
Or were you deaf or were you blind when you left your two fine legs behind, Or was it sailing on the sea when you got the cannonball to your knee, I too was young and I was slim and I had a leg for every limb, But now I’ve got no legs at all, they were both shot away by a cannonball.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Admiral John Byng who spent his life sailing the seas for the British Navy, died in 1757, by bullets on the deck of HMS Monarch. Admiral Horatio Nelson, carrying on with the utmost duty, fell similarly to a French musket shot in 1805.
Now it is YOUR turn to sail the seas of the Age of Sail.
But it would be wise to approach the subject cautiously: practice, improve your skill and your ship and connections with allies. Then you can commandeer best vessels: crush your enemies, see them driven before you and hear lamentations of their women in global chat.
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Naval Action is a hardcore, realistic, and beautifully detailed naval combat game immersing players into the experience of the most beautiful period of naval history - when sailing ships ruled the seas.
Age of sail combat is a personal affair with no dirty tricks, corner camping, or hiding in bushes: you see the enemy from 20km and so do they. Just like in boxing you have to get close; and use all your tactical knowledge of wind, your ship to slug it out face to face. Broadside weight matters, but even a smaller vessel can overcome the superior enemy by focusing on the enemy weak spots.
No game has come closer to the replication of the Age of Sail sailing mechanics and combat. Thats why Naval action was named one best releases from early access in 2019 by Valve!
Beautiful ships – We have been painstakingly recreating the beautiful ships of the Age of sail period. Accurate hull models, sail plans, guns, internal upgrades, historical speed trials were used in the creation of vessels. The game features 50+ ships from small cutters to large 100+ gun 1st rates allowing the player to experience every possible role of that era.

Realistic sailing – Advanced wind and physics model provides for realistic portrayal of ship’s performance in the age of sail. Yard angles, ship angle to wind, fittings and ship condition affects speeds and turning rates. Correct tacking, boxhauling, clubhauling and other elements of realistic sailing will help you win battles in most adverse conditions.
Conquest and PVP Activities Fight for the domination of the West Indies, recreated based on 18th Century maps and navigational charts. Build ships, trade, attack enemies of your nation almost everywhere and capture their ships and Open trading outposts in the ports governed by your clan.
Damage model – Every cannonball is tracked in the air and after it hits the target. Leaks, structural damage, torn sails, demasting, raking, fires, explosions and all other hazards that were possible in that era. Damage is positional: hit the gun and you might destroy it. Gunnery crews are placed deck by deck. Shot can pass through the balcony, ricochet of the gun, hit a crew member and then fly out of the gunport splashing into the water. Armor thickness and wood types affect strength of the hull and cannonballs will ricochet from the hulls at extreme angles.
Built for PVP: Absolutely no hackers.
Hacking is a killer of fun in PVP games. From the start we have built the tech around one main goal - complete elimination of hacking from PVP. Naval Action is one of the few games where hacking is made impossible by design. Every battle action is calculated on the servers, even water and wave shapes. Yes - you have heard it right: there is a special server that calculates and replicates waves to all users in battle. When fighting in Naval action you can be sure you are only facing skills and ship fittings.
Gunnery and weapons – Major types of naval artillery are implemented: from long guns to mortars to carronades and obusiers. Fort and land batteries will provide you with support during battles near shores. Mortar vessels can destroy fortifications, though they may require an escort.

Each gun has realistic ballistics and penetration performance based on historical gun charts and admiralty tests. Heel and wind affect the shooting distance and will require a change in tactics.
