
Explore dungeons with your own army and try to make the most efficient corps.
Modeled estimate, not a reported figure. How we estimate →
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Languages: English, Japanese, Korean
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not a bad game, but its so repetitive, not to mention there is nothing else to do, that I just didn't want to be grinding constantly from start to finish.
we need chinese
Einfacher Auto-Battler. Sehr viel Grind und am Ende nochmal richtig frustrierend.
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Trends
Modeled estimate over time.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nice game
Wow, actually this kind of game I waited for years. If you like idlers, managers, and such, don't believe "red" reviews. This is rare case of not-mobile-donation-based idler or auto-battler. It has deep enough game play to puzzle noobs. The important part of the gameplay is programming of behavior of you party. It's easy to overcome some obstacles with just good strategy programmed. Of course you will not notice this if you always hit button "make best for me". Just as an example: I tank with a thief lvl 50 as good as with a Templar warrior lvl 350.
생각보다 할 만 함. 그냥 자동사냥게임
갑자기 버그 걸려서 유닛 배치 시키려는데 유닛이 사라집니다 새로운 유닛을 배치를 할수가 없어요
할만함
Fun little auto battler with x2 speed, x4 speed, and auto repeat battle options. Job class system similar to final fantasy tactics, along with similar art style. Enjoyable game to kill some time on, and for the asking price you cant complain.
속도 8배 만들어주세요
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.