
Nightwatch: Nightmare Creatures is a horror game for one or two players. Your task will be to restore and repair the equipment as well... avoiding victims of megacorporation experiments.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
[quote][b][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/b] Nightwatch: Nightmare Creatures is a Digital Homicide style asset flip, or what Valve calls a "Fake Game". The "developer" paid for/pirated a few Unreal Marketplace assets, dumped them all in a blender, and submitted it to Valve as if they're real game developers.[/quote] Two notable criteria for what makes an asset flip instead of legitimate use of stock assets are whether those assets comprise the majority of the game, and whether the "developer" properly credited the people who created most of the assets in the game. This game fails both of those tests. The "developers" here didn't credit any of the artists and real, actual game developers who created the assets here, so this is plagiarism, as well as cash grab shovelware. In this case, the asset flipper took a basic Unreal horror adventure blueprint and tried (and failed) to make it into a 2 player FNAF ripoff, but make no mistake, the plagiariasm is all there, this is from a known Russian asset flip scammer. It has no value or merit as a real game. CaTaTo/Piece Of Voxel have shown a repeat pattern of unethically dumping other people's work onto Steam as a cheap, nasty cash grab, through this account or through closely linked/alt accounts. Here's some examples so you can see for yourself: [list] [*] "[url=https://store.steampowered.com/app/1787640]Kings and Pigs Prequel[/url]" = [url=https://pixelfrog-assets.itch.io/kings-and-pigs]Kings and Pigs[/url] developed by Pixel Frog [*] "[url=https://store.steampowered.com/app/1587940]DuelVox Max Quality[/url]" = [url=https://www.unrealengine.com/marketplace/en-US/product/western-desert-town]Western Desert Town[/url] developed by KK Design [*] "[url=https://store.steampowered.com/app/1655880]Kings and Pigs[/url]" = [url=https://pixelfrog-assets.itch.io/kings-and-pigs]Kings and Pigs[/url] developed by Pixel Frog [*] "[url=https://store.steampowered.com/app/1660460]Hoples[/url]" = [url=https://assetstore.unity.com/packages/2d/characters/pixel-adventure-1-155360]Pixel Adventure 1[/url] developed by Pixel Frog [*] "[url=https://store.steampowered.com/app/1547820]Top Truck Driver[/url]" = [url=https://marketplace.yoyogames.com/assets/5820/hill-racing-template-gms1-2]Hill Racing Template[/url] developed by Janko Knez [/list] Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 7 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. It's also important to note the "developer" here has connections to a number of shady Russian asset flippers and review manipulators who show an organised pattern to scam and defraud gamers with fake reviews and asset flipping the work of others for profit. While reviews are about the games, gamers should be informed when developers act unethically. Whether these connections are the same developer using multiple accounts, or just working closely with other unethical developers, gamers should be warned about the harm to gamers by this developer and their associates. Buying games from unethical developers puts your money at risk. This kind of asset flipping isn't harmless. It makes it harder for gamers to find genuinely made games from ethical developers. It makes it harder for genuine indie developers, who put hard work into trying to make real games, to find an audience for their products. It gives indie developers a bad name. So, should you buy this asset flip? Is this better than any of the 100,000+ genuinely made games on Steam? Of course not! Nightwatch: Nightmare Creatures has the preposterous price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the unethical nature of the developer. Remember that if you buy a game from an unethical developer, you're putting your money at risk. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
Good fun! Like fnaf with a friend, but you get haunted by The Hunchback Of Notre Dame instead of cuddly animatronics. Night 3 is brutal without the flashlight though
Хорошая игра, если у вас есть 1 друг. Давняя мечта побегать по лабиринтам, подобным ФНАФу, только тут ещё и друганчик есть на камерах. + возможность выполнять задания. Короче, стоит попробовать
Game has a nice premise especially with the co-op fnaf type game. But it needs work. I do not recommend the game in its current state What needs work: > In co-op, you need to be able to switch roles. Being locked to the chair is not fun at all > The sound mechanic, I do not hear the guy until he's right on top of me. This guarantees my death or just running around hoping something happens. > Doors are painfully slow to go through, he goes through them fast. You die, no escape > The simple recording for the power system does not fully explain that the information required to restart the system pops up on the surveyor side, not the computer that's right in front of you. > When the monster goes into the surveillance room, it is instant death for the surveyor, even if the mechanic just walks right through all la-de-da. That kills the fun of a run > The random background ambiance is annoying and does not add to the experience whatsoever. Silence is better than the random down-pitched moaning. Bugs: > In co-op when trying to start a new round after failing, the mechanic will have a black screen and cannot see anything
