
Slip off into the dream world and go on an aerial adventure as NiGHTS in this classic Saturn remake. Collect Ideya (colored orbs), rack up points, and battle bosses to help Elliot and Claris save Nightopia from Wizeman the Wicked.
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Languages: English*, German, French, Italian, Spanish - Spain*languages with full audio support
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Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A rage game. A rage game where having a high level scare is required. Which is more enraging. Also the game is really basic. Don't see why people like this so much, overrated. ---{ Gameplay }--- Peak Great Good X Meh Watch water come a to boil instead Makes your body convulse ---{ Graphics }--- This is reality Beautiful Good X Mid Bad MS-DOS Eyes Bleed ---{ Audio }--- Transcendent Great Good X Mid Bad I am now deaf ---{ Computer Specs }--- X Check if you can run Paint Potato Decent Fast Rich boi Ask NASA if they have a spare computer ---{ Difficulty }--- Just press 'W' Easy Normal Significant Effort Sifu X NES Hard ---{ Story }--- No Story X Bad Average Good Great It'll change your life ---{ Game Time }--- Long enough for a cup of coffee Short X Average Long To infinity and beyond ---{ Bang For Your Buck }--- X Not for sale It's free! Worth more than the price Worth the price Not quite worth the money Asking double or more what it's worth If you are The Joker and ran out of lighter fluid ---{ Bugs }--- X Never seen any Minor bugs Can get annoying Rather Glitchy This game is a big terrarium for bugs ---{ 4 / 10 }---
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Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My favorite game. I love this game and it deserves to be on modern platforms like PlayStation 4/5, Xbox Series X/S, Xbox One, Nintendo Switch/Nintendo Switch 2 Edition. What are we doing, Sega? Make it happen! Enough with the cameo purgatory with Nights.
[h1][b] Reseña de NiGHTS Into Dreams[/b][/h1] [h2]Resumen del Juego[/h2] NiGHTS Into Dreams es esa “Aventura” que parece diseñada por alguien que soñó con un carnaval de los 90, se despertó sudando brillantina y dijo: “sí, que el jugador vuele en 2.5D mientras persigue puntuación como si le debieran dinero”. Es surrealista, colorido y arcade hasta la médula: más que contarte una historia con calma, te empuja a encadenar rutas en el aire, optimizar vueltas y repetir niveles para hacerlo “bien”. La primera impresión es clara: esto no viene a pedir permiso. Es un clásico de culto con vibra retro, música que se te pega y una identidad visual que grita “fantasía rara” con orgullo. Pero también es de esos juegos que, si no conectas con su loop de vuelo y puntuación, te va a parecer una experiencia hermosa… de ver en YouTube. En Steam se siente como una pieza de museo jugable: un jugador, logros, compatibilidad parcial con mando y ese aire de “yo era diferente antes de que ser diferente fuera rentable”. [h2]Sueños que Vuelan vs. Pesadillas de Comodidad[/h2] Lo Bueno: Banda sonora “gran banda sonora” de verdad: memorables, atmosféricos y muy noventeros Estilo surrealista y colorido: un clásico retro que no se confunde con nada Jugabilidad de vuelo arcade con enfoque en puntuación: ideal si te gusta optimizar rutas y mejorar tiempos 13 logros de Steam: objetivos claros para exprimir el juego en solitario Presencia de protagonista femenina y vibra “para toda la familia” sin volverse ñoño Lo No Tan Bueno: Compatibilidad parcial con mando: en un juego de vuelo/arcade, esto se siente como invitarte a patinar y darte calcetines Solo un jugador: para un título tan “arcade”, se extraña presumir puntuaciones de forma más social dentro del juego Retro de los 90: encantador… pero también puede sentirse rígido si vienes con expectativas modernas Comunidad pequeña en el momento (4 jugadores): no es malo por sí mismo, pero sí deja claro que estás entrando a un club de culto, no a una fiesta [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Vuelo arcade y loop de puntuación adictivo si te hace clic.[/td][/tr] [tr][td]Dificultad / IA[/td][td]6[/td][td]Más exigente por dominio y repetición que por “IA”.[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Se sostiene por rejugar y optimizar, no por variedad infinita.[/td][/tr] [tr][td]Gráficos / Video[/td][td]7[/td][td]Retro 2.5D con identidad fuerte; no intenta ser moderno.[/td][/tr] [tr][td]Historia[/td][td]6[/td][td]Funciona como marco de fantasía, no como novela imprescindible.[/td][/tr] [tr][td]Ambientación[/td][td]8[/td][td]Surrealista, atmosférico y con sello de clásico de culto.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]7[/td][td]Colorido y “arcade”; cumple sin deslumbrar por tecnología.[/td][/tr] [tr][td]Música[/td][td]9[/td][td]De lo mejor del paquete: te acompaña y te hipnotiza.