
Necro Story is a creature-collection RPG where you play as a (kind of) evil necromancer more into undead shenanigans than saving the world! Command quirky minions, outsmart foes, and snag their souls to power up your team. Expect strategic combat, laughs, and plenty of mischief.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.49−70% | 73reviews | 89% | — | $7.5K |
| $14.99 | 24ratings | 81% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
参加了内测,修了很多汉化问题。 是个蜡笔画风格的抓宠RPG游戏,画面质感有点毛茸茸的。战斗只能控制主角的技能,技能体系挺多,可以自由搭配技能。 比较大的特色就是能驯服敌人类似宝可梦,但是管理方面做的不大好。队友最大可以上场5个,但无法操作,会自动行动。
SE!给我看看真正的三重灾祸和溃烂爆发是怎样的口牙!! 只有一个存档,但是经过收集度检测点会有提示,发现不够可以先不进去。另外进入地狱地图最终阶段进入第三个后面有宝箱的地狱门前可以复制存档,存档位置在(C:\Users\Administrator\AppData\LocalLow\Rablo Games\NecroStory),覆盖necrostory文件夹内所有内容可以做到回档。临时退出游戏会回到关闭游戏的地方而不是保存水晶的地方
雖然簡單但是很有趣的小遊戲。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 7.83/day in the week to Jul 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $14.99 |
| 12ratings |
| 82% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Necro Story delivers a refreshing twist on the fantasy RPG formula by casting players as a necromancer who is far from the typical villain. Rather than pursuing conquest through fear alone, the protagonist embarks on a humorous adventure alongside the ghost of a former white mage, creating an unlikely partnership filled with witty dialogue and entertaining interactions. The game's narrative embraces a playful tone while still presenting an engaging fantasy world, allowing its dark themes to feel charming rather than oppressive. This balance between comedy and adventure gives the story a distinctive personality that keeps it enjoyable from beginning to end. Instead of simply defeating monsters, the game's central mechanic revolves around harvesting their souls and recruiting them into your ever-growing undead army. This clever system transforms fallen enemies into valuable allies, encouraging players to continuously expand and experiment with their roster. Every newly acquired companion offers different abilities and strategic advantages, making team composition an important part of progression. The constant reward of discovering and collecting new souls creates an addictive gameplay loop that feels both satisfying and true to the necromancer fantasy. Combat blends turn-based strategy with extensive character customization. Players gain access to more than twenty spells spread across five unique schools of necromancy, including Affliction, Darkness, Life Drain, Summoning, and Dark Pacts. Each discipline offers its own strengths, allowing players to specialize in devastating magical attacks, summoning undead servants, weakening opponents with curses, or sustaining themselves through life-draining abilities. The variety of magical options encourages experimentation, ensuring battles remain engaging as new skills and combinations become available throughout the adventure. The game further expands its tactical depth by allowing players to equip their undead followers with better equipment, strengthen their party through upgrades, and even transform into powerful demonic forms during combat. Supporting units such as skeletons and zombies add another layer of strategy, rewarding players who carefully balance offense, defense, and utility. Rather than relying purely on character levels, victory often depends on assembling a well-rounded team capable of adapting to different encounters, making preparation just as important as execution. Outside of combat, Necro Story rewards exploration with hidden passages, environmental puzzles, secret treasures, and useful equipment scattered throughout its vibrant fantasy world. The environments encourage curiosity, with optional discoveries providing worthwhile incentives for players who thoroughly investigate every location. Puzzle elements are integrated smoothly into the journey without disrupting its pace, helping exploration feel like a meaningful extension of the overall adventure rather than a repetitive checklist of collectibles. Visually, the game adopts a colorful art style that contrasts beautifully with its necromantic themes. Bright environments, expressive character designs, and lively spell effects create a world that feels inviting despite revolving around death magic. The soundtrack complements the whimsical atmosphere with memorable compositions that enhance exploration, story sequences, and combat alike. Together, the audiovisual presentation reinforces the game's identity as a lighthearted fantasy adventure rather than a grim tale of darkness. One of the game's strongest qualities is its sense of humor. The interactions between the sarcastic necromancer and the ghostly white mage provide consistent entertainment, while supporting characters contribute additional personality to the unfolding story. Although comedy remains at the forefront, the narrative also delivers moments of genuine emotion and mystery, preventing the adventure from becoming overly simplistic. This balance gives the characters enough depth to remain memorable beyond their comedic roles. Necro Story is not entirely flawless, however. Players seeking highly demanding tactical challenges may find some encounters more forgiving than expected, and repeated soul collection and party management can occasionally become predictable over extended sessions. Even so, the steady introduction of new spells, recruitable creatures, equipment, and hidden secrets helps maintain momentum and keeps progression feeling rewarding throughout the campaign. Overall, Necro Story succeeds by combining strategic RPG mechanics, monster collection, exploration, and comedic storytelling into a cohesive and highly entertaining experience. Its inventive approach to necromancy, flexible combat system, enjoyable cast, and rewarding progression distinguish it from many traditional fantasy role-playing games. While it may not offer the deepest tactical complexity in the genre, its originality, charm, and polished gameplay make it an adventure well worth experiencing for fans of humorous RPGs and creative fantasy worlds. Rating: 8/10
More fun than the dev's previous work, Healer's Quest. Lot of party flexibility, good array of difficulty settings, and very few of the achievements require luck - you'll get most of them by simply being thorough.
Un jeux avec un gameplay et une difficulté progressive très bien dosée. Prends quelques jours à se finir (si vous jouez toute la journée comme moi). Très bonne duré de vie ! Le mode hardcore est un défi complexe. 💪 Les plus gros point fort du jeux sont : Le gameplay, l'humour, le style artistique.
Es un juego precioso, entretenido, con unos diálogos geniales y divertidos y una historia bastante interesante. Tómatelo como esos momentos de relajación y disfrute. Lo recomiendo totalmente, se nota que lo han hecho con cariño y pasión. Para más detalles: https://youtube.com/live/cUT20aDlnJg?feature=share
Good so far, only 2 complaints Souls fly off screen almost instantly at times (needs be slower) leveling is way to slow (needs to be faster). On hard mode my troops die after one fight, progressing through multiple floors, and multiple fights is impossible without spending time leveling up, but then that goes back to the issue of leveling being slow.
分辨率太低了,下面的格子经常点不到,技能说明也没有,我选的召唤,也没见哪里加强,10几点技能的骷髅抗不了一下,还有就是玩几个小时就卡的要命,这时候找不到存档点的话每一场战斗都是折磨
Sympa petit jeu de necromancien, on doit apprendre à utiliser les ames des defunts pour progre
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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