Thank you, Captains for Attention
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 904 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"Only the score matters, not the content of reviews." (paraphrased for politeness) -Admiralty Speaker, one of the lead devs
If you actually dive into what those reviews are complaining about, you'll quickly realize they aren't reviewing the game you can play today. They are reviewing years of developer drama, broken promises, and the lingering trauma of the past. If this game released today with a completely clean slate, it wouldn't be sitting in the review gutter, it would easily be praised as a solidly "mid-good" simulator that delivers something no other game on the market can match.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 907 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am here POST patch, I was able to do 1-2 courier missions and get enough $$ to buy cannons, cannonballs and gunpowder and get into fighting ASAP. It's really not that bad but you do need to know where to go. Pitts town is the best Safe zone town as far as I can tell, has everything. Start, get a 2nd free lynx to form a fleet, do 2 courier missions at a time, and in no time you have a dock, warehouse, and a port to call home. Finish the final exam... if you can... and get a cerberus and go from there! Perfect nope, but the best pirate game out there atm and ill take it. :)
Supported this game from its Pre-Alpha days. Skip this one, don't invest ANY time into. I made that mistake, hundreds of hours of grinding, getting myself to max level, collecting ships, all gone. Because the devs chose to be greedy, and refused to listen to their community. My profile was deleted with no warning, all that progress lost. All for a useless change. These devs have proven time and again that they are greedy and hate their community. Save yourself the time, don't give them any of your money.
the game is too slow paced and super hard for new players to even begin, the long waits to get from point A to point B sometimes are too long and the amount of xp its too low from missions for normal new players with the beginner ship. besides that it takes too long for even be ready to go outside of the safe zone into the rest of the map :(
I Ignored all the negative comments because they all seem to come from old veteran players. They all got their account wiped and were mad about it, in my opinion, if you have everything, you wont play anyway. Gave the game a try and still like it so far. Its true, it's a Niche Game but the ones playing it, like what its about. around 400 players on at a time. If you know where to go you will cross many players. In the beginning you trade a bit and in the meantime you can chat with other players, learning what you have to do and so on. After that you quickly learn to fight, but beware you will sink and you will be mad, but it is the only way to learn. So get past the rage quit. You earn money fast and you quickly cycle trough new ships. Ship models are top notch but the port models are trash, everything has a different scale... I really like the community, Chat is simple like in the old days, no stupid filters and everybody can be themselves, also with a lot of players that help you. If you like realistic naval combat from that era, this is the game. But don't expect realistic boarding, that past is a bit lame and hard to understand.
game ruined, dont buy :(
this game sucks
Начал играть пару дней назад, и видимо в игре все изменили в лучшую сторону, так как "скулеж" в комментариях 2 годичной давности не подтверждается. Деньги фармятся очень легко, буквально не выезжая из зеленой зоны можно за 1,5-2часа нафармить 500К+ через грузоперевозки, до этого захватив 2 кораблика торговых ботов Касаемо ядер и пороха, видимо тоже что-то поменяли, так как после файта мне насыпает в 1,5 а то и в 3 раза больше монет чем я потратил, а уже если запариться и крафтить порох и ядра, так там вообще кпейки на боеприпасы уходят, единственное что дорого это пушки, и то только некоторые самые ходовые виды, оно и понятно, так и должно быть, но опять же комплект 32 карронад стоит 50к, это буквально 2 задания доставки со средним грузом выполнить, или одно с тяжелым Что касается фарма опыта, я не испытал голодания в равных по силе файтах, с самого низкого уровня уже есть боты тебе по силе, только научиться ходить по ветру и попадать, все, дальше опыт льется рекой Да очень душный итоговый экзамен в обучении, я так и не смог его еще осилить, но и ладно, попробую позже еще раз, а так в целом, на данный момент играется все приятно Единственное с чем соглашусь, это возможное отсутствие контента кроме файтов на кораблях, наверно можно было бы придумать, какие-то ивенты, которые не превратили бы игру в свистоперделку по типу world of sea battle, (она кстати после Navalа кажется такой казуальной ерундой, по крайней мере по боёвке, что я не понимаю, как в это играют столько человек). В конечном итоге согласен, что через какое-то время, без вступления в клан или игры с друзьями, вы можете заскучать в игре от однообразия происходящего Подводя итог, в своем жанре альтернатив у нее нет, и я бы НЕ сказал, что она плохая! За проведенное в ней время, мне удалось получить удовольствие и почти весь спектр эмоций) Но опять же я играл не один, поэтому если вариант собраться компанией однозначно попробуйте!
I loved this game a few years ago, but as a recent returning player, I cannot recommend. The wole needing gunpowder and cannonballs thing really sucks when when you're dirt poor with no coin. $Crew $Cannons $Gunpowder $Cannonballs $Repair kits $Medicine It's just not fun anymore and way way way to grindey.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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