
Nimbus is a unique combination of racing & puzzling. The player controls a craft with no means of directly propelling itself and needs to use whatever is scattered around the levels to acquire thrust and reach the goal. Traverse a world map with several distinct islands in order to recover your lost love.
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Nimbus is a unique combination of racing & puzzling. The player controls a craft with no means of directly propelling itself and needs to use whatever is scattered around the levels to acquire thrust and reach the goal. Traverse a world map with several distinct islands in order to recover your lost love. Light on story, but heavy on gameplay Nimbus offers several hours of increasingly harder challenges.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I admire the creativity of the people who designed the levels and challenges. Both visually and technically. Every level feels different. I wonder how much time it took to build them. Well done!
Simple to learn, addictive, hard as hell.
Po zmianie rozdzielczości grza się wykrzacza, więc trzeba grać full screen w 720p, także już za samo to nie polecam.
A weird comfort game for me, reminiscent of stuff I played back in the day. Heck, at this point this game is considered "back in the day". I liked it.
Great puzzler, requires skill and reflexes
Nimbus gets a lot of mileage out of its simple game mechanics. Despite the limited number of inputs, it can be challenging at first to get your head around controlling your ship as its orientation changes. The first levels do a good job of easing you in, but ultimately i had to struggle for a while with right and left on the D-pad representing clockwise and counter-clockwise before it started to click in my brain. The game controls fine with a gamepad, though in retrospect i think i'd have been better off using a keyboard for a bit more precision in quick direction changes. EDIT: After 100+ hours i finally realized the game has analog input, which helps with precise adjustments on a controller, though I recommend turning down the default analog dead zone in the settings (which is probably why i thought the analog stick was just mimicking D-pad inputs originally). The levels are a mix of puzzle and execution, and both of those elements ramp up considerably in difficulty if you want to go for optional goals like time attacks or getting all the coins. That gives the levels a lot of replay value, and while i didn't intend to chase after good times when i started playing, i eventually found myself getting sucked into trying to find optimal routes through each stage and complete clean runs. There are a handful of levels i felt were a bit too demanding for the limited amount of control you have over your momentum (the levels designed around white holes in particular tended to be the most frustrating, along with some of the optional scrapyard levels), but that is mostly an issue with trying to speed run or complete hard mode, which disables checkpoints, and was probably exacerbated by not using a keyboard. The game is fun to play casually, but if you get into the more demanding optional aspects, it can end up being really engaging.
A well designed glider puzzle game. Reach the end, collect coins, and find secret alternative paths. There is a time component but it's not required. Levels start off easy and get progressively harder, eventually forcing you to thread the needle to make it through. The controls can be frustrating and the sheer amount of levels gets tedious after a time. I wouldn't recommend for $10 but if there is a good sale then this can easily be worth a few dollars, depending on if you like this sort of thing.
Interesting idea that's well executed. Graphics are clear, 3D, not distracting yet not underdone. Very much a precision game, though. Be prepared to retry many times if you're after a good score.
Simple but fun game. Challenging, but not frustrating. Worth a buy.
Superb
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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