
Myth of Lumi is a 3D physics-based turf war game where you duel rival magicians in card throwing showdowns. Recruit Lumis, mystical creatures bound within your playing cards, to aid you in battle and carve your path to fame and fortune.
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About

Myth of Lumi is a 3D physics-based turf war game where you duel rival magicians in card throwing showdowns. Set in the underground utopian city of Prospera, play as Luce, an ambitious street performer striving to join the legendary Conclave—an elite circle of top-tier magicians.
Recruit Lumis, mystical creatures bound within your playing cards, to aid you in battles and carve your path to fame and fortune. Master your skills, outwit your opponents, and rise to the top!

THROW PLAYING CARDS
Perfect your craft by adjusting your card throwing technique, Cover the most ground with your cards to dominate the battlefield.
UNLEASH YOUR MAGIC
Unlock more Lumis as you play. Harness the unique magical abilities of each Lumi to stack the deck in your favor. Chain multiple skills together to optimize your deck synergy!
YOUR DESTINY AWAITS
Rise through the ranks of Prospera's legendary magicians through dazzling displays of magic and high-stakes trials. Will you prove your worth or will your name be lost in the shuffle?
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm not big on card battler's, but this one I found quite enjoyable. Mechanics make sense and aren't trivial and the narrative is also enjoyable. For a free game this is worth your time.
banger idea for a game. multiplayer would go crazy
Add a online pvp and i will force my friends to buy it also
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is a very creative idea. Using magic to bend reality to make what would otherwise be a frustrating game into something amusing wrapped inside a short but lively story is something I find admirable. I look forward to replaying it again to try all of the possible Lumis combinations. Well done, I look forward to seeing what else you make!
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Le meccaniche sono fresche e originali, si sente subito la cura con cui è stato pensato. Ogni partita regala nuove sorprese e strategie da provare, senza mai risultare noioso. L’atmosfera è unica e trasmette quella sensazione di scoprire un mondo tutto nuovo. Complimenti agli sviluppatori per aver creato qualcosa di così creativo e divertente, non vedo l’ora di vedere come crescerà ancora!
What a fun game! This is a much different kind of card battler, one involving your throw and physics that make each gameplay unpredictable. A short and sweet story. I might want to attempt and get all the achievements in this one. EDIT: The final challenge took me several attempts but I was satisfied when i finally scored the final achievement. Nice casual game! Well worth the play IMO
ну прикольно, интересно простенькая игрушка с свежей механикой(кидание карт на доску), так же есть карты с эффектами (например карту можно взорвать тем самым уничтожить в диаметре все другие и оставить дырку в столу) да это кажется просто и так и есть но достаточно залипательно там идет сюжет , на английском(который не скипнуть) ну и сами игры с оппонентами, есть ли что то дальше не знаю, не победил еще АНТОНА , но наверное должно настроек графики особо нет, vsync да разрешение(уже хорошо) но в целом на пк 2012 идет в 30-40 фпс одна неплохая механика, разные карточки(их немного но всеже) и разный ИИ , а больше ничего не надо на пару часов...
Magic is all about control, I guess. The game looked promising but the more I played the more disappointed I was. It was inconsistent with skipping dialogue that i'd already read making me miss things, likely needs a dedicated skip button and a delay between skipping dialogue. Also, I didn't feel very "controlling" when playing this. There were so little Lumi to choose from and although the abilities themselves worked well the card throwing mechanics seemed very sensitive. It made things very hard to actually precisely do, as counterintuitive as that sounds. Definitely seems like it could be fun, but I didn't enjoy my experience.
This is a peak idea.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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