
Find the Philosopher's Stone!
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很精美的解谜游戏。难度适中。流程大概5小时左右,为了全成就玩了2周目。除了女主角配音棒读之外没别的毛病👍
Nice hidden object game. I liked it. Not my favorite, but not bad.
A classic point-click hidden object game from Artifex Mundi. The low difficulty mode is good for casually completing on a bored day. Most of the puzzles in the game can be completed with a bit of thought and clicking the mouse, but you will feel a sense of accomplishment if you complete them in one go. It's too expensive to buy at full price, so I recommend buying it on sale.
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Languages: English*, French, Italian, German, Simplified Chinese, Japanese, Korean, Polish, Russian*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sehr schönes Wimmelbildspiel, kann man auch gut mit Kindern > 8J. zusammen spielen. Trainiert auch das Lesen des Kindes. Mit Maus und 55" TV perfekt für einen schönen gemeinsamen Rätselabend. Läuft perfekt auf dem Steamdeck (Bluetooth-Maus & TV).
很精彩一个游戏,剧情和场景设置都很新颖,后面太空和神域的场景刻画的很有创意,个别谜题过于简单,简直没有存在的必要,找物累眼睛,但是值得玩一下
[u]Recommendation[/u]: A decent hidden object game that avoids most of the pitfalls present in many previous Artifex Mundi games. [u]Critique[/u]: This game should be called "Mythic Wonders: Something is Missing Here" instead, because you will [i]constantly[/i] get the message "Something is missing here" throughout the game (I'm not kidding - if you see this message much fewer than 50 times in the game, I'll be very much surprised). Does this have a completely bonkers story? Yes. (But it's entertaining.) Does it have howlingly bad CGI for the cut scenes? Absolutely. (But it's better than a lot of the others.) Does it have illogical solutions to puzzles that ignore other items that would work better in your inventory? Sure. (But they're very, very consistent AND sometimes you will actually [i]keep a tool[/i] to use again later!!!!) There are some irritating things that are blissfully absent in this game: - there's no instances of the wrong word being used to describe an object - there's no coin being used as a screwdriver (amazing!!!) - there's no alternative minigame requiring you play through the game a second time to get all the achievements - there isn't a huge list of alternative hidden objects that you have to find to accomplish secondary objectives (sadly, there ARE morphing items that you have to find, but they're very obvious, and there's only a few of them) - nobody is kidnapped or held hostage Most astonishing of all, I don't think there are any crows in this game. Is this a first for Artifex Mundi???!? What this means is that you have a fairly run-of-the-mill hidden object game that feels just slightly better than others, because of a bunch of little quality of life improvements. Instead of a buddy that helps you fetch items you can't reach (as in so many previous games), in [u]Mythic Wonders[/u], you get a magical device that allows you to alter your environment to reveal objects you couldn't access otherwise. Mechanically, it's almost the same, but narratively, I like it a lot better. [u]Review[/u]: You play as Emma, a young woman in 1930s Europe who has been helping her uncle with constructing a contraption. She's gone home, but as the game begins, she is returning to rejoin her uncle in the laboratory. [spoiler]Upon arrival, she finds that her uncle has completed the construction of the portal and has gone through it. A guardian spirit appears to waylay her throughout her journey to be reunited with her family member. This journey takes her to different elemental realms where she must both: - reassemble devices to power up the portals in each of these worlds so she can leave - find and assimilate the elemental essence of that realm into a device called "the Philosopher's Stone" As the story continues, it becomes clear that her uncle is a bad guy who desires the ability of the Philosopher's Stone to control the elements for his own selfish purposes. But it requires someone "pure of heart" to assemble it, so that's where Emma comes in. The spirit guardian (as we discover in the Bonus Chapter prologue to the main game) was actually created by their ancestors to prevent the Philosopher's Stone from ever being reassembled. In the end, Emma completes the Philosopher's Stone, the guardian banishes her uncle, and she relinquishes the artifact to the guardian once more.[/spoiler]
Mythic Wonders is a slightly above average Hidden Object Mystery that mainly involves a fun alchemy inspired tour of elemental planes. Decently fleshed out characters, nice powers and puzzles. The story beats are somewhat predictable and the main chapter is fairly short. I have a full run of Steam Achievements, as collecting morphing objects flowed well and the challenge level was generally what I expect from the Artifex Mundi catalog.
It's beautiful to play to enjoy the graphics I just love it!
4~5시간 정도의 플레이타임을 보장하는 무난한 포인트 앤 클릭 어드벤처 게임입니다. 아티펙스 문디사에서 발매하는 게임 대부분이 이런류의 게임이고 세일할 때 사시면 3~4천원 정도의 가격으로 4~5시간 무난하게 즐기실 수 있습니다.
For a Hidden Object game, this one was actually quite good. Definitely a bit cheesy at times, like most HOG but it had substance, and was interesting. It does take a lot of inspiration from other popular ideas (totally not a Stargate) but that just makes for great personal humorous commentary. This is more family friendly than other Hidden Object games, its not too spooky and has very little violence if any, and is more of an adventure to find your uncle.
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Where this game's players are, estimated from review languages.
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