
Or were you deaf or were you blind when you left your two fine legs behind, Or was it sailing on the sea when you got the cannonball to your knee, I too was young and I was slim and I had a leg for every limb, But now I’ve got no legs at all, they were both shot away by a cannonball.
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About

Admiral John Byng who spent his life sailing the seas for the British Navy, died in 1757, by bullets on the deck of HMS Monarch. Admiral Horatio Nelson, carrying on with the utmost duty, fell similarly to a French musket shot in 1805.
Now it is YOUR turn to sail the seas of the Age of Sail.
But it would be wise to approach the subject cautiously: practice, improve your skill and your ship and connections with allies. Then you can commandeer best vessels: crush your enemies, see them driven before you and hear lamentations of their women in global chat.
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Naval Action is a hardcore, realistic, and beautifully detailed naval combat game immersing players into the experience of the most beautiful period of naval history - when sailing ships ruled the seas.
Age of sail combat is a personal affair with no dirty tricks, corner camping, or hiding in bushes: you see the enemy from 20km and so do they. Just like in boxing you have to get close; and use all your tactical knowledge of wind, your ship to slug it out face to face. Broadside weight matters, but even a smaller vessel can overcome the superior enemy by focusing on the enemy weak spots.
No game has come closer to the replication of the Age of Sail sailing mechanics and combat. Thats why Naval action was named one best releases from early access in 2019 by Valve!
Beautiful ships – We have been painstakingly recreating the beautiful ships of the Age of sail period. Accurate hull models, sail plans, guns, internal upgrades, historical speed trials were used in the creation of vessels. The game features 50+ ships from small cutters to large 100+ gun 1st rates allowing the player to experience every possible role of that era.

Realistic sailing – Advanced wind and physics model provides for realistic portrayal of ship’s performance in the age of sail. Yard angles, ship angle to wind, fittings and ship condition affects speeds and turning rates. Correct tacking, boxhauling, clubhauling and other elements of realistic sailing will help you win battles in most adverse conditions.
Conquest and PVP Activities Fight for the domination of the West Indies, recreated based on 18th Century maps and navigational charts. Build ships, trade, attack enemies of your nation almost everywhere and capture their ships and Open trading outposts in the ports governed by your clan.
Damage model – Every cannonball is tracked in the air and after it hits the target. Leaks, structural damage, torn sails, demasting, raking, fires, explosions and all other hazards that were possible in that era. Damage is positional: hit the gun and you might destroy it. Gunnery crews are placed deck by deck. Shot can pass through the balcony, ricochet of the gun, hit a crew member and then fly out of the gunport splashing into the water. Armor thickness and wood types affect strength of the hull and cannonballs will ricochet from the hulls at extreme angles.
Built for PVP: Absolutely no hackers.
Hacking is a killer of fun in PVP games. From the start we have built the tech around one main goal - complete elimination of hacking from PVP. Naval Action is one of the few games where hacking is made impossible by design. Every battle action is calculated on the servers, even water and wave shapes. Yes - you have heard it right: there is a special server that calculates and replicates waves to all users in battle. When fighting in Naval action you can be sure you are only facing skills and ship fittings.
Gunnery and weapons – Major types of naval artillery are implemented: from long guns to mortars to carronades and obusiers. Fort and land batteries will provide you with support during battles near shores. Mortar vessels can destroy fortifications, though they may require an escort.

Each gun has realistic ballistics and penetration performance based on historical gun charts and admiralty tests. Heel and wind affect the shooting distance and will require a change in tactics.
Thank you, Captains for Attention
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Reviews
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Reviews
The final nail in the coffin for this game was adding a purchase price They keep making the game harder and less accessible with unnecessary time sinks like needing gunpowder to play, in which general NPC farming and sea combat or "naval action" does not fund the player with enough ammo and gunpowder to upkeep their ship, which now the general NPC battles take longer to complete So you are required to spend days and make alts for Economy farming just for the bare minimum to survive and play the game for 2-3 days to have enough resources to even shoot your ship for 2-3 days which is just disgusting And now they want money? Remove gunpowder, and bring back the 2019 version of the game and maybe then you can justify a cost and remove this gunpwoder crap This is ontop of the 80-90$ DLC Prices for a single ship which is insanity
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like the age of sail and exploration especially the privateering aspect. I like this game and have spent a lot of hours on it; many moments of joy. There many things to improve for sure, but this is by far the best age of sail sim as of yet. I love that fishing is back and the Christmas themed mods, these are great! I wish that 7th/6th rate trade ships and LGVs had more variety of loot and more lucrative like dubloons and luxury goods that you can sell for Reals to make it worthwhile privateering their holds.
I've been playing this game for a long time and a lot. Great idea of a simulator about the era of sailing ships. But the implementation is terrible. The developer is terrible. He breaks the game over and over again. He doesn't listen to advice or even understand it. He deletes messages on the Discord server of experienced players because he doesn't like them and even bans them for it. He doesn't think about the quality of the game in technical, economic terms and about the process. He makes the game worse and worse, listening to completely stupid and incompetent people. He is completely uneducated in communicating with people. The level of communication with the community of the game is terribly primitive. The game mechanics are completely broken and he doesn't care about the thought of it. Absolute imbalance in battles for the greater side. If earlier the timer was 2 minutes, now it's 20. That is, you can fight for someone alone. And after 5 minutes there will be 10 enemies. The characteristics of most guns are absolutely unjustified. Lack of balance in the game. Lack of logic of the process. Now the smallest boat can attack the entire fleet and initiate the battle. The system of combat ratings in battle groups is missing. Complete breakdown of pvp and rvr. Comments when describing problems with gravel and requests to do everything adequately are absent. Understanding of how the game and the processes in it should work is absent. Absolute ignoring and humiliation of the opinions of experienced players who love this game. Maybe I'm a bit emotional, but I'm overwhelmed by the negativity of the developer's attitude towards the player and his absolute lack of understanding of the game mechanics.
Игра г*вна
GOVNO
I loved this game for a long time, with all the changes and the greed coming out I would never reccomend this to anyone.
SCUM DEV SCUM PRACTICES. A LITERALLY CASH GRAB, FORCE DLC PURCHASE JUST TO ACCESS A GAME FEATURE?! S C U M!!!!!!
dont waste your time or money on this game was 10x better in 2018 today in 2026 is awful soon as you log in you hit a wall with nothing to help you you will feel ripped off Devs says they will fix it been saying that since 2018 only thing they have done is take everything good out and add stuff nobody wants there building a game for there self and not there player base if you want to spend money to sit and just look at ships then this is a game for you ships look really good thats the only good thing i can say sadly
що ж, намагався захопити ворожий корабель абордажем (тому що невідомо де брати ядра), і програв. корабеля нема, грош ніц, робети нічоґо. канец піратських приключеній -------------------------- забув додати, українську прибрали походу. ну ви поняли хто на разрабочіках тепер, delulu XD
Looking for something to play, jumped back into this game after being gone awhile. Lost all ships due to server wipe. Ok, I used to be pretty good. Got into my free boat and attacked pirate NPC. No canon balls or gunpowder. Ok, give up fight and go to port. Get another free ship, go to buy canon balls and powder. Surprise, no money to buy anything. Lost all my money too. Devs I don't want to do trade runs until I can get enough cash to buy gunpowder and canon balls. Glad I didn't pick up and more DLC before jumping back into this train wreck. Uninstall.
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