
"My Beautiful Misinterpretation of Words" is a collection of experimental art games I vomited over the span of a year. The gameplay and visuals dramatically varies every moment. One may say it is less of a "game" but more of an "experience". Now, I welcome you into my mind.
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Media

About
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It is...an experience, a slice of a very specific time in my life.
This is a SHORT game(?). Takes only about ~20 min. The longest play session I've seen is about 40 min.
It is the combined games of all games in the collection with the same tile. It is a collection of art games I made over the span of a year -- then recomposed at the end of the year to allow them reflect what I was feeling at that specific moment.
Therefore, the art style from game to game dramatically varies. I have the background of an visual artist, so that is what I know how to do the best :)
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The answer is at the end of the game :)
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These are all part of my game assets...I don't know if this helps or falsefully build up some expectation.
...ok, what I am saying is, I have trouble to put my game in a genre.
I can promise to these will appear in this game.
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Honestly, totally expected. I designed this gam to orientated toward in person demo, so I would be by your side to help you progress or answer any questions.
But, since I do maaaybe want more people to play it, it is on the internet high sea now.
Put the entire game title in your search engine, and you would find my own walkthrough videos. I fully acknowledge this is not the most conventional game, and it is honestly hard to play, so I want to help out.
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So now, that being said, I was gonna leave the suspense here, but by the judgement of the description rule I shouldn't do that -- so I am talking a bit more about it.
The control in this game is mouse and its various means of taking input + keyboard.
Scene 1
In which the player plays the inverse perspective of visiting a gallery
I personally enjoys visiting museums and galleries from an young age and frequently visit them. They are an early inspiration for me, and still educational to today.
Control: Mouse
Scene 2
Now it's time to be part of the scene, but now you are an content creator.
But without much previous experience, things can go very wrong....
I started to roam around the high sea of open internet since young, and before I realizing it, I was creating content as well as consuming them.
Scene 3
Sometimes it is helpful to look back on where did one started.
So this time, I looked back at my good-old internet days, of why I started to love creating.
Scene 4
Now, where are we heading to next?
If you played through the end, you know too much about me now lol
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Have questions of the game? Wonder how and why did I get to here? Don't worry, keep playing!
If you are truly stuck: reach out to me! Or you have questions after playing: also reach out to me!
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
That was the best game ive ever played in my life
Worth a try. A collection of small "games" from the developer, similar to "The Beginner's Guide".
probably one of my favorite art pieces I've interacted with
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 39 reviews with recorded playtime.
As someone who is into art and goes to exhibitions and museums, I want to say this game really does feel like a contemporary artwork. I hope more artists will eventually explore videogames as a medium! I could see this in a museum with a VR setup. Would be cool to see non-gamers interact with this world. What I liked most is how the dev/artist incorporated the control scheme into each scene, challenging us to flip our perspective while experiencing the world. The Windows scene was my favorite, as it kind of reminded me of the janky flash games I played as a kid. But the last one was really immersive and a nice way to end the experience!
cool
I once went a friend to an art gallery, I glanced around at some traditional art, sketches of birds, paintings of boats, charcoal of models, ~35 minutes of it until I realized I had lost my friend went looking for my friend, I eventually found him back near the front, staring at what I could only describe as a mess of colors and lines, it almost hurt my eyes, I had asked him whats up and he just simply told me he "saw himself in the painting" no further explanation, he couldn't give any. It was just a simple fact that something about it resonated with him in a way nothing else did in a way he couldn’t articulate with words... This game is a lot like that painting. 7.3/10
It is a "Simple" game, and it is short. But I really loved seeing the insides of the creator's mind and their creativity. My only complaint is i wish the screen was wiped clean when i talked to the pigeon, as i was unable to fully comprehend what they were saying. And To be honest, I have no clue if that was intentional or not To watch my Experience https://www.youtube.com/watch?v=EbWF8U-kI7k
"experiencia" corta, con un estilo que va variando, el que mas destaca es el weirdcore. Tiene un mensaje del creador bastante lindo. Lo unico que senti que me arruino un poco esta experiencia fueron 2 partes: La segunda parte se sintio un poco larga con lo del texto de duda propia La 3ra parte, la cual te dejaba poner unos dibujos, estos medio que me taparon un poco cuando hablaba con la paloma. Dentro de todo, es como el juego se decribe: "una coleccion de los juegos que hizo el creador"
JiuyaLin sounds like "гуталин"
Very cool experience. Found lots of passion and madness while playing it, I can relate to many ideas and thoughts popping up from this game as an artist. Good job!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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