
Fight numerous monsters in exciting battles and obtain them all. Defeat all monsters and obtain all artifacts.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Reviews
All Monsters defeated play here (once it uploads): https://youtu.be/AEGvtv0t-Hs First off I honestly think the on sale price is pushing the limits of what the game is actually worth I definitely don't think it's worth 8.99. It's incredibly simple and bare bones, but it's pretty entertaining testing your reflexes. All the monsters share a similar skill set with each stage varying the max number of attacks a monster can have for instance S tier 4th stage monsters have the most at 5 projectiles and 4 melee attacks it scales down from there. I'm pretty sure you can't 100% the game because after a long time playing I received a grand total of 0 A artifacts even though I had quite a few S Artifacts. The Drop rate for Artifacts is pretty garbage as well overall I didn't beat all the monsters quickly at all and how many artifacts I was still missing after defeating every monster type was pretty shocking. I think the art and the animations/smoothness of combat is definitely the draw of the game and honestly if it wasn't so bare it'd probably be a pretty good game character maneuverability is pretty much pointless in it's current state and as stated all the monsters have the same mechanic with some different visuals. It's okay, not good at 6.29 imo.
Extremely misleading, grind-heavy game. The videos show the player with 10k HP taking small bits of damage every time they get hit. In reality, you start with around 100hp and will die in a handful of attacks. Each battle is around 20-60 seconds and grants 10-30 gold. Leveling up starts at 100 gold and goes up by 50-100 gold each level. Each level grants +1% attack and 1-3% crit + a little bit of health. I played for an hour and had regular streaks of 8 wins at a time. I only leveled up a few times and did NOT feel any tangible difference in my damage. You collect artifacts, none of which seem to have any effect, and for those of you who like the game and plan on staying, it looks like A grade artifacts are bugged as I had almost completed every artifact catalog without having found a single A tiered one. I'd maybe pay $1-2 for this. $9, definitely not. It's an unfinished college project. Best of luck in future projects but this one is not there yet.
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Concurrent players on Steam, sampled daily since tracking started.
[i]Progression du jeu : Découverte (15min)[/i] [hr][/hr] [b]NOTE GLOBALE[/b] 🤍🤍🤍🤍🤍 Jeu sans intérêt, plat, répétitif et sans rejouabilité... Passez votre chemin ! [hr][/hr] [table] [tr][td][b]Gameplay[/b] 🤍🤍🤍🤍🤍[/td][/tr] [tr][td][b]👍[/b] - ... [/td][td][b]👎[/b] - Un bouton d'attaque, un backdash et une parade... c'est tout. - Pourquoi le bouton pause est sur Y ? - On peut tomber de la map si on part trop loin. - Les ennemis ont 3 types d'attaque et sont prévisibles. - La rejouabilité est inexistante. [/td][/tr] [tr][td][b]Histoire[/b] ❌[/td][/tr] [tr][td] Aucune histoire [/td][/tr] [tr][td][b]Graphismes[/b] ❤️🤍🤍🤍🤍[/td][/tr] [tr][td][b]👍[/b] - Un fond d'écran passable et un semblant de nervosité [/td][td][b]👎[/b] - Les ennemis ne sont pas animés !!! - La main du personnage ne tient pas son arme - La cape du personnage fait n'imp' - Menu grossier [/td][/tr] [tr][td][b]Musique/SoundFX[/b] ❤️🤍🤍🤍🤍[/td][/tr] [tr][td][b]👍[/b] - Au moins elles ont été bien choisie... [/td][td][b]👎[/b] - 2 musiques en boucle (je crois ?) - Mauvaise normalisation - Une soupe de bruits d'épée tout le long [/td][/tr] [tr][td][b]Prix[/b] 🤍🤍🤍🤍🤍[/td][/tr] [tr][td] Un jeu pareil à ce prix c'est du vol... [/td][/tr] [/table] Vidéo youtube de mon test : https://youtu.be/LN-BSWkK-q0 [i]Cette évaluation ne reflète que mon point de vue sur le contenu et le temps que j'ai consacré au jeu. Il n'est ni objectif, ni absolu.[/i]
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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