
The story of Michael D'Amato, a young 23-year-old man who flies to New York with the intention of starring in his uncle's new horror movie. However, he finds himself in a real-life horror scenario as he becomes the target of a 10-foot-tall maniac known as the Abattoir Man.
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About

STORY:
In New York, there lives a legend of a monster known as the Abattoir Man, a 10 foot tall bloodthirsty maniac. A beast so tall he blocks the moon, so heavy the ground shakes beneath him, so strong he bends steel like paper and with eyes so empty and cold that one single glare is enough to freeze your whole body.
To many, this simply a legend. But to young Michael D'Amato, the legend will soon become a life changing night of terror as he is forced to escape the monster himself.
Will Michael be just another victim to the merciless cleaver of the mad butcher or will he get away, and if he does survive what will be left to tell the tale?
This game is incredibly tense, harrowing and terrifying while not being devoid of humor. As Sam Raimi once said, horror and comedy go hand to hand. However, this game tackles incredibly disturbing and gruesome topics, topics that it of course takes completely seriously. And of course, there's lot's of GORE, lot's and lot's of gore.
Night of the Abattoir Man has everything to be among the classics of the rpg maker horror genre like Mad Father, The Witch's House and Ao Oni. So go ahead, play it and see for yourself.
Can you survive the Night of the Abattoir Man?

Gameplay:

In the game your play as Michael D'Amato, a young 23 year old college graduate from Naples Italy. As Michael, you're chased into the old ruins of the Sassafraz Factory. Your objective then is simple, find a way out of the factory and escape the Abattoir Man. You will have to explore the maps, solve puzzles and find keys all while being stalked the the towering beast himself. And all you can do to defend yourself is run, hide and set up traps to delay the unstopable butcher. Occasionally you're met with boss encounters after each level to shake up gameplay.
You will also be able to find secrets, all filled with references to other games and movies. Can you find all of them?
After you beat the neutral ending, you unlock the Abattoir Man himself as a playable character. you're objective here is even simpler, kill Michael. But nothing is stopping you from exploring the map. and who knows, you might just find something... unexpected...
Features:
- The game allows you to play as two characters: Michael D'Amato, the victim, or Trevor Hartman, the Abattoir Man.
- The graphics are inspired by anime and the look of old 80s MS-DOS and Commodore 64 games, giving it a nice retro style charm.
- The game features multiple endings, encouraging replayability.

