
My Haunted Doll is a 2D Survival Horror game based on the story of the cursed doll of the 1800s which is said to be possessed by the spirits of a little girl and the Devil.
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Languages: English
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My Haunted Doll is a template flip from Anamik Majumdar, who keeps reskinning the same lame GameMaker Studio game templates and re-releasing it on Steam with a few minor changes. The GameMaker Studio templates he keeps re-releasing are just basic retro pixel (couldn't he rip off a template with proper graphics??) 2D top down/platformer stealth/action games. Here's some other results of his copy+paste school of "game development": [list] [*] Haunted Jail: Alcatas [*] Ghost in the Barn House [*] Gaze at Maze [*] Smash Halloween Pumpkins: The Challenge [*] The Chills [*] Gregor Hills Haunted Hospital [*] Jaxon The Thief [*] House Number 666 [*] My Haunted Doll [*] Axizon Labs: Zombies [*] The Haunted Exmone Theatre [*] Rescue Rina [*] The Haunted Tunnel [*] Heltons Haunted Hotel [*] Gaze At Maze [*] Ghost In The Barn House [*] Zack Y [*] Fight For Love [*] Captain: The Runner [*] Balloon Azuna [*] Christmas Cats Revenge [*] The Haunted Tunnel [/list] These are all basically the exact same GameMaker Studio game templates with a different skin and a couple of things changed. No professional effort was made in terms of game development, using a game construction kit requires no game development talent, and unsurprisingly produces products that have little to no value as games, especially when compared to the work of professional developers who create genuine products for gamers. No matter how many times this guy copy+pastes the same game, it's not suddenly going to become anything but garbage. Rehashing the same game over and over again is just a cheap nasty cash grab. While Anamik Majumdar occasionally breaks Valve guidelines for partners and attacks reviewers, any legitimacy he may have is eracticated by the way he pumps these copy+paste asset flips out and bulk sells keys to crapware bundle merchants like DailyIndieGame. It's also important to note Anamik Majumdar has denied using GameMaker Studio to make his asset flips, despite every single one being made with GameMaker Studio. It's unclear why Anamik Majumdar has been misleading about these templated cash grabs. As usual, my recommendation is to never give money to asset flippers and construction kit copy+paste cash grabs, so don't reward this one.
The scariest part of this game was that I paid money to play it. The second scariest was the fact that despite it being September 20th, Mary decides to PURCHASE HALF A DOZEN FRESH PINE TREES TO DECORATE HER "Museum" (More like a converted hotel in her failing small town) TO CELEBRATE CHRISTMAS. ALSO SHE PUT BEDS FACING THE WRONG WAY LIKE A MANIAC - I KNOW IT WASN'T THE DOLL. Overall this game took 25 minutes from my life and jump scared me 3 times. I give this a September 20th/October 31st
I'd previously tried the developer's platform games (with mixed results) and, seeing one of their top-down ones on sale, decided to give it a spin. I enjoyed my time with it, even if the game is short and not exactly amazing. The plot is simplistic. The game makes the unfortunate decision to explain 90% of it in a an introductory exposition dump that makes a Medieval prologue look positively cagey. The rest is mostly covered in a couple of other text screens between later levels or at the end, and just a little bit in the game itself. You play Mary, a buxom blonde who runs a county museum of random antiques out of her house and is an avowed skeptic. She never develops as a character. Mary buys a cursed doll (as the analytical consumer might glean from the title) and has to get rid of it while wandering the floors of her sprawling mansion as would cause a 19th-Century robber baron to lament the wanton excesses of contemporary museum curators. You make Mary walk around and automatically interact with things. The game starts off slow, enough to put off some players, because each floor is so huge and you have no indication of where to go. This slow pacing actually provides an eerie burn. Scares are few early on, and you spend so much time wandering that you get to wondering WHEN something will happen. The scares do ramp up later, eventually becoming so frequent they lose they're impact. In a couple of stretches you can't seem to go move than four yards without another poltergeist flowerpot startling/smacking into Mary. The jumpscares tend to hover at a conscientious level of restraint. The sounds and sights are enough to make you flinch with a little spark of alarm but not so loud or overwhelming that they have you tearing off your headphones and cursing the developer. Only in a few places can you actually die, and the game autosaves and lets you select levels so you won't have to replay too much. Mary now and then finds herself in the obligatory Alternate Realm™, where loudly cackling clown puppets with murderous intent materialize near her, and towards the end the doll herself comes after Mary. The developer specializes in bite-sized horror games, and this one will take you about 30 to 45 minutes to complete. The game engine is functional, and 16-bit-style graphics work. With the meager plot (the doll's history and the multiple entities within her are mentioned but never explored) and simple gameplay, it has limited replayability. I got it on sale for $0.55 and thought the price fair. The developer has imagination and a clear passion for horror. It would be neat to see him tackle a longer project, one that took a few hours to play through, had a deeper story and characters, and could fully exploit the gradual buildup and payoff. "My Haunted Doll" asks for a bit of indulgence (extending to its error-filmed but perfectly understandable text) and won't attract the average gamer. Those who like short, older-style horror games with restrained scares may find it, not a must-play, but worthwhile. Especially on sale.
一款流程很短但是挺有意思的恐怖游戏,操作简单就上下左右,氛围营造的还可以,游戏挺简陋的但是麻雀虽小五脏俱全,该有的都有。游戏的缺点是灯光的频繁闪烁让人恶心,以及过多无意义的房间。游戏整体来说还可以。
Это просто шедевр своего времени, так как из-за этой игры Профессор Соколов убил девушку( 9/10 за нравственность и мораль! Если не верите, посмотрите - https://www.youtube.com/watch?v=-9bc_VlwZLY
57 cents for a game like this is a steal. Wonderful scares with simple graphics and story telling. By this game, it is a steal.
I'm still cursed and I don't know what to do. Ghosts keep coming through my internet, and visions of the doll haunt my dreams. Send the professionals please.
Trash.
Just walk around, until you find your next target. Epilepsy Warning!!! Game has so many flickering lights, even as non-epilepsy person, I found this annoying. Easy Achievements, 100% / ~30min.
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