
A cozy online incremental idle game you can play with your friends at the bottom of your screen. Customise, play mini games, earn & spend!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In the world of Nano Neighbors, your desktop becomes home to a futuristic friend. Bond with your customizable NANO, style it, assign it tasks, and watch it grow alongside you. Build a cozy capsule space, connect with others online, and let your NANO thrive while you work, game, or relax.
In the future, NanoCorp revolutionized society with NANOs - advanced androids designed to work, protect, and evolve. But their greatest discovery wasn’t in circuits or code - it was in connection.
As a Handler, your bond with your NANO determines its growth, efficiency, and potential. The stronger your connection, the more your NANO thrives - and so does the world around you.

Personalize your NANO’s appearance to match your style. Upgrade and enhance them as they grow alongside you.
Design a cozy, futuristic capsule where your NANO lives. Decorate with furniture, gadgets, and upgrades to create the perfect space.
Assign your NANO different tasks and jobs - whether it’s crafting, gathering, assisting with research, or even taking on unique missions. They can earn rewards and income for you to spend on more customisation!
Turn your Discord server into living social hubs. Jump in with your friends, explore, and play together inside Nano Neighbors — even if they don’t own the game. It’s a new way to hang out, play, and build community without ever leaving Discord!

Interact with your friends’ NANOs, visit their capsules, or invite them over to yours. Watch how their NANOs grow and evolve in different ways.
Let your NANO live on your screen while you work, study, or browse. Whether actively engaging or passively watching, your NANO is always there.
Streamers can let their viewers interact with their NANO using chat commands - helping with tasks, sending gifts, or even joining their capsule home to keep them company.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not really an idle game, UI needs far more polish, customization is limited, and the minigames are not great. Give this one a skip unless you really like the aesthetic and are willing to deal with the friction.
[h1]开在桌面的温馨小房子[/h1] 你有没想过,在电脑桌面上建一个房子?今天,《娜娜小筑》解决了这个问题。 一款开在桌面上的小房间来了!!! [h2]麻雀虽小,五脏俱全[/h2] 一个不大的房间,里面的门窗、沙发、窗帘等等都由你的心意自行设定。 还有房间的整体效果,初始的房间简简单单,有着大窗子、洗漱台,在布置几个沙发。 再给自己进行个美美的装饰,来个银发,穿个运动衣,温暖的小屋就好了。 如果你还想让房间更加美丽,就不得不提到游戏中最关键的道具——信用点数。 随机游戏时间的增加,不定期会掉落信用点数,就像金币一样。 另外。游戏中,四大游戏。 小行星旷工——打到金子 街头快递员——送货上门 流水线厨师——做菜好手 互联网主播——互动专家 每个游戏结束后,根据你的完成度,会获得不同信用点数。同时,每个游戏都有个冷却期,可以通过升级来减少冷却时间。 游戏中,最有意思的莫过于好友系统,可以将你的访客码发送给他们,去看看属于他们的独一无二的房间吧! 整体体验下来,《娜娜小筑》作为一款桌面互动类游戏,你可以与它轻轻互动,或让它静静地陪伴,让你在闲暇之余,有了陪伴。 与你共赴一场浮生半日的悠然之约。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Korean, Traditional Chinese, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] 「娜娜小筑」 [/h1] [h2] 「游戏介绍」 [/h2] 娜娜小筑是一款像素风格的放松休闲社交小游戏,虽然看上去是桌面游戏,但是如果你想挂机那可绝对行不通,游戏需要玩家通过游玩各种兼职小游戏来赚取金钱,使用金币购买各种的装饰品和人物形象,等到玩家装扮好自己的房间,并且定制了一个专属于自己的形象之后,就可以去社交大厅和别人聊天了,之后要干的事情就很休闲了。 [h2] 「游戏内容」 [/h2] 游戏中玩家想要赚钱除了点击房间里面的招财猫之类的爆金币产物之外,大头的经济来源还是要去干兼职玩小游戏赚钱,游戏一共有四个基础小游戏。 小行星矿工:玩家需要用鼠标拖动自己的小人去攻击金色的陨石,这个游戏是所有游戏里面最简单的了,不需要躲避陨石,只要放到金色石头前面一点她就会自己打下来。 街头快递员:作者甚至知道这个游戏第一次玩基本都是0分还特意做了个成就,这个游戏要玩家看房子前面的发光点,提前预判扔出快递,让快递随着惯性掉到里面去,越精准给的分数越多。 流水线厨师:最有操作的一集,玩家需要根据菜谱制作出来料理,有一说一菜谱的成品还挺精致的,生的食材需要先放锅里加热一下,过头了还会糊,时间给的也比较紧张,运气好大概最多也就5道菜吧。 互联网主播:挂机游戏,右边的老虎机是重点,每有10个可以抽一次老虎机,塔罗牌可以进行占卜但是有坏效果,点赞可以增加观众数量,爱心用来抽奖,抽到笑脸就能获得打赏。 每次游玩兼职小游戏后都会增长职业经验,每次升级的时候都能够从轮班时间-或工作收入+两项里面选择一个,在经验值增长的时候还会有礼盒,打开礼盒可以获得随机的装扮或者外观。 [h2] 「总结」 [/h2] 娜娜小筑是一款画风可爱,轻松休闲的社交小游戏,游戏中的兼职小游戏难度也不高,和主角还能进行一些互动,期待后续的开发吧。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
Another great (semi) idle game to just have chill at the bottom of your screen. I like the minigames and wish we could unlock more. If you like other idle games check this out.
