
Or were you deaf or were you blind when you left your two fine legs behind, Or was it sailing on the sea when you got the cannonball to your knee, I too was young and I was slim and I had a leg for every limb, But now I’ve got no legs at all, they were both shot away by a cannonball.
Modeled estimate, not a reported figure. How we estimate →
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About

Admiral John Byng who spent his life sailing the seas for the British Navy, died in 1757, by bullets on the deck of HMS Monarch. Admiral Horatio Nelson, carrying on with the utmost duty, fell similarly to a French musket shot in 1805.
Now it is YOUR turn to sail the seas of the Age of Sail.
But it would be wise to approach the subject cautiously: practice, improve your skill and your ship and connections with allies. Then you can commandeer best vessels: crush your enemies, see them driven before you and hear lamentations of their women in global chat.
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Naval Action is a hardcore, realistic, and beautifully detailed naval combat game immersing players into the experience of the most beautiful period of naval history - when sailing ships ruled the seas.
Age of sail combat is a personal affair with no dirty tricks, corner camping, or hiding in bushes: you see the enemy from 20km and so do they. Just like in boxing you have to get close; and use all your tactical knowledge of wind, your ship to slug it out face to face. Broadside weight matters, but even a smaller vessel can overcome the superior enemy by focusing on the enemy weak spots.
No game has come closer to the replication of the Age of Sail sailing mechanics and combat. Thats why Naval action was named one best releases from early access in 2019 by Valve!
Beautiful ships – We have been painstakingly recreating the beautiful ships of the Age of sail period. Accurate hull models, sail plans, guns, internal upgrades, historical speed trials were used in the creation of vessels. The game features 50+ ships from small cutters to large 100+ gun 1st rates allowing the player to experience every possible role of that era.

Realistic sailing – Advanced wind and physics model provides for realistic portrayal of ship’s performance in the age of sail. Yard angles, ship angle to wind, fittings and ship condition affects speeds and turning rates. Correct tacking, boxhauling, clubhauling and other elements of realistic sailing will help you win battles in most adverse conditions.
Conquest and PVP Activities Fight for the domination of the West Indies, recreated based on 18th Century maps and navigational charts. Build ships, trade, attack enemies of your nation almost everywhere and capture their ships and Open trading outposts in the ports governed by your clan.
Damage model – Every cannonball is tracked in the air and after it hits the target. Leaks, structural damage, torn sails, demasting, raking, fires, explosions and all other hazards that were possible in that era. Damage is positional: hit the gun and you might destroy it. Gunnery crews are placed deck by deck. Shot can pass through the balcony, ricochet of the gun, hit a crew member and then fly out of the gunport splashing into the water. Armor thickness and wood types affect strength of the hull and cannonballs will ricochet from the hulls at extreme angles.
Built for PVP: Absolutely no hackers.
Hacking is a killer of fun in PVP games. From the start we have built the tech around one main goal - complete elimination of hacking from PVP. Naval Action is one of the few games where hacking is made impossible by design. Every battle action is calculated on the servers, even water and wave shapes. Yes - you have heard it right: there is a special server that calculates and replicates waves to all users in battle. When fighting in Naval action you can be sure you are only facing skills and ship fittings.
Gunnery and weapons – Major types of naval artillery are implemented: from long guns to mortars to carronades and obusiers. Fort and land batteries will provide you with support during battles near shores. Mortar vessels can destroy fortifications, though they may require an escort.

Each gun has realistic ballistics and penetration performance based on historical gun charts and admiralty tests. Heel and wind affect the shooting distance and will require a change in tactics.
Thank you, Captains for Attention
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
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Reviews
Themes across 904 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
就这史还敢转付费???
World of sea battle much better and it free
Man, this latest update did it for me. Im done. The devs just keep making tweaks that are detrimental to the game. Its a shame really, the game had great potential..
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 907 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sorry, but this game is absolute trash. The gameplay cycle has all the grind and torture of a freemium game but they're charging you up front for it. The actual sailing around isn't really sailing, it's too arcadey. It's also multiplayer only. Normally not a problem, but this is one of the most elitist, unfriendly and yet somehow insecure game communities I've ever come across, and that's really saying something. Just avoid it.
Мертвая помойка, где задроты избивают нубов. Вся хваленая боевка сводится к тому чей борт доедет до ж..пы. Выглядит убого и так же играется. По началу затянет и будет желание купить ДЛС, не ведитесь, не повторяйте моей ошибки.
Terrible Patch. Ruins everything.
These developers are either braindead or they are purposely ruining this game. Don't waste your money....
Man muss 3 Stunden Grinden nur um paar Kannonen Kugeln Zu haben
They might have actually done it this time the new crafting costs might actually do it. The devs are either trying to kill it or are absolutely brain dead. I had a lot of crafting materials and dubs at a port where I could have crafted a few n L'Oceans except now i can't even craft 1 and if i were to take the time to get the supplies i would have to do 15ish or more trade runs in a fleet rotterdams to get all the crafting supplies for 1 L'ocean and i don't have alts like some of the other crafters so I am basically boned. Even if i were to get all the supplies, it would cost a small fortune so, i would have to go and get money which there is 3 options PVP/PVE, Crafting and selling, or hauling which all are time consuming in their own right. In the time it would take to get all the materials to one port I would still need to get 32K dubs which is actually insane the most I had was 50k at one time and that was after a lot of saving and constant no life PvE while also buying off other players which gets expensive real quick. They also nerfed rewards sooo. In short the Time Sink vs Payoff is not worth it I would rather just work, take my paycheck and burn it then continue with the current state of things. L Dev team Sincerely, El Taco De Border Wall
Sadly the last patch didn't solve any of the long known problems, but made the game unplayable.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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