
Mindless, addictive, slaughter. Mow down hordes of goofy customizable enemies with an array of fun weapons. Increase your MurderCount and unlock new weapons and levels as you play.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Being someone who purchased this early access game almost as soon as it came out -- as I had had it on my wishilst for a few weeks prior to its release... I think for what it is, Murderwave is a pretty good run n' gun, for early access, however it's pretty shallow and monotonous, and once you unlock and use the game crasher there's no reason to go back and replay it except maybe the 2 or 3 achievements you haven't already unlocked by time you deliberately crash your game. It reminds me a lot of the Boxhead series of flash games, the top down shooters with no story at all where you're a character with a gun, there are plenty of other characters after you and you kill them to unlock guns, levels, and upgrades with which you kill more characters. But this praise is also where the problem lies, since it makes Murderwave a one-and-done game. I'd personally recommend the game, but only once.
pretty good game. makes my pp jump everytime i load it up
A fun little run and gun with a short term goal. The ultimate sit back and chill game. Customize who you fight, go for a kill goal to advance, great aesthetic. A lot to love here and can't wait to see what it does through the early access evolution. Gameplay: https://www.youtube.com/watch?v=kclVAV-xW9I
Nice and fluid gameplay with an intuitive design. I haven't played it much yet due to changing schools and all but the time I've spend playing it was thoroughly enjoyable. I've been friends with Austin for a long time now and it's awesome to see his talent come into fruition. In his mapping days on Gmod I always loved how little notes and dialogue screens described features of the maps as I was pretty young at the time I started playing gmod and it made me able to understand more of what was possible. Austin takes this aspect of his maps into this game with a playable tutorial that lets you explore the mechanics of the game without being too linear or drawn out. The music and map design fit the gameplay and the visuals perfectly and the weapon set allows for some nice abilities like rocket-jumping and if you're up for it a drawn-out melee fight. Ultimately I enjoy this game a ton and I'm probably gonna play it when I do shrooms some day soon, probably the only game I would be able to understand at that point without being frustrated ^^
helped me conquer my fear of clowns 10/10
is nice
very chill game
[quote] 更多好游戏尽在黑名组 [url=https://store.steampowered.com/curator/9619592-Blacklist_/]点击这里关注黑名组[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote] MURDERWAVE: DIGITAL SLAUGHTER是一款刷刷刷的爽游,从最开始的赤手空拳,通过不断地击杀小丑,获得更加强力的武器,解锁更多外观予更多可游玩地图,小丑敌人也会随着游戏进程越来越多样,不需要换弹夹以及无限刷的脆皮敌人,仿佛在玩地球防卫军 [h1]游戏画面[/h1] MURDERWAVE: DIGITAL SLAUGHTER的游戏画面风格类似战争模拟器,走的是搞笑网络风,并且有着浓浓的蒸 汽 波风,配合上显像管滤镜的画面以及80年代风的EDM,很合我的胃口,游戏中的贴图非常少,或者说几乎没有,用的都是模型的原色,但是能很好地搭配风格,还不会显得廉价,能看得出虽然制作游戏的水平有待提高,但作者是有不错的审美 [h1]音乐音效[/h1] 本作的音乐着实惊艳到了我,老式的电子音乐但又不土,通过点歌机可以更换音乐,每首风格都有差异但都有不错的旋律,让我这种喜欢Daft Punk音乐的人非常感动,现在很少见到独立游戏制作这种类型的EDM了,虽然音乐的类型不错但是音乐本身的素质还是有很大的进步空间,武器的音效需要多加打磨,目前的音效都是在中等偏下一丢丢的水平,不同武器之间的音效水平也有很大差距,作为一个小体量独立游戏能注重音乐已经很不错了 [h1]游戏玩法[/h1] 你将在游戏中面对无限出现的小丑敌人,赤手空拳的战斗,所有的武器,外观和可解锁物品都是需要通过累计杀人数来解锁,并且杀人数是全关通用的,也就是说你可以不玩后面的地图,光一直刷第一个,把所有东西解锁完,而不是一关达到要求解锁下一关,这样做的坏处就是玩家会很快的对游戏感到乏味,一直刷第一个然后解锁了很多,玩家并不会再去玩中间的那几关,会直接跳到最新解锁的关卡,这就会导致许多的关卡没办法让玩家充分游玩,不同地图之间的游玩时间会有天壤之别,游戏中的敌人会随着游戏进程不断的增加花样,后面还会有远程的敌人,你的武器攻击并不需要换弹,也不耗费弹药,而是耗费闪电标志的能量,地图上会有无限刷新的能量补充点,只要碰到就会直接回满,也就是说是无限弹药的游戏,使用火箭筒可以火箭跳,地图上所有的爆炸都不会让你掉血,但敌人只要碰到你就会缓慢掉血,离开敌人就会自动回血,敌人并不是靠攻击一下一个伤害(远程除外)而是往你身上蹭,一直蹭你就一直掉,人越多调得越快,有的时候杀死敌人右上角还会出现live的死亡播片,游戏的制作真的是用刚体和碰撞体堆出来的,正常玩流畅,但一有什么爆炸或者击杀,画面卡的没办法看,这就是很明显的作者技术原因了,希望作者可以继续学习增强实力 [h1]总结[/h1] 游戏虽没有中文,但也没什么文本,就是个刷刷刷的爽游,打折后13元还是可以一入的,游戏的玩法目前单一,属于上来会因为收集癖觉得很有意思,玩一会就十分枯燥,要结合自身喜好和游戏价钱斟酌购买 [h1]6.5/10[/h1]
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