Задумка игры хорошая, но реализация так себе, в особенности раздражает что с тимейтом нет интерактивности в плане ролей, тупо один из вас на камерах, а другой бегает. Инструкции как таковой нет. В общем как игрушка заимеет нормальный вид, поставлю положительную оценку
Vous plongerez dans une sombre corporation d'expérience où votre but sera de survivre tout en évitant les rejetons victime des expériences !!! Un petit jeu d'horreur qui peut se jouer seul ou à deux, dans lequel vous incarnez un ingénieur qui contrôle les portes et les caméras (rôle défensif) et/ou un agent de sécurité qui devra s'aventurer dans les coins les plus sombres de la carte afin de maintenir vos ressources au-dessus du seuil critique ! Le but est de survivre dans le temps imparti tout en conservant vos ressources, à savoir l'électricité et l'oxygène. Pour ce faire, vous devrez explorer la carte afin de trouver des logos qui correspondent à l'électricité et/ou l'oxygène sur les portes tout en évitant le monstre qui rôde. Pour gagner vos ressources il faudra résoudre des puzzles et réparer des machines ! Plus vous survivez, plus la partie se corse ! En effet le nombre de patient (ennemies) augmentent ! Passant d’un à trois maximum. Vous échouez si le patient vous tombe dessus ou si l'oxygène est insuffisante… Le manque d'électricité ne met pas fin à la partie, mais cela vous empêchera de garder les portes fermées, difficile de survivre sans ! La partie prend fin quand vous avez réussi à survivre dans le temps imparti ! Voilà vous savez tout ! Un jeu sympa entre potes ! Cependant, pour une meilleure expérience, nous recommandons quelques améliorations aux développeurs : - Plus d'informations sur le gameplay (tuto). - L'ingénieur devrait avoir plus de capacités (détecter le monstre, condamner davantage de portes dans les couloirs, allumer ou éteindre des pièces en redirigeant le courant) … - Améliorer la vue des caméras (Vue de caméra trop sombre et parfois inexploitable). - Améliorer l’éclairage général qui est vraiment beaucoup trop obscur, et donc pas très lisible. Vous avez trouvé cette évaluation utile ? Retrouvez-en d'autres en suivant notre curation : [url=https://store.steampowered.com/curator/37531320/]Tout sur les jeux[/url]
♥♥♥♥♥ меня уебал какой то лысый гандон
мне не понравилось, после первая дня начинается изичная игра, они тупо застревают в вентиляции и стоят там!
This was fun playing it with a friend. We did encounter a couple bugs that made us have to re lobby almost every time we died. I did like the fnaf but multiplayer mechanic with one person sitting in the office and the other wondering around trying to repair oxygen and power. However, it could do with some personality rather than just hallways to a building you don't even know why your in. For example five nights at freddys had it be a pizzeria with anamatronics as the enemy, this game was just a bunch of rooms with a meat monster looks like it was just thrown together. The monster is very basic just walks around. No other monsters with different mechanics just the one. It was fun id give it a 4/10.
[h1][b]NIGHTWATCH: NIGHTMARE CREATURES — КОГДА ХОТЕЛСЯ СТРАХА, А ПОЛУЧИЛ ГРЕЧКУ БЕЗ СОЛИ[/b][/h1] [quote=я, запуская игру] Окей, название бодрое, арты криповые, монстры на превью — как моя бывшая без макияжа. Звучит многообещающе... Но дальше идёт кромешный [b]а-у-е.[/b] [/quote] [i]Поначалу кажется, что это будет что-то типа Bloodborne на минималках, с атмосферой, мрачняком, скримерочками и мерзкими тварями, которые хотят залезть тебе под кожу. А по итогу — максимум, что залезло, это [b]разочарование в жопу.[/b][/i] [hr][/hr] [h2][b]✅ [u]Что реально ЗАДУМАНО классно:[/u][/b][/h2] ✅ [b]Атмосфера[/b] — вроде как есть. Темно, мрачно, пыльно. Игра хочет, чтобы ты боялся, и в первые минуты ты такой: "Окей, давай, пуга-АЙ..." ✅ [b]Монстры[/b] — дизайн не плох, местами даже крипово. ✅ [b]Звуковое оформление[/b] — иногда неплохо давит на уши, особенно в наушниках. ✅ [b]Идея[/b] — реально чувствуется, что у разработчиков была ВИЗИЯ. Они хотели, чтоб ты страдал. Просто не смогли. [hr][/hr] [h2][b]❌ [u]Что пошло по ♥♥♥♥♥ в реализацii:[/u][/b][/h2] ❌ [b]Управление[/b] — деревянное. Как будто играешь мопедом, у которого колесо отвалилось ещё на заставке. ❌ [b]Анимации[/b] — такие, как будто их делали в PowerPoint. ❌ [b]Боевка[/b] — унылая. Нажал, промахнулся, умер. Повтори. ❌ [b]Оптимизация[/b] — ощущение, что игра не тянет сама себя. ❌ [b]Контента кот наплакал[/b] — вроде есть уровни, а вроде ты ходишь кругами по одной и той же темной жопе. ❌ [b]Страх тут только от того, что потратил время[/b] [hr][/hr] [h2][b]💭 Итог:[/b][/h2] [i]Nightwatch: Nightmare Creatures — это как дешёвый ужастик с обложкой, на которой "ВАУ!", а в кино — актёры из TikTok и звук выстрелов из Counter-Strike 1.6. Потенциал был, идеи были, но исполнение — будто разработчик работал между сменами в KFC и кодил на коленке.[/i] [b]Оценка:[/b] 4 из 10 — три балла за идею, один за старания, остальное сожрали баги и плохие анимации. [spoiler]Хотел получить кошмар — получил неловкое молчание и пару зависаний.[/spoiler] [url=https://steamcommunity.com/id/Marakesher/]Добавляйся, пока этот багнутый монстр не начал лагать у тебя в комментах![/url]
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Concurrent players on Steam, sampled daily since tracking started.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.