
A short visual novel about a girl who experiences a clinical death.
Most likely between $32 and $323. How we estimate →
Checked against 8 developer-reported gamesmedian error
My clinical death has sold an estimated approximately 136 copies on Steam, for about approximately $108 in gross revenue.
About approximately 136 copies on Steam (mid estimate), modeled from its 7 reviews — low confidence. Not a figure the developer has reported.
About approximately $108 gross, most likely between approximately $32 and approximately $323 — roughly approximately $72 net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $25.6K | 101 | 96% | $24.99 | |
| approximately $5.4K | 78 | 85% | $6.99 | |
| approximately $3.7K | 41 | 95% | $5.99 | |
| approximately $2.2K | 29 | 79% | $4.99 | |
| approximately $605 | 4 | 100% | $7.99 | |
| approximately $309 | 2 | 50% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $368 | 54 | 87% | $0.49 | |
| approximately $387 | 61 | 87% | $0.99 | |
| approximately $407 | 70 | 73% | $0.49 | |
| approximately $431 | 58 | 36% | $0.49 | |
| approximately $440 | 50 | 90% | $0.99 | |
| approximately $453 | 66 | 71% | $0.49 |