
Nine Lives or Less is a rogue-like action game about a cat going on an adventure with a special jetpack.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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[h1]猫がジェットパックしょってやってきた[/h1] 下へ下へと進むローグライト、日本語未対応 ジャンプは無制限、弾は真下に敵がいる時しか撃てないので 猫の姿勢制御や敵の砲撃を考えると大変 面に表示されているお題(ダメージ受けるなとかコンボを決めろ)を 達成してゴールまで行けば報酬が得られる が、最初のパワーアップ選択肢が非常に少なく悩ましい 世界観や操作感が悪くない感じなので アップデートがあればいいな~と思うが 定価(205円)であることを考えると難しそう それなりには遊べるが万人におススメしたいかと言われると悩む [code] Steamキュレーターで紹介しました [URL=https://store.steampowered.com/curator/41056472/]「3D酔いでもゲームがしたい」[/URL] [URL=https://twitter.com/_Rlyeh]Twitter[/URL] 毎日更新してます! [/code]
Nine Lives Or Less is a Unity based 2D retro pixel "platformer" which a minor twist, it's a "faller" game instead where you must jump as low as you can. Keeping in faith with the title, you have 9 lives, which erode very quickly due to the various hazards you must avoid while jumping/falling downwards to get to the bottom of each procedurally generated level. Given the samey levels, poor art and lacklustre gameplay you'll be wondering why you bothered in no time at all. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no options to properly customise the graphics settings, although there is a resolution option, this just changes the scaling of the static pixel "art" and makes everything look different degrees of blurry... it's unclear if whoever made this understood the very nature of display resolution as a concept. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. The game features no proper level design or game/story flow/plot, as they opted to try to use samey repetitive procgen algorithms as a substitute for adding such content to the game, to avoid doing the important job of level/map design. As a result, the game doesn't actually have any content worth mentioning, just endless, boring, repetitive, soulless algorithmically generated sameyness. Developers must learn that procedural generation is not an acceptable substitute for content. These technical defects push this game below acceptable standards for any modern PC game.
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手感不错,没事的时候玩玩还是可以的
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