
You investigate a secluded rural home of an old friend that's gone missing, abandoned under mysterious circumstances. You begin to uncover a haunting trail left behind by a man consumed by paranoia, isolation, and something far more disturbing.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Nightmare Visions: Chapter 1 is not a traditional horror game.
There are no save files.
No skip buttons.
This is a narrative horror experience, not a survival challenge.
You’re not here to escape. You’re here to witness.
Developed entirely by one person, not a team, in 1 Month as a Challenge.
If you're expecting a AAA horror game, you’re in the wrong place.
If you're ready for something different, press play.
Chapter One introduces the beginning of the Nightmare Visions anthology. Each chapter explores a new character, a new setting, and a new psychological thread woven into the same unnerving universe.

Story
This is not a game of combat or escape. It is a slow-burning descent into an atmosphere of unease, where story and tension unfold through exploration and observation. Every object, every symbol, and every shadowed corner tells a part of a larger, unsettling truth.
Game Features:
-First Person Walking Simulator
-VHS Effects
-Puzzles and Cryptic Messages
Total Playtime:
20-30 Minutes
Future:
Chapter One is available now for free. Chapter Two is currently in development.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⠀
Крайне неприятно играть! Начиная от фильтра который размывается и гоустинга, заканчивая отсутствием чекпоинтов, отбегал пол часа выслушивая монологи при которых нельзя ходить? Если тебя словили то давай ка чертила всё сначала!!! В остальном не плохо. https://youtu.be/018wRbyO1yA
My friend who I play CS2 with said if I post a review on Nightmare Visions and it gets 50 likes and 30 Awards that he will buy me a RTX 4060 and 1 Kilo of Lemon . So im just gonna leave this here. Help a brotha
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
хрень какая-то, оптимизация слабая, читаешь записки и нельзя двигаться, не прочтешь записку не задействуешь скрипт, мин 10 бегал искал оказывается записку в углу за шкафом, очень идиотски, геймплейно ничего интересного, хз может какой то элемент хоррора, но я так и не нашел, нашел только духоту и скукоту, постоянно бегаешь по карте в поиске то записки то ключа, вау пздец как интересно
полная дресня брат переделывай
не доделано додеп нужен
it's free, i enjoyed the 30 min free walking sim find items. i think ppl are having a hard time finding because i think items are trigged once you read a page so they won't appear till you find that first. it was a good idea for it to get fussy so you know you are close to a key when having to search the yard but i really don't think it's necessary when in the house. the tokens will not get fussy so you'll just have to pay attention.
Esperava um pouco mais , os graficos ate sao bonitos mas bem mal otimizado e a historia bem da simples
not a bad chapter most likely it is a test project in this developer in general not bad without rushing you can pass in 20-30 minutes There is still a lot of work to be done as it looks a bit raw and a bit too cut off but in general not bad to diversify the evening before going to bed
Completed the game with the underground bunker ending. An absolutely brilliant realistic horror game where you are looking for your friend John at a farmhouse all while you are being stalked by gray aliens that you later encounter. Love the unsettling spooky night atmosphere and love them aliens and UFO's too :D
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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