
Museum of Symmetry is a room-scale 20-minute narrative VR experience featuring 2D animation in a 3D playground. Come and meet vivacious characters on a kaleidoscopic joyride through landscapes of earth, fire, wind and water. There are no rules here. Just enjoy.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Музей Симметрии - годная помесь наркомании с детским мультом. [u]Внимание: программа работает только на VR, без шлема и манипуляторов в ней делать нечего.[/u] Описывать это достаточно бессмысленно, эту психоделию надо видеть. Программа небольшая, минут на 20, за которые мы успеем побывать на некоторых анимированных сценках где творится нечто невообразимое. Художники отработали свой хлеб на все 100%. Как итог: это нечто. 10 психоделических трипов из 10 http://steamcommunity.com/sharedfiles/filedetails/?id=1126011506 [i]P.s: если этот обзор был для Вас полезен ставьте лайк, а также добавляйтесь в друзья и подписывайтесь на меня как куратора - [url=http://store.steampowered.com/curator/28776273/] Обзоры онлайн [/url][/i]
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A fun VR game with quirky characters in it that takes around half an hour 👍 The only gripe I have is the lack of movement & turning ability in game, but you get used to it
Museum of Symmetry is a free VR experience. It worked on my HTC Vive and Index system, looked ok, played ok, sounded ok. Says requires a play area of 3m x 3m but you can get by with 2m x 2m. Takes about 18 minutes to play through the content. Has some interactive parts. Try it, if you like cartoon art.
Played on an Oculus Quest 2 w/ wireless link. Wonderful little experience. Defiantly worth checking out if you are new to VR and curious what all is out there. Do pay attention to the room-scale requirements. You can get around then by re-centering your position when you reach the end of playable space but its really better if you have the room to explore a little bit.
Ich habe lange nicht mehr so eine gute VR‑Experience erlebt – und das Krasse: Sie ist von 2018! Im Video hatte ich „2020“ gesagt, das war so im Hinterkopf – aber wow, was für ein Erlebnis. Museum of Symmetry ist bunt, verrückt, surreal – und trotzdem tiefgehend. Ihr braucht ein bisschen Platz, um es wirklich zu genießen: Man muss Dinge drücken, wegschlagen, zu Fuß weitergehen – es ist kein Sit‑and‑Watch, sondern ein echtes VR‑Abenteuer. Und das Beste: Es ist kostenlos. Ich habe alles von diesem Entwickler gespielt – und jedes Mal war ich geflasht. Die Experiences sind zu 100 % durchdacht, kreativ, technisch sauber und emotional stark. So einen Entwickler unterstütze ich sehr gerne. Danke für dieses Erlebnis. Liebe Grüße, HundelungeVR https://youtu.be/HfTUzRccQx8?si=GbLl70qh2VVcZWQP
MOZE MLODI BEDE MIEC FUN ja sobie siedziłam i kmieniłam czemu wogule to odplaiłam i co autor miał na mysli ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- FOR DEV - READ THIS ! if you want know somethnig about you game more/ some specific just write us on commect ok ? i will rewrite in commect Piszemy rónież normlane pełno prawne recnezje więc jeśli Szukasz więcej recnezji/naszej twórczosci zapraszam na mój profil steam w sekcji recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora Aga i my steam curator w internetach
Simetri Müzesi, 3 boyutlu bir oyun alanında 2 boyutlu animasyon içeren, oda ölçeğinde 20 dakikalık anlatımlı bir VR deneyimidir. Gelin ve toprak, ateş, rüzgar ve su manzaralarında sürekli değişen bir keyif yolculuğunda canlı karakterlerle tanışın. Burada hiçbir kural yok. Keyfine bak.
Movement badly needed. I have a pretty big play area but even with that the interactibles were out of bound. (not always in the same direction) I couldn't even pass the first door.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.