
After being inadvertantly transformed into a robotic battle maiden by their criminally insane roommate, Sam is dragged along on a ridiculous adventure in a dimension full of ravenous monster girls. Will Sam find a way out of this mess and return to their original body? Probably not, but who knows!
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
Following up [i]Max's Big Bust 2[/i] is Lached Up Game's second RPG adventure. I'll call it [i]Robot Battle Maiden[/i] for short, lest I die of old age halfway through typing a title that would give many light novels a run for their money. The story this time is not a sequel to [i]Max's Big Bust 2[/i], but rather an interquel taking place between the original [i]Max's Big Bust[/i] and [i]Alluna and Brie[/i] to fill in some gaps. It stars Sam, roommate to mad scientist Ellie, who accidentally uses her toothbrush and is "rewarded" by having his consciousness transferred into a robot girl named SERA (Sexy Electronic Robot Assistant). Physically unable to defy her creator, SERA is dragged on a war of conquest through the Frakk to help Queen PryScilla gather the power and the army she needs to enact the invasion later fought off in [i]Alluna and Brie[/i]. The RPG aspects of [i]Robot Battle Maiden[/i] are nicely improved over [i]Alluna and Brie[/i], most notably in the game balance. Instead of choosing between 8 potential party members, you play this game with a static party of 4 characters. This enables balancing around a sure knowledge of what skills the player has access to as well as the level they're expected to be. You'll still snowball into becoming weapons of mass destruction, but it takes much longer this time. The overall structure of the game is much the same as [i]Alluna and Brie[/i], aside from the complete omission of minigames. RBM is a more focused experience, to its benefit. There is less time available per day as well, improving the pacing. UI improvements include more readable morale meters, better tracking of where and when heart beats are available, and a display of elemental resistances in the equipment menu. Unfortunately, the previous issues with reading previous lines and the Giant List of Equipment (tm) are still present. Once again, the game's greatest strength is the character writing in the heart beat events. There's not just a wider variety of characters to hang out with but a wider variety of hijinks they get up to as well. SERA is an excellent lead, and her fighting against being a robot slave clashing with her increasing acknowledgement that being a robot is actually really cool is a fun character arc to witness. If you liked [i]Alluna and Brie[/i], [i]Robot Battle Maiden[/i] will surely impress. It utilizes knowledge of what did and didn't work last time to create a fun and memorable experience.
The fifth entry in Lached Up Games' Axonverse series. The new sprites are very good. The writing is still the main reason you should play this series. I recommend playing with a gamepad, as you can't edit the keyboard configuration, and perhaps reading a couple guides on how to level up your party.
For those coming, please know that this is part of a bigger franchise. You may miss a few jokes here and there. However, you should still be able to enjoy this release standalone. The same humor that enticed me in Max's Big Bust and has kept me going until now is still alive and well. I still love how much it leans in so much in its' country's culture especially when I've seen games that try to polish away that aspect in the spirit of "keeping things accessible to everyone". Personally, I really dig the feeling of the franchise just letting itself be Australian and the voice acting accents make it so much better. Its humor in general is just pretty fun. If I were to categorize it, it leans heavily on farce comedy first and foremost which is why I think the fourth-wall breaks actually work decently here rather than anywhere else. They're not crutches to make up for storytelling or humor; the whole setting is just so disjointed and in shambles (in a good way) that the author insert can slip in and out and it wouldn't be annoying. I guess because of that though, the writing lacks a bit of character depth. Much less development. There's not much in the way of interesting themes within the character arcs themselves beyond "oh no i'm a girl now but after being put into situations i find lowkey hot, i guess i like being a girl". I'm personally fine with that myself though, especially if the game jsut wants to go full farce, just make sure not to expect to much in the way of that. Well... as I write that, I suddenly remembered the romance events exist. That's probably where you'll find the bulk of actual development, and it's not entirely absent, but at the point the game is right now, it's mostly just a lot of dumb fun. Again, that's fine, just make sure to set your expectations right. On the voice acting, I do feel there are a few lines here and there that don't quite fit the character's personality, but otherwise serve to make the game feel more fun. It is pretty different to go from a character your used to only knowing through text dialogue and then giving them an actual voice. That shift adds a lot more than I would've normally expected. Oh yeah gameplay! I forgot to write about it, but I'll be honest, it's kinda secondary to me. It's easy enough that you can get into the simple RPG groove. I usually ace out the dungeon immediately then use the extra time before the deadline for pure dating sim shenanigans. The gameplay is easy enough that you can jump in, see where your stats are lacking, buy the equipment that boost those lacking stats, then cruise through without really thinking. It's fun enough that it isn't a chore though. You still get to do simple mental calculations of who to focus fire at, and MP does become a resource that you have to choose to preserve or else you could find yourself without it pretty easily. I do wish Lach eventually figures out the kinks of the software he's been given. Still praying for mouse controls. Health bars and elemental strength/resistance icons next to the chibi sprites would be nice too instead of having to bring up the stat screen all the damn time. The one big thing though is the 21 GBP price point which I'm honestly still a bit skeptical about. I, myself, find it worthwhile because not only does this game fill my particular niche, I also personally like the Early Access experience in and of itself. I think Lach seems like a decent guy and does a good job regularly communicating with the community and definitely would take in any feedback he sees and I hope he keeps it up. Saying that, it's hard for me to justify paying the price it is unless you absolutely know this is your kind of game. And no, unfortunately there's not that much in the way of porn sadly. Caters to a few different DeviantArt kinks though.