[/td][/tr] [tr][td]Voces[/td][td]6[/td][td]Correctas, sin ser el gancho principal.[/td][/tr] [tr][td]Diversidad[/td][td]6[/td][td]Protagonista femenina y fantasía rara; bien, pero sin presumir.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]Experiencia estable para un clásico reeditado.[/td][/tr] [tr][td]Rejugabilidad[/td][td]7[/td][td]Si te pica el orgullo de puntuación, vuelves una y otra vez.[/td][/tr] [tr][td][b]Total Puntuaciones (Bueno)[/b][/td][td][b]6.8[/b][/td][td]Un clásico raro y encantador: brilla por estilo y música, tropieza en comodidad moderna.[/td][/tr] [/table] [h2]Conclusión (Bueno)[/h2] NiGHTS Into Dreams sigue siendo una Aventura distinta: más de sensaciones, vuelo y ritmo arcade que de “historia cinematográfica”. Si te atraen los clásicos, la fantasía surrealista y el reto de perfeccionar rutas para sacar mejor puntuación, aquí hay magia auténtica (y una música que carga el juego con dignidad). Ahora, si esperas comodidades modernas perfectas, o te frustra que un juego de mando tenga compatibilidad parcial, te vas a acordar de los 90… pero no necesariamente con cariño. Y sí, ver 4 jugadores activos es el recordatorio de que esto es un culto, no una moda. Aun así, con 1051 recomendaciones totales, queda claro que cuando conecta contigo, CONNECTA. Solo no vengas buscando algo que no es: esto es vuelo arcade con corazón retro. [h3]Recomendación de Compra (Recomendado con reservas)[/h3] Puntuación Total: 6.8/10 Número de jugadores activos al momento de hacer esta review: 4 Descuento máximo registrado: N/A Veredicto: [i]Cómpralo si amas los clásicos surrealistas y el arcade de puntuación; evítalo si necesitas controles y comodidades impecables.[/i] Si tu idea de diversión incluye repetir, mejorar y dominar un sistema de vuelo con estilo propio, vale la pena. Si tu idea de aventura es “llévame de la mano y sorpréndeme cada 5 minutos”, este sueño te va a parecer más siesta que viaje.
As always, an attempt to make classics operate on modern systems is always appreciated, especially when it is successful, but [i]NiGHTS Into Dreams[/i] will always be one of those games where you either know the complete layout of every level and each trick, or you will not be having fun in the beginning or end of it. With the product being a time attack where players must collect as many orbs as possible to destroy an objective or suffer having to do that same objective as a [b]slow[/b] and [b]defenseless[/b] child. Each level is built like a pinball machine, where you take it slow to learn the level and key areas to optimally collect orbs or go as fast as possible, bouncing and crashing into various objects, good and bad. It is no wonder that there are so many references to SEGA's Sonic the Hedgehog game series, as many mechanics, characters, and some level items seem to be inspired by it, such as the speedy, taunting, and winsome protagonist (NiGHTS). If you squint, NiGHTS and Sonic almost have the same outlines. The game is enjoyable on its own. The controls are easy to understand. Players can memorize level patterns and play at a steady pace if they do not want to rush. The developers captured the lucid, dreamlike atmosphere, as well as the nightmares. Some aspects tied into that theme were cut or never got past the beta stage. Sometimes, defeating bosses feels overly obscure. The game grades and scores players based on time and points. If the time limit reaches zero during a boss fight, players are kicked back to the level select screen. This removes all progress on normal levels as well. NiGHTS Into Dreams is not a terrible game, of course, but it is far too much of a relic of its time in spite of its charm and modernization to be enjoyed by anyone outside of a few nostalgists who miss the warmth and familiarity of their youth. While it is no longer available for purchase on Steam, its legacy reminds us how certain classics endure mainly in memory, rather than in modern play. For most, NiGHTS Into Dreams will remain a nostalgic curiosity—valued more for the impact it had than for what it offers new players today.
Such a beautiful game. Definitely a little confusing though to actually know what you're supposed to do at first though. Also That one level with the cart things that you get attached to pmo. Probably better on the actual Saturn version
Excellent game, it's a shame sega will not let you buy it.
just an outright classic game that isn't like the type of games being made today. this game is a total whimsical gem.
awesome ass game everyone should play nights
uma experiência como poucas, um dos melhores jogos de todos
Awesome Game
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 6.5K | 77% | $29.99 | |
| $1.3M | 4.5K | 91% | $14.99 | |
| $760.5K | 1.9K | 78% | $14.99 | |
| $35.3K | 93 | 92% | $17.99 | |
| $22.9K | 269 | 86% | $3.99 | |
| — | 5.5K | 90% | — |