Genres
Stats
Languages: English
Engagement
Reviews
Abattoir Man is a 2D puzzle game. The player is tasked with wandering around a maze trying to fix keys to open certain doors etc. The game uses text to develop the story, This game is designed for a 4:3 aspect ratio so modern machines will show a boxed image. This game is playable on my Lenovo T14 with HD 630 graphics easily,
There is so much to love about the game. The old school challenge, the amazing artwork, and the lore and characters of the game are as campy as b-movie. Alot of love and passion went into this game, and I couldn't be more proud to have had the chance to watch this game grow and become what it is now. If there is one thing to criticize this game for there are some spelling errors, but I honestly think that adds to this games charm. The gameplay while it is hard and a bit challenging, the game is fair for the most part and I love the idea of exploring and finding the collectibles. Also MICHAEL is so adorable and there needs to be plushies made of him. I love the character design of TREVOR as well, he is a big terrifying and he is walking murder machine and thats why we love him. Also gotta give props to the AI for TREVOR, it's very smart and if you hide in front of him then he'll find you and it's gameover which makes sense. But yeah all in all, this is a love letter to all things horror and I absolutely love the humor for the game. The music is ♥♥♥♥♥♥♥ great, and I love the overall level design and layout of the game. This is a must play game to anyone who is looking for an challenging yet fun little horror game that is a love letter to all things horror. You have out done yourself Knuckles, and I appreciate you letting me be part of this.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 34 reviews with recorded playtime.
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10/10 would recommend.. Fun game play and lot of endings
night of the abattoir man is an indie horror game that's been on my radar for several months now i'm friends with the main developer and publisher, and actually had the opportunity to voice jake campbell in the prologue. however, i will be as unbiased as possible in this review. i've played through once and got the helltaken ending but aim to get other endings and collectibles sometime in the future. there's a fair amount of collectibles in the game, most of which are essentially references to various forms of media and even some content creators big and small. while i personally do not know all of the references, the ones i do know are very great and was in awe of the fact that they were included. all of the collectibles and various endings makes it easier to get back into after beating it for the first time as well, with even some hidden endings that aren't even mentioned in the list of endings that is in the room you reach once you beat the game. i love this game and i'm not even much of a fan of horror and i definitely see myself playing this more in the future. also the visuals, style, music, and voice editing. pretty much everything compliments each other and it's very visually and auditorially appealing to me. knuckles is always hard at work with patches to fix small bugs, game-breaking bugs, etc. i haven't seen a developer working so hard and also constantly keeping an eye out for DMs from people or posts on the steam page regarding fixes and constructive criticism. it really goes to show just how dedicated and caring he is towards this game and making sure people will have a pleasant experience playing it. i strongly recommend giving the game a try and if you don't like it, that's fine! it's a free game after all!! definitely keep an eye out for the true ending update and i hope to see him bless our steam libraries even more with more games!
It a really good game so far , love the style of the game. I also love that there little puzzles of the game !
[h1]Great game with an awesome story. Plus, it's free![/h1] This game really, REALLY surprised me. It was sent to my (currently) defunct RPG Maker testing Curator I used to use for testing RPG Maker games on the Steam Deck. I politely refused (again, the project is in retirement for now) but still wanted to check it out. And once I saw it was free, I figured what the heck, I'll give it a shot. Man, was that ever a good decision. It's a horror/puzzle game (you have to find keys, push blocks, avoid the killer, etc) but what really makes this stand out is the art style. It's this awesome mix of early 80s video games and this really cool anime style pixel art. And the music! Really well done when it's used. Another thing that I really loved was the lore the game sets up. Not just within the game itself, but in the 'dev room' after achieving an ending. No spoilers, but I WANTED to get multiple endings to see what changed about the lore and people in the room (and it does!!) Very awesome stuff. No joke, if this cost 10 bucks I would have gladly paid for every penny. The fact it's free feels like a crime, but it is so worth you time to try it out. Seriously, if you love horror with a unique twist, you CANNOT miss this one.
Knucks/the dev has improved a LOT of things in Night of the Abattoir Man since the itch.io demo release, and honestly it's amazing! I highly recommend trying it out! The VA's did a great job too!
Thoroughly enjoyed this game from start to finish. I played an earlier version of this game on Itch.io and I am certainly not disappointed with the full release. This game is an honest blast and a breath of fresh air coming from horror genres. I never felt bored or like the game was getting overabundant at any point through this experience, there would always be new ways the game would test you and put obstacles in front of you in a challenging and engaging way. Aesthetically this game is very VERY unique in a lot of ways, most importantly the way it's supposed to be a throwback to much older video games in it's low color-range, aspect ratio and pixel art style. On top of that the aesthetics have their technical uses, such as seeing clearly what is intractable, giving the aesthetics a much more technical side of being player assistant. The game is very polished with a only a hand full of errors and inconsistencies which really helped not only the environment to feel plausible, but also scary. I genuinely, whole heatedly did feel scared or freaked out whenever I would hear the thumping of "The Monster" and that in of itself helped me feel more immersed and intertwined with the character than a lot of other games have. Getting a whole 3-4 hours of playtime for a free title is also incredibly mind boggling to me, and that's only with the first character. I myself have not tried the additional character yet. But just the fact there could potentially be another 2-4 hours of content within the additional character just goes to show the effort that has been laid into this game. To me, this should have been around a 10$ game with all this game has offer. There are some bugs I encountered when interacting with certain items such as doors, or even "The Monster" itself. I also found a lot of text errors within dialogues and descriptions of items. None of any that really took me out of the experience but they were there none the less. The biggest problem I could think of are, firstly, the minimap. I much prefer the old way having a map worked, where the map would take up your entire screen when used. It gave me a feeling of always wanting to make sure I was safe prior to usage and it boosted the scariness level. Secondly I found the inconsistencies in voice acting immersion breaking. That sometimes characters had voices, other times, they did not. Additionally, the volume of the voice acting in this game feels very inconsistent, sometimes I thought certain characters were being incredibly quiet, other times, they were too loud(when screaming for example). Overall I give this game a 9/10, with -1 due to some my issues with it as previously stated.
very fun 10/10
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