
You're a Nicotine Merchant. Start your production using improvised materials and grow it into a large enterprise. But be careful, just a few wrong moves and everything could fall apart!
Modeled estimate, not a reported figure. How we estimate →
About
Nicotine Merchant Simulator is a game about producing and selling nicotine products. Every new day brings a fresh challenge. Plan your moves, develop and apply your own strategies, and see how far you can go!
Enjoy complete freedom with no restrictions. Place thousands of products, expand endlessly, and never worry about your computer slowing down. Bring your wildest business ideas and biggest ambitions to life!
Experiment with different approaches, try countless ways to play, and discover your own winning strategy. Who knows? You might be a humble genius whose talent has yet to be recognized.
But the real charm of the game lies in the experience itself!
Crafting and packing products
Stocking shelves
Managing your inventory
Selling the goods
Automating processes
And many, many more!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 76 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sehr gute Käse .
Positive review BUT READ FIRST!!! The game lacks content. There is a decent base but thats it. Current content is limited to 1 Porduction line type - rolling cigs Suplies can only be bought in loot box format meaning you get random suplies and have to make them work Special cig type causes existing workstations to clog up when automated Speaking of the special cig type - just why. Doesnt fit the game at all. store shelfs are extremly limited and their internal limitation to just one type of tabaco is plain annoying. Here is a few ideas on fixes: Either remove special type cigs or move them to a completly seperate loot box Make shelfs take all kinds of cigs Give us a way to drop items from our hand Release a roadmap on future plans Think up other side products aside from cigs
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, German, Spanish - Latin America, Traditional Chinese, Simplified Chinese, Korean, Portuguese - Brazil, Russian, Ukrainian, Japanese
Hours played at review time, across 76 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
molto bello e divertente ma dovrebbero mettere un oggetto più raro del loot da 150$
Its an addictive game, I guess the name makes it so.
Ich mag das Spiel und kann es zum jetzigen Zeitpunkt nur positiv bewerten. Ich wünsche mir jedoch Updates mit neuem Content vom Entwickler. Schön wäre, wenn man den Laden erweitern könnte, gezielt Ressourcen kaufen könnte und vor allem dass man einstellen könnte Platz 1 macht NUR diesen Tabak etc. Ich freue mich auf hoffentlich neuen Content
Es macht schon spaß, aber es gibt auch ein paar dinge die besser sein könnten. Zb. ein besseres Bestellsystem wo man alles einzeln bestellen kann. Es muss ja nicht von Anfang an so sein, man kann sich das zb. erarbeiten oder wenn man alles Freigeschaltet hat, dass man dann einzeln bestellen kann oder oder oder, es gibt da viele Möglichkeiten. Das mit dem Kassierer check ich noch nicht, aber vllt kommt das noch.
The game is over all fun to play. at the time of writing this the only issue iv been having is needing more packets inorder to pack cigs other than that its good fun and has been keeping my attention.
Can’t stop playing love it but game needs more things to make personal and unique
Le jeu est sympa le concept est différent des autres jeux. un bon petit jeu à avoir dans sa bibliothèque.
Nice little game but it requires a bunch more content and tweaks. Let's hope that Full release is more engaging. As it stands, the economy is off, your products are determined by loot boxes that aren't balanced, you can't specify which bench does what or has access to what as everything just gets drawn from a pool unless you make the products by hand. There's no real progression and the achievement for unlocking all the brand shelves is kind of not worth playing longer than a couple hours. Only useful feature so far is that you can sort of game which rack the crafted boxes go to by making sure it's closest to all the benches which saves you some time looking through all the racks for a crate that has sellables in it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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