
Master the dark art of necromancy in a 2D top-down strategy game. Unleash and lead your undead legions to defeat and dominate enemy waves in this action-packed adventure.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Genres
Stats
Languages: English, Japanese, Korean
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its pretty good but it needs more assets and expansion underrated in my opinion also buff the primary attack of the old necromancer
Good game!
O jogo é divertidinho de passar o tempo. Mas depois de um tempo começa a ficar dificil passar as waves, não é uma critica, só estou dizendo esse jogo não é para relaxar, jogue como se sua vida dependesse disso, porque ela dependerá. Dito isso aproveite o jogo.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
어렵다
This game not made for player to finish the game. cuz from early the level is impossible to survive until 20 minute.
"Necro Rumble" is an unabashed, lazy ripoff of Vampire Survivors (Copyright Poncle, 2021). Many lazy "amateur" developers don't pay attention to their obligations under copyright law, and often steal the ideas of actual, real game developers without credit, such as the "developer" here has done. Putting aside the unethical intellectual, creative and moral bankruptcy of stealing someone else's game concept, this is also breaking that unwritten law of stealing other people's game ideas... you should at least try to do better than the game you're ripping off. "Necro Rumble" is considerably worse than Vampire Survivors. So this looks like an old 1990's Adobe Flash game that you might play in a web browser, and the problem there is obviously Steam wasn't intended to try compete with Chrome and Firefox. If it can be done in a web browser, it's not even close to a cutting edge PC gaming experience. That's a problem. The gameplay itself is pathetically derivative... enough to make you lose all hope in humanity, really. I guess in fairness there's one mechanism that's almost appealing in that amongst the Vampire Survivors ripoff abilities is a reanimation one... that's seriously the only differentiator (besides somehow looking even worse than Vampire Survivors). The graphics here are particularly awful, so bad that it actually stands out as one of the worst looking games on Steam. Quite an accomplishment. It's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. The developer chose not to do the job of a real game developer and create meaningful bespoke levels, narrative based gameplay progression and so on. Instead, they decided that "Procgen IS content!" and lazily tried to use procgen algorithms to create infinite, samey, repetitive, soulless levels, because that's a lot less work. As a result of this poor decision, the game gets tired and repetitive almost immediately. Developers must learn that procgen is a terrible substitute for creating real content. It should not be used as "ez-mode" for content creation, as the developer tried to do here. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's well over 130 million gamers on Steam. SteamDB showed the game peaked at less than 100 concurrent players, they couldn't even break three figures, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? I think you should give this one a miss. Although it's free, your time and storage are valuable resources, and the market is filled with superior options.
첨에는 뭐 이리 어렵지 하는데 한 30판정도 하다보면 요령이 늘음 타임 킬링용으로는 적당함
2D yukarıdan aşağıya strateji oyununda karanlık büyücülük sanatında ustalaşın. Bu aksiyon dolu macerada düşman dalgalarını yenmek ve onlara hükmetmek için ölümsüz lejyonlarınızı serbest bırakın ve onlara liderlik edin.
seru sih, mungkin bisa ditambahin mode, tempat, terus bisa design necro nya sendiri
味方を生贄にする魔法?がスカされたり別のに当たったり
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $769 | 3 | 100% | $9.99 | |
| — | 0 | — | — | |
| $0 | 17 | 88% | Free | |
| $0 | 10 | 90% | Free | |
| $2.8K | 39 | 95% | $4.99 | |
| $1.9K | 27 | 85% | $2.99 |