
New Meat is a fast-paced horror-comedy roguelite about burgers, monsters and dead-end jobs. Survive five days of mayhem on the path to your first paycheck, meet a fun cast of extradimensional horrors, and maybe even make it out alive.
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About
New Meat is a fast-paced horror-comedy roguelite about burgers, monsters and dead-end jobs. You play as Niko, the new hire at a remote burger establishment named Burger Site, and it's your job to keep the freezers stocked with meat for the hungry customers to munch on. How do you do that? Simple! Just head down to the horrible sprawling flesh-dungeon underneath the building and blast a few of the roaming monsters into delicious meaty chunks! Just make sure they don't take a bite out of you, first.
Survive five days of mayhem to earn your place as a permanent hire, and if you do really well, possibly even more. Anything can happen in the Meat Dungeon, and there are lots of secrets to find...though you might not like what you see.
Tons of builds! With 120 equipment pieces, 36 legendary weapons, 50 game-changing magic curios, and a stat progression system that puts you in complete control of your character's growth, every run promises a unique and wild new build!
A unique progression system! Some roguelites let you continually build up your stats between runs, while others are one-and-done. New Meat combines these two formats in a unique way, taking place over five days and allowing you to build up your stats more and more with each passing day. But, Day Five is the cutoff, and after that you're judged and start the whole week again. It's a hybrid system that should appeal to every kind of roguelite fan!
Every stat counts! Your character stats aren't just for fighting. They help with dungeoneering, too! Raise your Attack to more easily break open barrels and chests. Raise your Defense to reduce damage from hazards, or your Agility to gain a chance to dodge them altogether. Think Luck is useless? Higher Luck gets you more AND BETTER loot from chests!
Permadeath? Not exactly! Death isn't the end in the Meat Dungeon. No matter how well or poorly you do, you'll always be on track for one of the game's many endings. There's just as much to see and learn in failure as there is in success, so take your lumps and accept your fate, whatever it might end up being. (You still might want to avoid dying if you can help it, though.)
Innovative "Triple-Take Dialogue System!" New Meat is built for replayability from the ground up, and that even includes the cutscenes. The unique "Triple-Take Dialogue System" ensures that cutscenes will stay fresh even across many playthroughs.
12 Endings! This game tracks your progress closely and judges you carefully. There are many ways your first week on the job can play out. In some of the endings, you even survive!
And plenty of secrets to find! But that's up to you.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
[h1]A game about mining meat, but it's far more fun than it looks[/h1] Ok, so I first got wind of this game on Bluesky. It seemed interesting, and the dev even offered me a free key. But since it was on sale (at the time it was 50% off) I decided to forgo that so I could leave a review that counted. And I don't regret that one bit. In fact, the only thing I DO regret is not paying full price for this absolute GEM of a game. It doesn't really re-invent the wheel of rogue-lites, but it does package it it in a really slick shell that is super fun to play, is written well, and made me want to continue playing. You have no idea how upset I was that there wasn't a 'forever' mode' or a way to technically continue past the 5th day. Still, what is here is well crafted and is certainly worth the time to invest. It makes sense once you play it, but the game just FEELS like there's so much more to uncover and I want to be able to do so. (As I was writing this, I was told that you CAN unlock more lore, with the secret difficulty mods enabled. Good stuff). Yeah, I really like this one. Give it a try and I'm sure you will agree. It was a blast to stream live.
NEW MEAT is an absolute joy of an indie game. Like UNDERTALE meets THE BINDING OF ISSAC, with an irrepressible, horrific charm all its own. Head-banging heavy metal tunes, fast-paced dungeon crawling combat, hilarious writing, and an utterly compelling gameplay loop that nails that "just one more run" feeling like every great rouge-lite should. Beat it once and already eager to dive back in to unlock all its many many secrets and its twelve (!!!) endings. Stop reading and play it already!
super unique take on both the roguelike genre and the rpgmaker engine, playtested it before release but i liked it so much i rebought it on steam so i could keep track of my playtime
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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