Игра не о чём, персонаж ходит влево-право и всё, больше ничего. Есть 4 бестолковые мини игры и они позиционируются как профессии персонажа.
Really wanted to like this game but too many issues. Crashes multiple times and wipes everything. Unless they fix it/address the issue its a downvote for now. EDIT: Thank you so much! ; w; this game is honestly really cute and wish had more traffic in the hubs
[h1]赛博养女儿的挂机游戏! [/h1] 《娜娜小筑》与其说是一款挂机游戏不如说是一款养成游戏。挂机要素很少,基本就是拜访其他人家园的串门玩法,以及还有弹幕功能的互动玩法。但游戏内金币资源的获取主要还是要靠小游戏,但小游戏又需要手动操作,这也就导致游戏并没有其他挂机游戏那么休闲。 不过在养成方面做的就很不错了,可以自定义我们的娜娜。从这一刻开始,就相当于养了一个赛博女儿,我们要给她布置房间,置备家具,买漂亮的衣服。不过这些东西会与打工等级挂钩,也就是说我们需要把几个打工提升到一定等级才能逐步解锁漂亮的衣服和家具。而且打工会有冷却CD,必须挂机这些CD才会走,不然你下线的时候省多少事件冷却会结束,上线的时候依然还是这些时间。 游戏的核心玩法是打工,可惜打工没有引导说明,不过还好都很简单,随便操作就能理解,除了流水线厨师麻烦点。一共有四个游戏:小行星矿工、街头快递员、流水线厨师、互联网主播,在详情页面会显示任职经验、轮班频次与单次收入。经验升满之后会晋升下一级别,后两个算是技能性质的东西。打工收入与游戏里的表现挂钩,完成的任务越多,获得的金币也就越多。赚到的钱可以买各种家具,台灯、桌子、窗帘、盆栽等应有尽有,所以每个级别要买的东西还挺多,打工的次数也会很多。当然还有各种可爱的小动物,从电子狗到大熊猫,都很可爱呢,女儿也和它们相处的很融洽。 此外,游戏还有拜访家园功能,好友的家园,公共大厅的家园,其他地方的主播的家园,只要我们有邀请代码就可以去,其他人来我们家里也是同理。好多nano会聚在一起聊天什么的,有种看小孩子玩耍的感觉。 [h2]总结 [/h2] 《娜娜小筑》算是一款前期手动操作偏多,后期挂机要素才慢慢显露出来的放置游戏。养赛博女儿的题材很有趣,看到通过自己的努力打工让家里的东西越来越多也会有很强的满足感。不过打工游戏没有详细的新手引导,而且有两个游戏想精准得分还是有一定难度。好多服装和家具和职业等级挂钩,这个感觉没什么必要。总之游戏目前的内容还是有点少,但整体的框架不做,期待制作组的后续更新! [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
做任务根本不挂机也就算了,任务手感极其糟糕也算了,为什么还会有bug吐司根本没法放到盘子上?
