
Nimbus INFINITY is a high-speed mech action game, set in the future of a war-torn Earth that has just begun to heal. Equip mechanical Battle Frames with weapons to customize your battle style, and soar through variant battlefields while discovering the story of a new generation.
Modeled estimate, not a reported figure. How we estimate →
Media

About





Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Thai*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Seems good but HORRIBLY optimized i can usually run ultra to high graphics on most games but with this on the lowest possible settings its barely 40 steady fps, dont buy this untill its fixed
I'm not super happy with the game. Assuming this game will continue to be updated in the future I will try to separate critiques on aspects that I see as temporary and permanent. Temporary Guns feel underwhelming. Customization feels limited. Permanent It seems like the Devs are going a single POV story telling approach. I really miss parts of project nimbus where you are forced to transition from the main flagship mech into a dinky mass produced mech. it really felt like there was some flavor added to the world building when you get to pilot mechs produced for different reasons from different factions. Dark warspite is kinda forgettable. I was roughly keeping up with the campaign as the missions were being released. The second time I saw dark warspite was a couple months or so after the first encounter. I honestly forgot he was the apparent antagonist. I'm realizing my largest gripes have to do with story telling. If you just care about shooting things then the game may get better in the future when there is more weapon variety.
Right... so... I don't have all too much playtime yet but I think I got a pretty good look at what this game has to offer. Just like with the original game, this one still shows that GCT is new to making games and still has a lot of things to learn. The performance is... not great, the voice acting is just as it was in Project Nimbus (being rather... lacking at points.) and so on... [h1] BUT [/h1] Nimbus Infinity has it's own charms. It plays very much like classic mecha games and it's story is just as out there. The voice acting is endearing in it's very own way and you'll find yourself attached to the characters before long. The character art and little pre-mission conversations add a nice touch to the game that a lot of similar projects don't have. It immediately becomes clear that the devs thought about this universe and it's lore a lot. The mech designs are clearly inspired by the classics, yet have their own, original touches. (We all know why Warspite has [b] those [/b] colours) Yes, there is a lot of work to be done even past early access. No it's not gonna be Armored Core. But it's a solid game for such a small team. Their passion for the Nimbus universe is undeniable. They're not some AAA company but a group of students doing what they love. The game is 12 bucks and goes on sale frequently, try and remember that. Dispite all it's flaws... I cannot not recommend it.
If it's on sell you should try this game out, it's fun.
No
One of the later missions is broken which makes progressing the story impossible and there are numerous other issues. Unfortunately the last update was in 2024. Also what all the other reviews here say: this game is inferior to Project Nimbus in pretty much every aspect.
3.5h就通关了,没有一代耐玩。半自动锁定看似很创新实际是败笔,导致拇指不仅要控制右摇杆还要控制YA(上升下降)。机甲挺帅的,角色也画的很好看,特别是看到了一代主角=v=。一代本来就没什么人气,能玩到续作就不错了,总的来说值得一玩
打折30入的,就不挑刺了,能再见未来一次也就算情绪价值到位了吧
Very fun game i love it
No
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 西门立志传 | $4.2K | 57 | 37% | $3.59 |
| Corporate Lust : Under My Desk, Under My Spell | $4.2K | 55 | 96% | $2.09 |
| Magdalena | $4.2K | 371 | 44% | $0.67 |
| Algo Bot | $4.2K | 188 | 82% | $1.49 |
| Fuhrer in LA - Special Edition | $4.3K | 102 | 93% | $1.99 |
| Scar of the Doll | $4.2K | 70 | 89% | $3.99 |