
Command every court with authenticity and realism Powered by ProPLAY™, giving you ultimate control over how you play in NBA 2K25. Define your legacy in MyCAREER, MyTEAM, MyNBA, and The W.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 42.9Kreviews | 59% | — | $82.3M |
| $69.99 | 54.8Kratings | 61% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 913 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ooooooooooooooooooooooo
não tem versão em portugues
I play NBA 2K almost entirely offline, mainly in MyNBA. I’m not really here for Park, Rec, MyTEAM, online metas, or VC grinding. I just want a good basketball game where I can run a franchise, build teams, play realistic games, and create my own league storylines. From that perspective, NBA 2K25 is a very good game, even if it still comes with the usual 2K problems. The on-court gameplay is the biggest strength. Players feel more physical, movement feels smoother, and basketball decisions actually matter. Good shooters feel dangerous, strong defenders can change possessions, and star players stand out in a believable way. That said, the game is not perfect. Even as an offline player, it is hard to ignore how much of NBA 2K is built around VC, online modes, and live-service systems. MyNBA is great, but it sometimes feels like offline players are not the main priority. There are also some familiar MyNBA issues. Trade logic can be weird, CPU team-building is not always realistic, sim stats can be odd, and progression sometimes needs slider adjustments. The mode is still excellent, but it could definitely use more polish and attention. Overall, I enjoyed NBA 2K25 a lot as an offline player. The gameplay is strong, MyNBA is deep, and there is a lot of fun to be had if you like franchise-style sports games. It is not a perfect game, and the usual 2K frustrations are still there, but the core basketball experience is good enough that I kept coming back. Recommended for offline/MyNBA players, especially on sale. If you mainly want a deep franchise mode and solid basketball gameplay, NBA 2K25 is worth playing.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $59.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 921 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Esse é bom hein
ssxxsd
One of the worst for PC
Luka not fat enough!!!!! L game!!!!@#
画质清晰,操作流畅
手感奇怪诡异
eu amo o sga stay with me
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $82.4M | 52.3K | 79% | $59.99 | |
| $83.2M | 116.8K | 96% | $29.99 | |
| $81.4M | 162.6K | 92% | $24.99 | |
| $83.5M | 156.3K | 94% | $29.99 | |
| $80.9M | 218.7K | 97% | $24.99 | |
| $84M | 110.4K | 89% | $34.99 |