Nano Neighbors, developed by Studio BitDot and published by UNIKAT Label, is a quietly inventive idle-social simulation that deliberately blurs the line between video game and digital companion. Rather than asking for full attention in a traditional game window, Nano Neighbors positions itself as a living presence on your desktop, designed to coexist with your everyday computer use. It is a title that values ambiance, routine, and gentle interaction over challenge or intensity, carving out a niche that feels closer to a modern virtual pet than a conventional idle game. At the heart of Nano Neighbors is the NANO itself, a customizable android companion that lives in a small capsule space on your screen. From the beginning, players are encouraged to personalize their NANO’s appearance, outfits, and living environment, gradually shaping a space that reflects both progress and personal taste. This sense of ownership is central to the experience; the game’s satisfaction doesn’t come from beating levels or overcoming obstacles, but from watching your NANO exist, grow, and react as time passes. The relationship between player and NANO is framed less as control and more as stewardship, reinforcing the game’s calm, companion-focused identity. Progression is intentionally lightweight and flexible. Resources are earned through short, simple activities and mini-games that can be completed in brief bursts, such as crafting tasks, delivery-style jobs, or small simulations like mining. These activities are not mechanically deep, but they are designed to punctuate the idle flow with moments of interaction, ensuring that progress never feels entirely passive. Over time, these earnings are funneled back into cosmetic upgrades, furniture, and functional improvements to the capsule home, reinforcing a steady loop of effort and reward without demanding long, focused sessions. One of Nano Neighbors’ most distinctive features is how it integrates social interaction into an otherwise solitary idle format. Players can visit friends’ NANOs, see how others have decorated their capsule homes, and share space in cooperative or social environments. Beyond the game itself, integration with platforms like Discord and Twitch expands the idea of the NANO as a shared digital presence. In these contexts, the android becomes part of a wider social ecosystem, reacting to chat interactions or existing alongside others in communal spaces. This emphasis on shared presence gives Nano Neighbors a sense of community that many idle games lack. Visually, the game leans heavily into a cozy, anime-inspired sci-fi aesthetic. The character art is expressive and charming, with animations that are subtle enough not to distract from other desktop activities. Furniture and decorations are colorful and playful, reinforcing the idea that this is a comforting background experience rather than a demanding game. The capsule home feels more like a digital diorama than a base to optimize, which aligns well with the game’s overall tone. Sound design is similarly understated, providing gentle audio cues without overwhelming the player’s workspace. The decision to live directly on the desktop is both Nano Neighbors’ greatest strength and its most divisive feature. For players who enjoy ambient experiences, the NANO’s persistent presence can be endearing, offering small moments of delight during work or browsing. For others, the interface can feel intrusive, especially if screen space is limited. Menus and interaction windows can sometimes feel cramped, and managing the placement of the NANO without interfering with other applications requires a bit of adjustment. These quirks emphasize that the game is experimenting with form as much as function. In terms of pacing, Nano Neighbors is unapologetically slow. There is no pressure to optimize efficiency or rush toward endgame content, because there is no traditional endgame to reach. Progress unfolds gradually, often in the background, which makes the experience feel relaxing but also risks repetition over long periods. The mini-games and tasks do not significantly evolve over time, and players seeking deeper mechanical complexity may find the systems too shallow to sustain long-term engagement on their own. That said, the game’s appeal is not rooted in mechanical depth. Nano Neighbors succeeds most when viewed as a lifestyle-style application rather than a goal-driven game. It is meant to be checked on occasionally, smiled at briefly, and enjoyed as a comforting digital presence rather than a challenge to overcome. The charm lies in routine, personalization, and the subtle joy of watching something grow alongside your daily activities. Ultimately, Nano Neighbors is a thoughtful experiment in how games can exist outside traditional boundaries. It won’t appeal to players looking for progression-heavy idle systems or active gameplay loops, but for those who enjoy virtual pets, cozy aesthetics, and social presence woven into everyday computer use, it offers something genuinely distinctive. While there are rough edges in interface design and long-term variety, the core concept is strong, and the experience delivers exactly what it promises: a small, friendly neighbor living quietly on your desktop. Rating: 7/10
很不错的休闲小游戏,可以挂机桌面,然后去玩小游戏赚钱和获取经验,解锁更多的物品和房间来装饰,不过就是重复性过于高了,希望多点升级经营的快感
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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