
A Mystic Gate created by the gods suddenly appears in the human world. Adventurers challenge themselves with the tests that await them beyond the gate. In order to earn your wish you must defeat hordes & bosses in this roguelike dungeon exploration bullet hell!!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Spanish - Latin America, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
El juego es un poco corto al estilo roguelike pero muy entretenido y frenético. Hay armas que están desbalanceadas en comparación con otras. Si juegas con un amigo lo pasareis muy bien. Podria ser el proximo indie goty !!
good
[table][td][url=https://store.steampowered.com/curator/30253125]甄游组鉴赏家(点击订阅) [/url] [url=https://store.steampowered.com/curator/34433893]玩家聊天Q群124925250[/url][/td][/table] 非常传统的迷宫肉鸽,游戏类型上没什么好说的,可以通过慢慢积累来提升能力。 游戏的音乐还不错,基地里很舒缓,可以放松心情,迷宫里也不是很激烈, 不给玩家造成多余的压力。 操作手感不是很好,加速键位和移动在一侧,不是很舒服,因为有移动速度的加成,所以初始角色的移动受到了限制。 武器方面有比较有趣的回旋镖,可以炸伤自己的火箭筒,但是也有同质化严重的,比如数据完全相同的步枪和手枪。 装备不能查看属性,只有在数据库或者商店才能查看,这样的拾取武器时就无法主管做出决策。 BOSS战亮点不足,主要打法就是回避弹幕,少了点创意。
程よく難しく、楽しい。 中毒性がある。
スキルなど豊富にある割に4回目で全クリできてしまった まだまだアップデートの余地があると思うのでこれからに期待
[h1][b]还需进步的小巧弹幕肉鸽[/b][/h1] 《Mystic Gate》是一款像素风弹幕Rogue游戏,诸多内容借鉴了同类型的佼佼者《挺进地牢》。 本作的背景故事很简单,有一天,这个魔幻世界中突然多了许多特殊的门,此为神创造出来的试炼之门,通过后便能实现任何愿望。 游戏的关卡与《挺进地牢》、《以撒》这种类似,一张大地图上随机生成了互相连接的房间,玩家则需要逐一清空来寻找Boss房通往下一关卡。 不过本作的规模相比上述二者要小得多,所以其用了钥匙的设定,玩家必须在各个房间战斗获取3把钥匙才能打开Boss房,这样的设计避免了还未成长起来就跑去给Boss送菜的尴尬。 游戏拥有两把武器栏位,可随时切换使用。 有一点非常不错,本作采用了无弹药量设计,玩家只需要专注输出即可,而且只要停下输出的步伐,系统会立马自动换弹,且这个换弹是可以打断的,也就说不影响玩家立马开第二枪。 游戏的战斗模式也和枪牢很像,敌人会展开各种不同的弹幕攻击,玩家则要用走位和带有无敌帧的翻滚去躲避。 不过第一关的敌人设计有点不太上心,各种反直觉的哥布林发射弹幕、鸟儿发射炸弹等设计频出。 作为一款肉鸽游戏,本作同样拥有局外升级,游戏将其划分为了主动技能和被动技能。 主动技能诸如回血、提高移速、获得护盾、子弹时间、降低敌人攻击频率等。 被动技能则是一些提高金币获取量、减少武器装填时间、低血量时增加攻击力、提高生命值等效果的内容。 游戏的手感比较一般,初始枪械瞄准度有点差,而翻滚则是按照角色面对的方向进行的,因此只能使出较为僵硬的八向翻滚。 本作支持简体中文,不过是机翻的,但对于上手是没有影响的。 整体来说《Mystic Gate》的表现中规中矩,喜欢这个类型想尝尝鲜的话,建议打折购入。 [code]双语评测,认准我们: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]双语评测[/url] Make Chinese and English speaker feel at home: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]Bilingual Curator[/url][/code]
Let's Play/Video review: https://www.youtube.com/watch?v=zz8MDpYAykc Total time to beat the game was about 5 hours. I do think it's theoretically possible to complete the game in under an hour if you're really good. However, it certainly feels like there is a bit of a "grind" factor to the game in the form of permanent upgrades. The permanent upgrades that increase the odds of finding a good weapon or increasing the amount of damage you do with a weapon type are huge incentives for replay of the dungeons. Each dungeon will have a random set of rooms which will make each run unique. There are specific enemies you will run into in each dungeon which also helps them stand apart from previous dungeons. Within the dungeon you'll find a shopkeeper who sells health potions, weapons, and skills. In addition to the shopkeeper you can also find chests that have gems or weapons. The gems are used to purchase and upgrade abilities, and gold is used for the shopkeeper. Gems are maintained through death, but your gold will disappear into the void when you die. Sound design is a bit of a mixed bag for the game. The music feels like a very short clip that repeats forever. While it isn't bad, it isn't particularly memorable. Weapon sounds are typically good, but the sound effects for things like the beam weapon are bad to the point that you may avoid them altogether. Graphically the game looks great. Enemies have unique appearances and the variation of weapons goes far more in depth than color changes. I did find the color schemes of the dungeons and enemies would occasionally cause them to blend in with the background and make it a bit difficult to see. Your robot buddy would also more often than not just get in the way of enemies. Boss design looks very cool. Overall I recommend it for roguelike fans and think you'll have a blast.
Very Low quality. Not worth $5. Gameplay feels poor. Asset design is poor. Music is bad. This is 100% shovelware
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