
A single-player body-horror roguelite auto-battler. Draft vat-grown mutants, pay for power in flesh, arrange your squad on a train-car grid, then hit DEPART. Fights resolve automatically. Every upgrade corrupts its host; a unit pushed too far mutates, seizes up, or turns on its own squad.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $772 | 10 | 100% | $4.99 | |
| — | 0 | — | — | |
| approximately $29.6K | 970 | 72% | $1.49 | |
| approximately $62.1K | 127 | 87% | $9.99 | |
| approximately $1.7K | 13 | 100% | $4.99 | |
| approximately $1.8K | 8 | 100% | $6.39 |