If you're considering purchasing this game there's a pretty good chance you're already familiar with this franchise of games. Like it's predecessors it is incredibly funny, with moments when I genuinely laughed out loud on several occasions. I would wholeheartedly recommend this game to anyone looking to enjoy themselves.
Now I've got to preface this, the game is NOT for everyone Lifesims are a weird genre, you switch between an RPG and VN. Lached Up Games is most well known for their silly Visual Novel it remains true here, if you're looking for a super indepth RPG I don't recommend it but if you've played Max 1 and 2 and enjoyed the Hijinks of the characters and want another VN about the secondary characters and especially where they come from this is what you want to look into. The party is made up of a Junkie and a recovering Junkie who have both been huffing raw magic, a mad scientist who says she's fighting against corruption and injustice but her methods leave much to be desired and the main character who needs to pick better friends and is the only reasonable person around. As a Visual Novel with combat the game is pretty fun, Lached Up Games is very forgiving so if you aren't great at rpgs or don't really care for the combat you aren't gonna have a hard. You get rewarded for babysitting your party members out of fights and hanging out with the people you meet a long the way. The Mini stories you get to do each in game month are where the game really shines and get better each chapter, the monster girls start off a little rude but quickly warm up to the main character which is nice, though the party members don't get as good character arcs and can be a little unlikeable which is unfortunate as their stories are unlocked first, though as you are the bad guys it makes sense. Mini stories are optional so if you don't care for a character it won't impact your playthrough, though they are fun and other character's make appearances in them, they are worth reading. The stand out stories are Tabitha [spoiler] Upon realizing, what the main character is goes from treating them as a tool to trying to help them, this plays into the final chapter amazingly [/spoiler] , Iliana [spoiler] the main character get's gaslight into having fun [/spoiler] , Heather [spoiler] She's a divisive character but you meet fun people along on the way [/spoiler] is it perfect? Nope but it's a lot of fun and worth it if the Visual Novels left you wanting more. The entire series is also Very Very Australian!
I know the dev team tends to make their world controversial. I still played most of their games. But this one starts of a way to extreme for me. I met these characters only shortly, and they are already shown as massive as*holes. The Scientist Lady honestly should be executed for her crimes (which she won't be, which I already know because I played their games not in chronological order). The main character you play as is a dumbass, but he doesn't deserve being killed, turned into a AI, and then programmed to act as a eternal slave to that b*tch. WTF were the devs on thinking this is okay? And of course my country is so incompetent and says age rating for this game is about 6 years old. Bruh.
Still the same good humor, jokes and insane plot i came here for. 10/10 Tabitha is best girl
This prequel to Alluna and Brie was really good and I loved seeing where S.E.R.A came from. She has to be my fave character in the whole series of games. Loved all the characters story scenes.
yeah it's good if you've played and enjoyed prior games in this series and understand their general weird ass nature, you probably don't need me to explain it or why it's good; it's another weird australian tftg themed visual novel with overt english otaku influences if you're into that extremely specific Venn-diagram of interests, you will probably play this regardless of what I say and you will prolly enjoy it. if you think still need more info though, it's basically alluna and brie again, but this time it has a usable ui, I think lauchlan said something about reverse engineering the system so he could make it better this time, so good on him I guess, it's still kinda buggy, but not nearly as visually janky if you haven't played past games though, you should prolly play them first as the world is a little impenetrable if you aren't already familiar with it's hundreds of characters, hundreds of running gags, or its pre-existing weird lore it's sort of a discworld situation where your prior knowledge compounds the experience but hey, if you don't care, it's still fine as a standalone experience, and might honestly be a better introduction than the other games in terms of gameplay, its just a life sim, a fairly basic one too; keep your stats topped up each day, chip away at the dungeon. etc it's not amazing, but the appeal lies in the vn stuff anyway, so I recommend just giving it a go and see how you feel about it the writing, if you like it, congrats, you've probably found a new favourite series
This is an rpg in the world of Max's Big Bust. It bridges some gaps in the main story and gives more backstory for some of the characters in the best way possible. The combat is explained very well and seems to be a big improvement from Alluna and Brie
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