortal Kombat X | $24.7M | 60.4K | 86% | $19.99 |
| Overcooked! 2 | $24.7M | 83.1K | 90% | $12.12 |
| Wartales | $24.5M | 35.3K | 86% | $34.99 |
| Disney Dreamlight Valley | $24.9M | 24.5K | 92% | $39.99 |
| Among Us | $24.9M | 740.3K | 92% | $2.99 |
| Hotline Miami | $25M | 126.5K | 97% | $9.99 |
Related
| Hollow Knight | $100M | 553.2K | 97% | $14.99 |
| Salt and Sanctuary | $8.7M | 21.8K | 89% | $17.99 |
| MIO: Memories in Orbit | $1.6M | 4.4K | 83% | $14.99 |
| Unbound: Worlds Apart | $465.4K | 1.3K | 84% | $19.99 |
| Tales of Kenzera™: ZAU | $421.7K | 975 | 83% | $19.99 |
| Aeterna Noctis | $221K | 2.1K | 75% | $5.99 |